Quick question since sometimes it isn't the case: do the new lighting features work in VR, too?
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Storyteller - An immersive VR audiobook player
Dungeon Survival - WIP First person dungeon crawler with a focus on survival and environmental gameplay ala roguelikes
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Only complaint I have is I need to do a source build so I can put Substance in it. Need that for my work and models. Owell (goes to download and code)Demented owner and founder of NeoSpawn Games
Current Project: Project Yami (place holder title) Next-Gen Fighter using UE4
FanPage: www.facebook.com/NeoSpawnGames
Official(under construction): www.neospawngames.net
Personal FB: http://www.facebook.com/Keiyentai
LinkedIn Profile: http://www.linkedin.com/in/Keiyentai
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Awesome updates!!!Alex Leiva
Architect/Visualiser, National VR lead
C o x Architecture
LinkedIn: https://www.linkedin.com/in/alex-leiva-88187840/
COLORAMA - Cinematic color grading // The Vineyard Challenge Solo – Runner Up
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Originally posted by egotwig View PostEpic Games launcher for Linux, or I will stick to using Unity.
Thanks.Alex Leiva
Architect/Visualiser, National VR lead
C o x Architecture
LinkedIn: https://www.linkedin.com/in/alex-leiva-88187840/
COLORAMA - Cinematic color grading // The Vineyard Challenge Solo – Runner Up
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Yea have to agree with aviel08 the engine is free now....the fact that there is Linux support is awesome imho considering most major engines have little to no Linux support.Demented owner and founder of NeoSpawn Games
Current Project: Project Yami (place holder title) Next-Gen Fighter using UE4
FanPage: www.facebook.com/NeoSpawnGames
Official(under construction): www.neospawngames.net
Personal FB: http://www.facebook.com/Keiyentai
LinkedIn Profile: http://www.linkedin.com/in/Keiyentai
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Originally posted by TheJamsh View PostFirst crash detected (sorry guys, Answerhub still doesn't work for me).
Created a C++ project, loaded the engine in DevelopmentEditor. Created and opened a new UMG widget. Close the whole editor while the UMG editor is open, without saving the widget and NOT by 'Stopping' in Visual Studio - get a crash here (Line 395, SlateApplicationBase.h)
Code:static FSlateApplicationBase& Get( ) { checkSlow(IsThreadSafeForSlateRendering()); return *CurrentBaseApplication; }
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Originally posted by Ryan Vance View PostI made a video that demonstrates how the feature works:
https://www.youtube.com/watch?v=uTUwKC7GXjo
Nice demo video.pd: excuse my english.
lfw/paid modeling, painting, texturing.
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Originally posted by tupikp View PostSubstance plugin doesn't play along very well with 4.11 preview 1, yet.Demented owner and founder of NeoSpawn Games
Current Project: Project Yami (place holder title) Next-Gen Fighter using UE4
FanPage: www.facebook.com/NeoSpawnGames
Official(under construction): www.neospawngames.net
Personal FB: http://www.facebook.com/Keiyentai
LinkedIn Profile: http://www.linkedin.com/in/Keiyentai
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