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    Originally posted by Steve Hardister View Post
    Hi knack,

    Please post this question on the AnswerHub and include a link back to the post -Be sure to include the following information:

    1. Are you in a Blueprint or C++ Template?
    2. Are you starting in the Third Person Template?
    3. At what point is the character "disappearing?" In the Viewport, in the CharacterBP or Animation BP, or when you play in Editor? Please be specific.

    Thanks,

    Steve H.
    Not experience that problem again. Perhaps a update fix that. I will do if have the same problem again.
    pd: excuse my english.

    lfw/paid modeling, painting, texturing.

    Comment


      would be nice to have a working substance plugin on the way to final 4.11.
      we are working with 4.11 because of the much improved rendering times in lightmass.
      but everytime we start a build exe of it, we get the substance-plugin missing info.
      somtimes during presentations this is not so nice ;-)

      kind regards
      www.ofpawnsandkings.de

      Comment


        Ever since updating to this latest preview I am getting a ton of "Warning Override pins have been removed from ..." messages. It says they will go away after saving, but they do not. What do these mean and how can I get rid of them? They are filling my log files up and making it hard to find things.

        Comment


          Any ETA on full 4.11 release?

          Comment


            Early-Mid March.

            Comment


              Stephen mentioned that they aim for around end of March.
              ArtStation

              Comment


                Since the last preview (6) every time I try to save any blueprint the editor crash

                Comment


                  Originally posted by pyropace View Post
                  i second this
                  I third this, it is much better to have a bug-less release!

                  Comment


                    Originally posted by SamOnline View Post
                    Since the last preview (6) every time I try to save any blueprint the editor crash
                    I get crashes saving, when the editor auto-saves, compiling, playing in-editor, and just generally doing about anything at all.

                    I think it's sort of part and parcel to using a preview release, report it on AnswerHub is about all you can do.

                    Meanwhile, do like I do, and save after everything. Connect a pin? Ctrl+S. Delete a node? Ctrl+S. Need to compile? Ctrl+S, then compile, then Ctrl+S again after it works.

                    It becomes second-nature.
                    Last edited by RhythmScript; 02-24-2016, 01:49 PM.

                    Comment


                      Killing bugs is always worth the wait. I would always prefer a stable release over a bunch of new features any day of the week.

                      Comment


                        Originally posted by SamOnline View Post
                        Since the last preview (6) every time I try to save any blueprint the editor crash
                        This is probably related to the Compile on Save option. It seems to be causing an issue if its set to Always save on compile. Try turning this off or only to on success and it might help.

                        Comment


                          **** this looks good, can't wait until this is fully released.

                          Comment


                            Originally posted by MathewW View Post
                            This is probably related to the Compile on Save option. It seems to be causing an issue if its set to Always save on compile. Try turning this off or only to on success and it might help.
                            my settings were set to "On Successs" and it crashed but indeed turning if off fixed it

                            Comment


                              I gotta admit, the latest preview made the engine A LOT more stable for me. Thank you, Epic.

                              Comment


                                I got a crash in one of my projects when try run it with 4.11 (4.10 works fine)

                                Its a scene without code.

