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Training Stream - Multiplayer Mash-up - Nov 8th - Live from Epic HQ

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  • replied
    Hey guys,

    If I want to have the 2 player offline versus mode added to the online multiplayer game; do I use GameplayGameMode? or simply set up Game Mode fresh like the third person game mode? Thanks

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  • replied
    Hello, any idea how to working with multiplayer game for mobile using Facebook integration in unreal engine 4.
    I have done PC to PC by LAN but I want make this game using web server including Facebook integration.
    Please send me feedback on this topic.

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  • replied
    Can you update download link please ?

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  • replied
    The 4 player Split Screen HUD no longer works following this Tutorial. - Version 4.13.2
    Can we get a updated video or some kind of Blueprint Tutorial for the newer version 4.16.3? Thanks.

    EDIT: I was able to get some help to get this to work.

    https://answers.unrealengine.com/que...creen-hud.html
    Last edited by WoolfVision; 08-12-2017, 10:11 AM.

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  • replied
    Hey Wes, thank you for an awesome tutorial. I'm working on a VR multiplayer app using this as a starting point and wanted to see if I'm on the right track. I edited the game mode to spawn two MotionControllerPawns, and I think the next step is to edit the ProcessVR custom event inside that BP to track and replicate the movement of multiple VR players separately, is that right?

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  • replied
    Hello all! I am trying to make the game spawn a random Character BP each time but its not working. If i try to do this some times i cant spawn at all. what would be the correct approach?

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  • replied
    Thanks Tomy was that. Now the problem is that i see the mesh of the HMD and I have "Onwer no See" enabled.

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  • replied
    Originally posted by alejomar View Post
    Hi Wes, Im having Problems with hmd mesh, is not visible. I checked all the proyect and i cant find de problem.
    thanks for your help.
    Hi Alejo, I had the same problem and realized that in the BMP_HMD I had the Root set to Static in Mobility instead of Movable, try with that!

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  • replied
    Hi Wes, Im having Problems with hmd mesh, is not visible. I checked all the proyect and i cant find de problem.
    thanks for your help.

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  • replied
    Correct, if you look in the Plugins section of the editor under Online Subsystem, some are already included and enabled by default and there is nothing extra you need to do to turn them on or get them to work. Online Subsystem Null is what would be used for LAN play.

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  • replied
    Originally posted by Wes Bunn View Post
    Hey Franktech,

    Yeah, local multiplayer via split-screen is possible using just BP (Unreal's default Online Subsystem will allow you to connect via LAN out of the box).

    Take a look at the Online Session nodes, the Create Session has an option built in to create the session via LAN instead of a different subsystem (Steam, PSN, etc).

    -W
    Thanks Wes!

    If its just local multiplayer (non VR) are any added plugins necessary?
    (For example the VR sample needed Steam and would load nothing w/o it)

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  • replied
    Hey Franktech,

    Yeah, local multiplayer via split-screen is possible using just BP (Unreal's default Online Subsystem will allow you to connect via LAN out of the box).

    Take a look at the Online Session nodes, the Create Session has an option built in to create the session via LAN instead of a different subsystem (Steam, PSN, etc).

    -W

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  • replied
    [MENTION=11397]franktech[/MENTION]
    Don't get me wrong, a 1vs1 Multiplayer Split-Screen is easy to make with Blueprints. I'm just sad I didn't have this tutorial 1 year ago. To be fair, I had no previous experiences about Multiplayer in general. But if you watched the stream, you should already know everything you need <3.

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  • replied
    Just Found that I had Stereo ON in the Lobby menu so that problem is solved. But still can´t see the HMD.

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  • replied
    Hi Wes. first of all thanks for your amazing tutorials! They are very helpful. I have folowed this last video step by step and worked ok, but once I create a Host and it jumps into the Lobby, the menu on it (using VR) is not centered, a part is out of screen and also in a different resolution, so you can´t navigate the menu. When you roll over with the mouse where the buttons ares supposed to be located, the part of the button seen out of screen is higlighted. so I´m not sure what I´m doing wrong. Any ideas? Almost forgot! I can see the hands, their movements and grabbing releasing, but not the HMD @wesbunn

    Thanks!



    Last edited by TOMYFERJER; 11-11-2016, 11:20 AM.

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