No announcement yet.

4.13.1 Hotfix Released

This topic is closed.
  • Filter
  • Time
  • Show
Clear All
new posts

    [HOTFIX] 4.13.1 Hotfix Released

    The 4.13.1 Hotfix is now live! This hotfix resolves over 70 important issues for the 4.13 release.

    Feel free to discuss this release on the 4.13 Forum thread.

    If you experience a bug with the 4.13.1 Hotfix, please remember to log a bug report for the issue on the UE4 AnswerHub to the Bug Reports section.

    Fixed in 4.13.1

    Fixed! UE-35735 Crash Occurs While Running EQS Using Add Generated Vector Node
    Fixed! UE-35852 AI Move To Location zeros velocity each call, causing the AI Pawn to freeze if told to move again before reaching destination
    Fixed! UE-35585 Migration from 4.12.5 to 4.13 can result in Blueprint functions losing input/ouput variables
    Fixed! UE-35609 Delay nodes used in a macro cause subsequent macro calls during the delay to never complete
    Fixed! UE-35728 Some files in the Git repo have inconsistent line endings on Linux
    Fixed! UE-36107 Cannot create installed build on Linux
    Fixed! UE-35236 Launcher installed build is missing the Documentation/Extras folder
    Fixed! UE-36214 Crash in TMap struct deserializer
    Fixed! UE-35884 Crash when pressing enter after a shape has closed when using the Geometry editor
    Fixed! UE-35822 CRASH: Occurring in UTEditor when attempting to re-order BSP brushes
    Fixed! UE-35048 [CrashReport] UE4Editor_PropertyEditor!FDetailCategoryImpl::GetParentLayoutImpl() [detailcategorybuilderimpl.h:168]
    Fixed! UE-35482 Selecting a brush surface that is flush with other brush surfaces selects all of them after Building Geometry
    Fixed! UE-35627 Lightmap Coordinate Index is not automatically set to 1 on import any longer with lightmap UV
    Fixed! UE-35608 FBX & OBJ Files no longer Import with their UVs Depending on Software Used
    Fixed! UE-36383 Crash moving a spline point after making it the root component of a blueprint
    Fixed! UE-35658 Editor crash when a spline component is added to a blueprint and compiled
    Fixed! UE-36096 Inifinite loop in tick task manager with tick when paused and interval
    Fixed! UE-35254 Editor crashes when importing alembic asset
    Fixed! UE-36121 Crash when importing new mesh and regenerating skeleton for additive animation
    Fixed! UE-35546 Pose flickering when changing lods and using Layered Blend per Bone
    Fixed! UE-35353 Crash when spawning destructible objects in 2 player PIE
    Fixed! UE-35639 HLOD generated proxy doesn't create or assign target lightmap coordinate index any longer
    Fixed! UE-35494 Invisible landscape components when using tessellation
    Fixed! UE-35873 LODBias causes landscape component to stop rendering if set >0 and Forced LOD set to -1
    Fixed! UE-35301 Crash saving hidden landscape streaming level with offset
    Fixed! UE-35850 Crash in landscape editor with early Z pass
    Fixed! UE-35709 [CrashReport] UE4Editor_Landscape!FLandscapeEditDataInterface::SetAlphaData() [landscapeeditinterface.cpp:2617]
    Fixed! UE-36321 Editor Crashes After Deleting Actor with Media Texture
    Fixed! UE-36289 WmfMedia: Memory leak while playing videos
    Fixed! UE-35477 File Media Source assets created via drag & drop have absolute instead of relative path
    Fixed! UE-35504 PS4 Media player has potentially dangerous memory management
    Fixed! UE-35696 PS4Media: CPU/GPU may crash due to race condition in destructor
    Fixed! UE-35598 Devices reporting OpenGL ES 3.2 such as Galaxy Note 7 detect as ES2-only
    Fixed! UE-35179 Need to fall back to GLES if Vulkan API version is too old
    Fixed! UE-34782 GPU particles no longer work on iOS or TVOS Metal devices
    Fixed! UE-33379 Cannot select Android RHI and feature level from device profile
    Fixed! UE-35258 ES2 Fallback Fails on Nougat Devices that do not support Vulkan
    Fixed! UE-35261 Android sessions do not appear in Session Frontend
    Fixed! UE-32340 HTML5 packaging fails with Github couldn't verify LLVM version
    Fixed! UE-32086 Bloom blur produces multi-colored artifacts at the bottom of the screen on Xbox.
    Fixed! UE-35492 PS4 deployment does not deploy all the required files.
    Fixed! UE-35743 Packaging for Android while using Online Framework and Online Subsystem Steam Plugins cause failure
    Fixed! UE-35185 Opening a widget blueprint on Linux causes editor to crash
    Fixed! UE-35738 IPv6 implementation is not working on IOS
    Fixed! UE-30959 Remove all HITCHHUNTER warnings in next release (4.13)
    Fixed! UE-36342 Texture issues with movie player active on Android
    Fixed! UE-35363 Huge game window when launching onto Safari 9.1.2
    Fixed! UE-35558 Writing to a file on Android doesn't update the tracked file length
    Fixed! UE-35907 Slate Remote Enable Remove Server option in Project Settings -> Plugins causes editor to freeze and a memory leak
    Fixed! UE-36099 Dots on screen on PS4
    Fixed! UE-35794 PS4 can hang on GPU when using lit translucent surface materials
    Fixed! UE-26375 Crash when editing draw size for a widget component
    Fixed! UE-17227 [CrashReport] UE4Editor_Engine!DoReadTaskResults() [shadercompiler.cpp:147]
    Fixed! UE-35240 Protostar crashes on launch on Mac
    Fixed! UE-28708 GitHub 2188 : Fixed a crash exiting VR Preview on Windows GL4.
    Fixed! UE-35320 Stop>Set Sequence>Play causes spawnables to be duplicated
    Fixed! UE-35508 Master sequence dialog button is hidden
    Fixed! UE-35588 Incorrect translation from matinee move sub tracks to sequencer
    Fixed! UE-35285 Sequencer stop node does not return camera to player
    Fixed! UE-35571 Sequence recording in standalone crashes
    Fixed! UE-35107 Matinee to Level Sequence converter doesn't bind properties
    Fixed! UE-22581 Black artifacts/semi-circles on sides of morpheus when moving left to right
    Fixed! UE-36076 PS4Tracker's motion sensor data needs to use a valid sizeOfThis
    Fixed! UE-35520 sceKernelWaitEqueue timeout in MorpheusHMD.cpp fix for 4.13.1
    Fixed! UE-34986 Need to merge Oculus Online Subsystem Plugin update to expose Android support
    Fixed! UE-34786 Editor primitives render incorrectly in stereoscopic with instanced stereo
    Fixed! UE-35881 PSVR hmdSetupDialog cancel asserts on app startup
    Fixed! UE-36307 PSVR Motion Sensors Need 120hz Update
    Fixed! UE-33763 GearVR applications show black screen on Adreno devices
    Fixed! UE-36078 Integrate fixes for GoogleVR SDK 1.0
    Fixed! UE-35528 PSVR UE4 stuttering issue
    Fixed! UE-35344 Crash when playing a HapticFeedbackEffect_Soundwave
    Fixed! UE-35964 Crash playing a HapticFeedbackEffect_Soundwave with no sound assigned
    Last edited by Stephen Ellis; 09-29-2016, 10:16 AM.
    Stephen Ellis | Senior Engine Coordinator