                                Code:
                                [2016.02.25-15.40.17:718][  0]LogActorComponent: UnregisterComponent: (/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.InstancedFoliageActor_0.FoliageInstancedStaticMeshComponent_0) Not registered. Aborting.
                                [2016.02.25-15.40.17:949][  0]MapCheck: Info mod1_F10 StaticMeshComponent0 : Repaired painted vertex colors (slow loading, can be fixed by saving /Game/FirstPersonBP/Maps/FirstPersonExampleMap) 
                                [2016.02.25-15.40.17:950][  0]MapCheck: Info mod1_F11 StaticMeshComponent0 : Repaired painted vertex colors (slow loading, can be fixed by saving /Game/FirstPersonBP/Maps/FirstPersonExampleMap) 
                                [2016.02.25-15.40.17:950][  0]MapCheck: Info mod1_F12 StaticMeshComponent0 : Repaired painted vertex colors (slow loading, can be fixed by saving /Game/FirstPersonBP/Maps/FirstPersonExampleMap) 
                                [2016.02.25-15.40.17:950][  0]MapCheck: Info mod1_F13 StaticMeshComponent0 : Repaired painted vertex colors (slow loading, can be fixed by saving /Game/FirstPersonBP/Maps/FirstPersonExampleMap) 
                                [2016.02.25-15.40.17:950][  0]MapCheck: Info mod1_F14 StaticMeshComponent0 : Repaired painted vertex colors (slow loading, can be fixed by saving /Game/FirstPersonBP/Maps/FirstPersonExampleMap) 
                                [2016.02.25-15.40.17:950][  0]MapCheck: Info mod1_F15 StaticMeshComponent0 : Repaired painted vertex colors (slow loading, can be fixed by saving /Game/FirstPersonBP/Maps/FirstPersonExampleMap) 
                                [2016.02.25-15.40.17:950][  0]MapCheck: Info mod1_F2 StaticMeshComponent0 : Repaired painted vertex colors (slow loading, can be fixed by saving /Game/FirstPersonBP/Maps/FirstPersonExampleMap) 
                                [2016.02.25-15.40.17:950][  0]MapCheck: Info mod1_F25 StaticMeshComponent0 : Repaired painted vertex colors (slow loading, can be fixed by saving /Game/FirstPersonBP/Maps/FirstPersonExampleMap) 
                                [2016.02.25-15.40.17:950][  0]MapCheck: Info mod1_F26 StaticMeshComponent0 : Repaired painted vertex colors (slow loading, can be fixed by saving /Game/FirstPersonBP/Maps/FirstPersonExampleMap) 
                                [2016.02.25-15.40.17:950][  0]MapCheck: Info mod1_F27 StaticMeshComponent0 : Repaired painted vertex colors (slow loading, can be fixed by saving /Game/FirstPersonBP/Maps/FirstPersonExampleMap) 
                                [2016.02.25-15.40.17:950][  0]MapCheck: Info mod1_F28 StaticMeshComponent0 : Repaired painted vertex colors (slow loading, can be fixed by saving /Game/FirstPersonBP/Maps/FirstPersonExampleMap) 
                                [2016.02.25-15.40.17:950][  0]MapCheck: Info mod1_F29 StaticMeshComponent0 : Repaired painted vertex colors (slow loading, can be fixed by saving /Game/FirstPersonBP/Maps/FirstPersonExampleMap) 
                                [2016.02.25-15.40.17:950][  0]MapCheck: Info mod1_F3 StaticMeshComponent0 : Repaired painted vertex colors (slow loading, can be fixed by saving /Game/FirstPersonBP/Maps/FirstPersonExampleMap) 
                                [2016.02.25-15.40.17:950][  0]MapCheck: Info mod1_F30 StaticMeshComponent0 : Repaired painted vertex colors (slow loading, can be fixed by saving /Game/FirstPersonBP/Maps/FirstPersonExampleMap) 
                                [2016.02.25-15.40.17:951][  0]MapCheck: Info mod1_F31 StaticMeshComponent0 : Repaired painted vertex colors (slow loading, can be fixed by saving /Game/FirstPersonBP/Maps/FirstPersonExampleMap) 
