Announcement

Collapse
No announcement yet.

Training Livestream - Getting Started with AI - Jan 31 - Live from Epic HQ

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • replied
    Originally posted by legual View Post
    I want to watch it too, but I'm at work. Can I watch it somewhere afterwards? (sry for my terrible english)
    Just bookmark this page on your web browser, and you should see the archived stream pop up here eventually. I personally prefer to watch non-live videos anyway, as it allows me to pause and follow along at my own pace. By the way, your English is perfect!

    Leave a comment:


  • replied
    nice one!, i will be there

    Leave a comment:


  • replied
    good tutorial ! in 31 januaru i will be ready to watch this on twitch

    Leave a comment:


  • replied
    I want to watch it too, but I'm at work. Can I watch it somewhere afterwards? (sry for my terrible english)

    Leave a comment:


  • replied
    'Design an AI that's fun to beat'

    Bonus points if you leave a little time to discuss general AI strat here or here or the following simple scenario:

    AI is pursuing player. The door the player went through is still open, but there are other open doors nearby too.
    Should the AI follow or take another route? Maybe the player is waiting inside ready to shoot / planted a bomb.
    Overall, get game AI to mimic more human traits: unpredictability / stealth / cunning / self-preservation etc...

    Leave a comment:


  • replied
    Awesome! Best birthday present ever hahaha!

    Leave a comment:


  • replied
    Originally posted by methusalah View Post
    That sounds great ! Do you plan to cover new subjects in comparaison to the 2015 "game-ready AI" stream? Or this stream will be the same kind but more compact?
    Essentially it's an update to that stream (since we're on a much newer version with new features), with better section breakdown and more succinct instructions. I get a lot of requests to go do a very basic AI stream instead of something big and multi-part. This is a one-shot that will get you familiar with all of the basics of AI, so you can get a few NPCs running around.

    Leave a comment:


  • replied
    That sounds great ! Do you plan to cover new subjects in comparaison to the 2015 "game-ready AI" stream? Or this stream will be the same kind but more compact?

    Leave a comment:


  • replied
    Oh snap. The AI God. This will be a great stream for those wanting to get into AI or had questions abou ***.

    Leave a comment:


  • replied
    A nice one! We need more AI training !

    Can we see how to make AI look at player and track player with head and body? (turning head, then torso, then whole body when player approaches and then passes by)

    Leave a comment:


  • Training Livestream - Getting Started with AI - Jan 31 - Live from Epic HQ


    WHAT
    Mieszko Zilenski is back in action with Alexander to talk about how to get set up in UE4 with basic gameplay AI. We will be covering how to set up AI Controllers to properly handle your Behavior Trees and then set up a small interaction between AI. This will be 100% in Blueprint, so no coding experience is required. By the end of this stream, you will have an AI in a scene that can see, identify, navigate and interact entirely without interference from the player.

    If AI is something that interests you, but you never had time to get started, then this is the stream for you!

    WHEN
    Tuesday, January 31st @ 2:00PM ET [Countdown]

    WHERE
    http://www.twitch.tv/unrealengine

    WHO
    Mieszko Zielinski - Senior AI Programmer - @MieszkoZ
    Alexander Paschall - Community Manager - @UnrealAlexander

    Feel free to ask any questions on the topic in the thread below, and remember, while we try to give attention to all inquiries, it's not always possible to answer everyone's questions as they come up. This is especially true for off-topic requests, as it's rather likely that we don't have the appropriate person around to answer. Thanks for understanding!

    Last edited by Alexander Paschall; 02-07-2017, 10:48 AM.
Working...
X