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Learning Resources Fireside (Turkey-side?) Chat and Giveaway! - Nov 17 @ 2PM ET Live from Epic HQ

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    [TWITCH] Learning Resources Fireside (Turkey-side?) Chat and Giveaway! - Nov 17 @ 2PM ET Live from Epic HQ



    WHAT

    Team Learning Resources will be on stream to chat about everything we've been working on for the last year, take your questions about what it is we actually do, and we'll be having a drawing to give away some awesome swag!

    What swag you ask? Well we have:
    • UE4 Editor Cheat Sheet Wrist Pads
    • UE4 Shirts
    • A UE4 Stainless Steel Coffee Mug
    • Steam Keys for Unreal Engine games
    • And some other really cool stuff!


    "Wait, you say this is a drawing? Doesn't that mean I have to enter or something?" you wisely ask. And to you I reply, "Yeap! You have to work for your free stuff!" But it's super simple, just let us know about some doc page, video, wiki entry, website, forum post, etc... that really helped you out while developing for Unreal Engine 4, and we'll enter you into the drawing. Then on the stream we'll draw them out of a hat (perhaps a turkey themed one), and we'll read them off passing on the knowledge of awesome resources to the entire community!

    WHEN
    Thursday, November 17 @ 2:00PM ET [Countdown]

    WHERE
    http://www.twitch.tv/unrealengine

    WHO
    Alexander Paschall - Community Manager - @UnrealAlexander
    Wes Bunn - Senior Technical Writer
    Sam Deiter - Senior Technical Writer - @Sam_Deiter
    Lauren Ridge - Technical Writer - @LRRidge
    Richard Hinckley - Senior Learning Resources Engineer
    Ian Shadden - Senior Technical Writer - @Shaddenfreude

    UPDATE:
    Here's some of the stuff we're giving away:


    Also! We're adding a cut off of End of Day Wednesday (11/16/2016) for entries as we'll need time to get everything put together for the stream! (read: I'll be locking the post when I go home tomorrow)

    Archive:

    Last edited by Alexander Paschall; 11-28-2016, 03:45 PM.
    Ian Shadden
    Technical Writer | Documentation

    #2
    http://cedric.bnslv.de/unreal-engine...dium-released/
    Really helped me out to understand UE4 Network structure. Good starting point if you do anything network related.
    Twitter Website

    Comment


      #3
      Originally posted by R1chieXD View Post
      http://cedric.bnslv.de/unreal-engine...dium-released/
      Really helped me out to understand UE4 Network structure. Good starting point if you do anything network related.
      [MENTION=14476]eXi[/MENTION] is the man
      UE4 Development [VR & AR Forums | VR | AR | Magic Leap]
      Make and Maintain Framerate [ Robo Recall Postmortem]
      Let's Connect [Twitter]

      Comment


        #4
        Tesla Dev https://www.youtube.com/user/TeslaUE4
        Watched his tutorials before I even bough my first UE4 subscription 2 years ago.
        Assets: Military Ammunition (Released)
        Plugins: BlueManBPFunctionLibrary C++ plugin (Free), Blue Man Vehicle AI Plugin (Released), Air Resistance C++ Plugin (WIP), Blue Man Vehicle Physics Plugin (Marketplace)
        Projects: Giants Of Destruction

        Comment


          #5
          Deconstructing working games / demos is way more enjoyable than wading through tutorials:

          While UDK game demos like Necropolis & Jazz helped, UE4 Vehicle-Game / Shooter-Game etc didn't!
          So thanks 'Community Tools' for helping fill that gap: [MENTION=63]Jacky[/MENTION]->Viper --- [MENTION=12726]Dneproman[/MENTION]->SpaceArena....

          Comment


            #6
            +1 to all of the above mentions
            UE4 Development [VR & AR Forums | VR | AR | Magic Leap]
            Make and Maintain Framerate [ Robo Recall Postmortem]
            Let's Connect [Twitter]

            Comment


              #7
              +1 for @Jacky !

              Comment


                #8
                Um... @Rama
                Got 50+ UE4 C++ Tutorials in my website!

                Comment


                  #9
                  This stream helped me a lot about EQS. https://www.youtube.com/watch?v=NZZtMNdJk5o Mieszko (basically AI topic) should be on stream more often.
                  How to create first person shooter game from scratch. Lots of tutorials: http://www.shootertutorial.com - celebrating 50th Tutorial!

                  Comment


                    #10
                    From udk to ue4 .... Really useful your tutorials. https://www.youtube.com/user/Worldof...esign/featured

                    Comment


                      #11
                      Anything blueprints, Mathew's channel: https://www.youtube.com/channel/UCOV...bRdVEm0hONTrNQ

                      This guy deserves a dev grant or 2.

                      Comment


                        #12
                        The blueprint quickshot playlist https://www.youtube.com/playlist?lis...WoMWEc0GNTNin4 helped me a lot as a beginner

                        Comment


                          #13
                          TeslaDev (youtube.com/user/TeslaUE4) for getting started, Peter L. Newton for advanced movement and giving me a better understanding of Vectors (youtube.com/user/PeterLNewton), eXi for Networking (both his compendium and looking at the Multiplayer Lobby System from the Marketplace which I bought) http://cedric.bnslv.de/ and all Kitatus projects. Unfortunatly the first two are not active any more and the old URL of Kitatus' Website doesn't work so I can't provide a Link.

                          Comment


                            #14
                            Pretty specific but the is wiki:
                            https://wiki.unrealengine.com/File_M...ate_Text_Files

                            together with this forum post:
                            https://forums.unrealengine.com/show...er-whats-there

                            answered most of my questions about writing to disk from UE4 gameplay code.

                            Comment


                              #15
                              Originally posted by Fragment7 View Post
                              TeslaDev (youtube.com/user/TeslaUE4) for getting started, Peter L. Newton for advanced movement and giving me a better understanding of Vectors (youtube.com/user/PeterLNewton), eXi for Networking (both his compendium and looking at the Multiplayer Lobby System from the Marketplace which I bought) http://cedric.bnslv.de/ and all Kitatus projects. Unfortunatly the first two are not active any more and the old URL of Kitatus' Website doesn't work so I can't provide a Link.
                              http://www.kitatus.io/

                              https://www.youtube.com/channel/UCgK...EZ46fldI-q1FrA

                              Kitatus and MatthewW should get major grants, but obviously Kitatus now works for Epic =D

                              Still. These guys continually maintain great community resources -- I am sure I am not alone in learning something from them.

                              Comment

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