                                [2016.02.25-15.40.17:951][  0]MapCheck: Info mod1_F32 StaticMeshComponent0 : Repaired painted vertex colors (slow loading, can be fixed by saving /Game/FirstPersonBP/Maps/FirstPersonExampleMap) 
                                [2016.02.25-15.40.17:951][  0]MapCheck: Info mod1_F33 StaticMeshComponent0 : Repaired painted vertex colors (slow loading, can be fixed by saving /Game/FirstPersonBP/Maps/FirstPersonExampleMap) 
                                [2016.02.25-15.40.17:951][  0]MapCheck: Info mod1_F34 StaticMeshComponent0 : Repaired painted vertex colors (slow loading, can be fixed by saving /Game/FirstPersonBP/Maps/FirstPersonExampleMap) 
                                [2016.02.25-15.40.17:951][  0]MapCheck: Info mod1_F35 StaticMeshComponent0 : Repaired painted vertex colors (slow loading, can be fixed by saving /Game/FirstPersonBP/Maps/FirstPersonExampleMap) 
                                [2016.02.25-15.40.17:951][  0]MapCheck: Info mod1_F36 StaticMeshComponent0 : Repaired painted vertex colors (slow loading, can be fixed by saving /Game/FirstPersonBP/Maps/FirstPersonExampleMap) 
                                [2016.02.25-15.40.17:951][  0]MapCheck: Info mod1_F37 StaticMeshComponent0 : Repaired painted vertex colors (slow loading, can be fixed by saving /Game/FirstPersonBP/Maps/FirstPersonExampleMap) 
                                [2016.02.25-15.40.17:951][  0]MapCheck: Info mod1_F39 StaticMeshComponent0 : Repaired painted vertex colors (slow loading, can be fixed by saving /Game/FirstPersonBP/Maps/FirstPersonExampleMap) 
                                [2016.02.25-15.40.17:951][  0]MapCheck: Info mod1_F40 StaticMeshComponent0 : Repaired painted vertex colors (slow loading, can be fixed by saving /Game/FirstPersonBP/Maps/FirstPersonExampleMap) 
                                [2016.02.25-15.40.17:951][  0]MapCheck: Info mod1_F41 StaticMeshComponent0 : Repaired painted vertex colors (slow loading, can be fixed by saving /Game/FirstPersonBP/Maps/FirstPersonExampleMap) 
                                [2016.02.25-15.40.17:951][  0]MapCheck: Info mod1_F57 StaticMeshComponent0 : Repaired painted vertex colors (slow loading, can be fixed by saving /Game/FirstPersonBP/Maps/FirstPersonExampleMap) 
                                [2016.02.25-15.40.17:951][  0]MapCheck: Info mod1_F64 StaticMeshComponent0 : Repaired painted vertex colors (slow loading, can be fixed by saving /Game/FirstPersonBP/Maps/FirstPersonExampleMap) 
                                [2016.02.25-15.40.17:951][  0]MapCheck: Info mod1_F65 StaticMeshComponent0 : Repaired painted vertex colors (slow loading, can be fixed by saving /Game/FirstPersonBP/Maps/FirstPersonExampleMap) 
                                [2016.02.25-15.40.17:952][  0]MapCheck: Info mod1_F67 StaticMeshComponent0 : Repaired painted vertex colors (slow loading, can be fixed by saving /Game/FirstPersonBP/Maps/FirstPersonExampleMap) 
                                [2016.02.25-15.40.17:952][  0]MapCheck: Info mod1_F69 StaticMeshComponent0 : Repaired painted vertex colors (slow loading, can be fixed by saving /Game/FirstPersonBP/Maps/FirstPersonExampleMap) 
                                [2016.02.25-15.40.17:952][  0]MapCheck: Info mod1_F7 StaticMeshComponent0 : Repaired painted vertex colors (slow loading, can be fixed by saving /Game/FirstPersonBP/Maps/FirstPersonExampleMap) 
                                [2016.02.25-15.40.17:952][  0]MapCheck: Info mod1_F70 StaticMeshComponent0 : Repaired painted vertex colors (slow loading, can be fixed by saving /Game/FirstPersonBP/Maps/FirstPersonExampleMap) 
                                [2016.02.25-15.40.17:952][  0]MapCheck: Info mod1_F71 StaticMeshComponent0 : Repaired painted vertex colors (slow loading, can be fixed by saving /Game/FirstPersonBP/Maps/FirstPersonExampleMap) 
