This Preview first began on December 22, and now at long last it has come to an end with almost 27 thousand members having viewed this forum thread. I'd like to thank everyone who participated in this preview to help us find issues and give feedback.
Thank you all very much!
I am now closing this thread, but please continue any 4.11 commentary over in the official 4.11.0 Release thread.
Cheers!
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Unreal Engine 4.11 Preview
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brockheinz repliedCongratulations to the team at Epic and all Contributors on the release of UE 4.11! It has been a hard push, but the feature set is amazing!Last edited by brockheinz; 03-31-2016, 01:38 PM.
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virtualHC repliedWell, 4.11 final seems to be out. The launcher just offered me the update. Is this correct?
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Xerver repliedWill we be seeing LPV GI solidify as a feature in 4.11, or will it still be considered WIP?
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jacenty repliedafter installing previwew 7 EU4 shows me the clipping BP as a bug and after compile on android lost 15 fps . I shows a screenshot . Is there something wrong?
http://screenshot.sh/m8SEixN0Dx0OS
http://screenshot.sh/n8c4VMAK7ejpU
it seems to me that he made everything right , moreover, otherwise I do not know how to do it .
Earlier EU4 not reported in this piece of error
and it was not so drastic declines FPSLast edited by jacenty; 03-31-2016, 09:26 AM.
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0815Games repliedI agree yes Epic should work first on major bugs before they work on new features. But the people should have time. And that's the problem the most love more new features than an stable and reliable Environment.
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OverRated_AU repliedOriginally posted by Gwenn View PostYeah, no.
I really hate that so many people are asking Epic to work faster when a lot of the previous releases have already been a broken mess. Even Preview 7 was unusable.
Please Epic, keep up with the 10 previews next time.
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StrangerGwenn repliedOriginally posted by KingBadger3D View Posthahaha, I say just release it already. Were all ready on preview 8, it's not like the 4.11 release WONT have bugs or issues, of course it will, no code is ever finished or bug free.
I really hate that so many people are asking Epic to work faster when a lot of the previous releases have already been a broken mess. Even Preview 7 was unusable.
Please Epic, keep up with the 10 previews next time.
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OverRated_AU repliedIm really hanging out for 4.11 I'm unable to work in my player controller for more than 5 minutes with this memory leak.
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KingBadger3D repliedhahaha, I say just release it already. Were all ready on preview 8, it's not like the 4.11 release WONT have bugs or issues, of course it will, no code is ever finished or bug free.
8 Previews is FAR too many in my eye's to keep asking devs to test out the NEW preview time after time after time, thats what hot fixes are for
Not complaining though guys, we know how hard you epic team work, just PLEASE less of the stupid amount of previews, downloading huge dependecies for each build and compile Drives me loopy
PS, thinking about it, ive been meaning to ask that epic make a folder specific for dependencies that can be copiedover from one release or preview to the next to avoid downloading such large files, and just have the setup tool for dependencies check what files have been changed, added or updated within that dependencies folder and update only whats needed. IM ON A WI FI HOTSPOT GUYS, YOUR KILLING ME WITH THE DEPS UPDATES FOR EACH NEW BUILD. AGHHHHHHHHHHHHHHHH, too much beer and monster energy drink for meLast edited by KingBadger3D; 03-30-2016, 06:36 PM.
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intoxicat3 repliedtake you time it is always better to have more polished 4.11 than shipping with pressure from Community. (which I can understand of course but...don't get us serious, just ship it when ready)
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motorsep repliedShould adopt ID Software's "when it's done!" :P
P.S. No, please don't
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