How to use mesh decals? I cant find it.
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Awesome Stuff! I love the new alembic importer!!! Here is a quick demo rendered from ue4.
I still have some issues like scaling and of course performance - but it really works great!
https://www.youtube.com/watch?v=9ylpfbVpJQk
Keep up the good work!
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Originally posted by issam1975 View Posthi,
can we expect contact shadows in the next preview or something like ?
thanks for the great job !
Also, what are mesh decals? I know skeletal meshes don't play nicely with decals currently, is that related?
EDIT: And is there a chance of the tessellation fix getting added in the next preview?Last edited by Wilkes; 08-09-2016, 06:57 PM.
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Originally posted by Molt View PostI've had a quick play and it looks good.
Tried playing back 4k h264, including a short 60fps sample and a longer stitched 360 piece, and it's worked fine on my 980ti. Need to try it on more hardware and with more videos (and better audio testing) but happy so far. Major improvement.
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Originally posted by 刘鲲 View PostHi,i did simple test today,and i still can not play 4k in 4.13p1 ,first i downloaded a 4k sample of SONY,false.Then i encode it to H264 4k,false,in the last test i encode it to H264 1080p,it works.Any thing wrong in my test?could you please tell me what you did?
I'll see to getting my simple demo scene zipped up and put somewhere so people can have a look at it, and write exactly what I did.
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Originally posted by Molt View PostThe first clip I used was the 60fps 4k version of the Big Buck Bunny test footage from http://bbb3d.renderfarming.net/download.html (Standard 2d version), and imported that as-is without any problem. I then grabbed longer segments (Both 4k and HD) from our internal content repos and they just worked.
I'll see to getting my simple demo scene zipped up and put somewhere so people can have a look at it, and write exactly what I did.
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Originally posted by Lucas-san View PostWait, Forward Rendering?Yay!
Tim Hobson | Learning Resources | Epic Games
UE4 Documentation
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Originally posted by Tim Hobson View PostStill super early. Don't expect things to work exactly right this go. I think Daniel posted a bunch of info earlier in this thread with what it doesn't work with currently and that the target is 4.14.
Cheers!
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Originally posted by hippowombat View PostHey Mr Hobson, do you know of any news regarding Volumetric Lighting/Fog?
Cheers!
I'm looking forward to it when it's put in as well, but I don't really know much more than that.Tim Hobson | Learning Resources | Epic Games
UE4 Documentation
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Originally posted by Molt View PostThe first clip I used was the 60fps 4k version of the Big Buck Bunny test footage from http://bbb3d.renderfarming.net/download.html (Standard 2d version), and imported that as-is without any problem. I then grabbed longer segments (Both 4k and HD) from our internal content repos and they just worked.
I'll see to getting my simple demo scene zipped up and put somewhere so people can have a look at it, and write exactly what I did.
https://msdn.microsoft.com/en-us/lib...or=-2147217396
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