                                [2016.02.25-15.40.17:952][  0]MapCheck: Info mod1_F72 StaticMeshComponent0 : Repaired painted vertex colors (slow loading, can be fixed by saving /Game/FirstPersonBP/Maps/FirstPersonExampleMap) 
                                [2016.02.25-15.40.17:952][  0]MapCheck: Info mod1_F8_51 StaticMeshComponent0 : Repaired painted vertex colors (slow loading, can be fixed by saving /Game/FirstPersonBP/Maps/FirstPersonExampleMap) 
                                [2016.02.25-15.40.17:952][  0]MapCheck: Info mod1_F9 StaticMeshComponent0 : Repaired painted vertex colors (slow loading, can be fixed by saving /Game/FirstPersonBP/Maps/FirstPersonExampleMap) 
                                [2016.02.25-15.40.17:953][  0]MapCheck: Info muellefinal_79 StaticMeshComponent0 : Repaired painted vertex colors (slow loading, can be fixed by saving /Game/FirstPersonBP/Maps/FirstPersonExampleMap) 
                                [2016.02.25-15.40.17:955][  0]MapCheck: Info neumatico30 StaticMeshComponent0 : Repaired painted vertex colors (slow loading, can be fixed by saving /Game/FirstPersonBP/Maps/FirstPersonExampleMap) 
                                [2016.02.25-15.40.17:957][  0]MapCheck: Info piedramarmol_pasted__pCube1_PiedraCantera_group111_61 StaticMeshComponent0 : Repaired painted vertex colors (slow loading, can be fixed by saving /Game/FirstPersonBP/Maps/FirstPersonExampleMap) 
                                [2016.02.25-15.40.17:957][  0]MapCheck: Info piedramarmol_pasted__pCube1_PiedraCantera_group113_163 StaticMeshComponent0 : Repaired painted vertex colors (slow loading, can be fixed by saving /Game/FirstPersonBP/Maps/FirstPersonExampleMap) 
                                [2016.02.25-15.40.17:957][  0]MapCheck: Info piedramarmol_pasted__pCube1_PiedraCantera_group114_165 StaticMeshComponent0 : Repaired painted vertex colors (slow loading, can be fixed by saving /Game/FirstPersonBP/Maps/FirstPersonExampleMap) 
                                [2016.02.25-15.40.17:957][  0]MapCheck: Info piedramarmol_pasted__pCube1_PiedraCantera_group115_169 StaticMeshComponent0 : Repaired painted vertex colors (slow loading, can be fixed by saving /Game/FirstPersonBP/Maps/FirstPersonExampleMap) 
                                [2016.02.25-15.40.17:957][  0]MapCheck: Info piedramarmol_pasted__pCube1_PiedraCantera_group116_170 StaticMeshComponent0 : Repaired painted vertex colors (slow loading, can be fixed by saving /Game/FirstPersonBP/Maps/FirstPersonExampleMap) 
                                [2016.02.25-15.40.17:958][  0]MapCheck: Info piedramarmol_pasted__pCube1_PiedraCantera_group118 StaticMeshComponent0 : Repaired painted vertex colors (slow loading, can be fixed by saving /Game/FirstPersonBP/Maps/FirstPersonExampleMap) 
                                [2016.02.25-15.40.17:958][  0]MapCheck: Info piedramarmol_pasted__pCube1_PiedraCantera_group119 StaticMeshComponent0 : Repaired painted vertex colors (slow loading, can be fixed by saving /Game/FirstPersonBP/Maps/FirstPersonExampleMap) 
                                [2016.02.25-15.40.17:958][  0]MapCheck: Info piedramarmol_pasted__pCube1_PiedraCantera_group120 StaticMeshComponent0 : Repaired painted vertex colors (slow loading, can be fixed by saving /Game/FirstPersonBP/Maps/FirstPersonExampleMap) 
                                [2016.02.25-15.40.17:958][  0]MapCheck: Info piedramarmol_pasted__pCube1_PiedraCantera_group121 StaticMeshComponent0 : Repaired painted vertex colors (slow loading, can be fixed by saving /Game/FirstPersonBP/Maps/FirstPersonExampleMap) 
