Originally posted by Stephen Ellis
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I do have an answerhub post, this one: https://answers.unrealengine.com/que...pie-or-bp.html
however it was closed in favor of this one: https://answers.unrealengine.com/que...101-crash.html - same issue, newer one but with better repro steps (despite I did provide my project files to Sean Flint I think they were never used for reproducing this)
btw I just tested with 4.11 preview 2 and the crash still occurs.
it also happens that maps will crash on the same thing just by opening them with the editor, there it does specify it's about the CameraBoom: AttachChildren count increased while detaching 'CameraBoom', likely caused by OnAttachmentChanged introducing new children, which could lead to an infinite loop. - most likely because the map has a Character placed somewhere
so I'm pretty much stuck atm
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