                                [2016.02.25-15.40.17:959][  0]MapCheck: Info piedramarmol_pasted__pCube1_PiedraCantera_group122 StaticMeshComponent0 : Repaired painted vertex colors (slow loading, can be fixed by saving /Game/FirstPersonBP/Maps/FirstPersonExampleMap) 
                                [2016.02.25-15.40.17:959][  0]MapCheck: Info piedramarmol_pasted__pCube1_PiedraCantera_group123 StaticMeshComponent0 : Repaired painted vertex colors (slow loading, can be fixed by saving /Game/FirstPersonBP/Maps/FirstPersonExampleMap) 
                                [2016.02.25-15.40.17:959][  0]MapCheck: Info piedramarmol_pasted__pCube1_PiedraCantera_group124 StaticMeshComponent0 : Repaired painted vertex colors (slow loading, can be fixed by saving /Game/FirstPersonBP/Maps/FirstPersonExampleMap) 
                                [2016.02.25-15.40.17:959][  0]MapCheck: Info piedramarmol_pasted__pCube1_PiedraCantera_group125 StaticMeshComponent0 : Repaired painted vertex colors (slow loading, can be fixed by saving /Game/FirstPersonBP/Maps/FirstPersonExampleMap) 
                                [2016.02.25-15.40.17:959][  0]MapCheck: Info piedramarmol_pasted__pCube1_PiedraCantera_group126 StaticMeshComponent0 : Repaired painted vertex colors (slow loading, can be fixed by saving /Game/FirstPersonBP/Maps/FirstPersonExampleMap) 
                                [2016.02.25-15.40.17:960][  0]MapCheck: Info piedramarmol_pasted__pCube1_PiedraCantera_group127_63 StaticMeshComponent0 : Repaired painted vertex colors (slow loading, can be fixed by saving /Game/FirstPersonBP/Maps/FirstPersonExampleMap) 
                                [2016.02.25-15.40.17:960][  0]MapCheck: Info piedramarmol_pasted__pCube1_PiedraCantera_group128_65 StaticMeshComponent0 : Repaired painted vertex colors (slow loading, can be fixed by saving /Game/FirstPersonBP/Maps/FirstPersonExampleMap) 
                                [2016.02.25-15.40.17:960][  0]MapCheck: Info piedramarmol_pasted__pCube1_PiedraCantera_group132 StaticMeshComponent0 : Repaired painted vertex colors (slow loading, can be fixed by saving /Game/FirstPersonBP/Maps/FirstPersonExampleMap) 
                                [2016.02.25-15.40.17:960][  0]MapCheck: Info piedramarmol_pasted__pCube1_PiedraCantera_group133 StaticMeshComponent0 : Repaired painted vertex colors (slow loading, can be fixed by saving /Game/FirstPersonBP/Maps/FirstPersonExampleMap) 
                                [2016.02.25-15.40.17:961][  0]MapCheck: Info piedramarmol_pasted__pCube1_PiedraCantera_group15 StaticMeshComponent0 : Repaired painted vertex colors (slow loading, can be fixed by saving /Game/FirstPersonBP/Maps/FirstPersonExampleMap) 
                                [2016.02.25-15.40.17:961][  0]MapCheck: Info piedramarmol_pasted__pCube1_PiedraCantera_group154 StaticMeshComponent0 : Repaired painted vertex colors (slow loading, can be fixed by saving /Game/FirstPersonBP/Maps/FirstPersonExampleMap) 
                                [2016.02.25-15.40.17:961][  0]MapCheck: Info piedramarmol_pasted__pCube1_PiedraCantera_group155 StaticMeshComponent0 : Repaired painted vertex colors (slow loading, can be fixed by saving /Game/FirstPersonBP/Maps/FirstPersonExampleMap) 
                                [2016.02.25-15.40.17:961][  0]MapCheck: Info piedramarmol_pasted__pCube1_PiedraCantera_group18 StaticMeshComponent0 : Repaired painted vertex colors (slow loading, can be fixed by saving /Game/FirstPersonBP/Maps/FirstPersonExampleMap) 
                                [2016.02.25-15.40.17:961][  0]MapCheck: Info piedramarmol_pasted__pCube1_PiedraCantera_group19 StaticMeshComponent0 : Repaired painted vertex colors (slow loading, can be fixed by saving /Game/FirstPersonBP/Maps/FirstPersonExampleMap) 
                                [2016.02.25-15.40.17:962][  0]MapCheck: Info piedramarmol_pasted__pCube1_PiedraCantera_group22 StaticMeshComponent0 : Repaired painted vertex colors (slow loading, can be fixed by saving /Game/FirstPersonBP/Maps/FirstPersonExampleMap) 
                                [2016.02.25-15.40.17:962][  0]MapCheck: Info piedramarmol_pasted__pCube1_PiedraCantera_group23 StaticMeshComponent0 : Repaired painted vertex colors (slow loading, can be fixed by saving /Game/FirstPersonBP/Maps/FirstPersonExampleMap) 
                                [2016.02.25-15.40.17:962][  0]MapCheck: Info piedramarmol_pasted__pCube1_PiedraCantera_group24 StaticMeshComponent0 : Repaired painted vertex colors (slow loading, can be fixed by saving /Game/FirstPersonBP/Maps/FirstPersonExampleMap) 
                                [2016.02.25-15.40.17:962][  0]MapCheck: Info piedramarmol_pasted__pCube1_PiedraCantera_group25 StaticMeshComponent0 : Repaired painted vertex colors (slow loading, can be fixed by saving /Game/FirstPersonBP/Maps/FirstPersonExampleMap) 
                                [2016.02.25-15.40.17:962][  0]MapCheck: Info piedramarmol_pasted__pCube1_PiedraCantera_group26 StaticMeshComponent0 : Repaired painted vertex colors (slow loading, can be fixed by saving /Game/FirstPersonBP/Maps/FirstPersonExampleMap) 
                                [2016.02.25-15.40.17:963][  0]MapCheck: Info piedramarmol_pasted__pCube1_PiedraCantera_group27 StaticMeshComponent0 : Repaired painted vertex colors (slow loading, can be fixed by saving /Game/FirstPersonBP/Maps/FirstPersonExampleMap) 
                                [2016.02.25-15.40.17:963][  0]MapCheck: Info piedramarmol_pasted__pCube1_PiedraCantera_group28 StaticMeshComponent0 : Repaired painted vertex colors (slow loading, can be fixed by saving /Game/FirstPersonBP/Maps/FirstPersonExampleMap) 
                                [2016.02.25-15.40.17:963][  0]MapCheck: Info piedramarmol_pasted__pCube1_PiedraCantera_group29 StaticMeshComponent0 : Repaired painted vertex colors (slow loading, can be fixed by saving /Game/FirstPersonBP/Maps/FirstPersonExampleMap) 
                                [2016.02.25-15.40.17:963][  0]MapCheck: Info piedramarmol_pasted__pCube1_PiedraCantera_group36 StaticMeshComponent0 : Repaired painted vertex colors (slow loading, can be fixed by saving /Game/FirstPersonBP/Maps/FirstPersonExampleMap) 
                                [2016.02.25-15.40.17:963][  0]MapCheck: Info piedramarmol_pasted__pCube1_PiedraCantera_group45_43 StaticMeshComponent0 : Repaired painted vertex colors (slow loading, can be fixed by saving /Game/FirstPersonBP/Maps/FirstPersonExampleMap) 
                                [2016.02.25-15.40.17:964][  0]MapCheck: Info piedramarmol_pasted__pCube1_PiedraCantera_group94_59 StaticMeshComponent0 : Repaired painted vertex colors (slow loading, can be fixed by saving /Game/FirstPersonBP/Maps/FirstPersonExampleMap) 
                                [2016.02.25-15.40.17:964][  0]MapCheck: Info rampa10 StaticMeshComponent0 : Repaired painted vertex colors (slow loading, can be fixed by saving /Game/FirstPersonBP/Maps/FirstPersonExampleMap) 
                                [2016.02.25-15.40.17:964][  0]MapCheck: Info rampa11 StaticMeshComponent0 : Repaired painted vertex colors (slow loading, can be fixed by saving /Game/FirstPersonBP/Maps/FirstPersonExampleMap) 
                                [2016.02.25-15.40.17:964][  0]MapCheck: Info rampa1_4 StaticMeshComponent0 : Repaired painted vertex colors (slow loading, can be fixed by saving /Game/FirstPersonBP/Maps/FirstPersonExampleMap) 
                                [2016.02.25-15.40.17:965][  0]MapCheck: Info rampa2_65 StaticMeshComponent0 : Repaired painted vertex colors (slow loading, can be fixed by saving /Game/FirstPersonBP/Maps/FirstPersonExampleMap) 
                                [2016.02.25-15.40.17:965][  0]MapCheck: Info rampa3 StaticMeshComponent0 : Repaired painted vertex colors (slow loading, can be fixed by saving /Game/FirstPersonBP/Maps/FirstPersonExampleMap) 
                                [2016.02.25-15.40.17:965][  0]MapCheck: Info rampa4 StaticMeshComponent0 : Repaired painted vertex colors (slow loading, can be fixed by saving /Game/FirstPersonBP/Maps/FirstPersonExampleMap) 
                                [2016.02.25-15.40.17:965][  0]MapCheck: Info rampa5 StaticMeshComponent0 : Repaired painted vertex colors (slow loading, can be fixed by saving /Game/FirstPersonBP/Maps/FirstPersonExampleMap) 
                                [2016.02.25-15.40.17:965][  0]MapCheck: Info rampa6 StaticMeshComponent0 : Repaired painted vertex colors (slow loading, can be fixed by saving /Game/FirstPersonBP/Maps/FirstPersonExampleMap) 
                                [2016.02.25-15.40.17:965][  0]MapCheck: Info rampa7 StaticMeshComponent0 : Repaired painted vertex colors (slow loading, can be fixed by saving /Game/FirstPersonBP/Maps/FirstPersonExampleMap) 
                                [2016.02.25-15.40.17:965][  0]MapCheck: Info rampa8 StaticMeshComponent0 : Repaired painted vertex colors (slow loading, can be fixed by saving /Game/FirstPersonBP/Maps/FirstPersonExampleMap) 
                                [2016.02.25-15.40.17:965][  0]MapCheck: Info rampa9 StaticMeshComponent0 : Repaired painted vertex colors (slow loading, can be fixed by saving /Game/FirstPersonBP/Maps/FirstPersonExampleMap) 
                                [2016.02.25-15.40.18:233][  0]LogMaterial: Missing cached shader map for material DSC_0151_COLOR_Mat, compiling. 
                                [2016.02.25-15.40.18:357][  0]LogAIModule: Creating AISystem for world FirstPersonExampleMap
                                [2016.02.25-15.40.18:359][  0]LogWindows:Error: Windows GetLastError: La operación se completó correctamente. (0)
                                [2016.02.25-15.40.18:519][  0]LogWindows:Error: === Critical error: ===
                                Assertion failed: UnbuiltBounds.Num() == (LastUnbuiltIndex - FirstUnbuiltIndex + 1) [File:D:\BuildFarm\buildmachine_++UE4+Release-4.11\Engine\Source\Runtime\Engine\Private\HierarchicalInstancedStaticMesh.cpp] [Line: 682] 
                                
                                
                                
                                
                                
                                [2016.02.25-15.40.18:557][  0]LogExit: Executing StaticShutdownAfterError
                                [2016.02.25-15.40.18:559][  0]LogPhysics:Warning: PHYSX: ..\..\PhysX\src\NpScene.cpp (2946) 8 : PxScene::unlockWrite() called without matching call to PxScene::lockWrite(), behaviour will be undefined.
                                [2016.02.25-15.40.18:560][  0]LogPhysics:Warning: PHYSX: ..\..\PhysX\src\NpScene.cpp (2946) 8 : PxScene::unlockWrite() called without matching call to PxScene::lockWrite(), behaviour will be undefined.
                                [2016.02.25-15.40.18:560][  0]LogWindows: FPlatformMisc::RequestExit(1)
                                [2016.02.25-15.40.18:560][  0]Log file closed, 02/25/16 16:40:18
                                Last edited by Stephen Ellis; 02-25-2016, 04:53 PM.
                                pd: excuse my english.

                                lfw/paid modeling, painting, texturing.

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