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Unreal Engine 4 and Linux

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    #31
    Originally posted by motorsep View Post
    Is there a manual about how to compile UE4 on Linux? I am not even much interested in running Editor, just the final app would be fine (a sample game, etc.).

    Is there cmake or something of that nature to make process simple?

    What's not working currently in Linux builds compare to Windows builds?

    Thanks.
    https://wiki.unrealengine.com/Compiling_For_Linux might be what you are looking for?
    Stuart "Sslaxx" Moore.

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      #32
      cool ! i wasn't aware of that

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        #33
        Originally posted by Sslaxx View Post
        Hazarding a guess, missing some of the dependencies. https://wiki.unrealengine.com/Building_On_Linux any use for you? And what distro are you using? Some (like Arch) are known to be problematic.
        We develop and test on Ubuntu only (using unity and KDE). That said, we are taking patches that make the engine work (including install, etc) better on other distros.
        twitter.com/RCL

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          #34
          Originally posted by Sslaxx View Post
          https://wiki.unrealengine.com/Compiling_For_Linux might be what you are looking for?
          Thanks! Didn't know Linux stuff would be deployed on Windows

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            #35
            Originally posted by Sslaxx View Post
            Hazarding a guess, missing some of the dependencies. https://wiki.unrealengine.com/Building_On_Linux any use for you? And what distro are you using? Some (like Arch) are known to be problematic.
            I'm running on Linux Mint Maya (not so distinct from Ubuntu I think).
            There were some missing dependencies, but the script asked for my password to install them, so I quit and installed them manually (from the list in the wiki).
            After that the script didn't ask again so I guess I have them all now.

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              #36
              works perfectly on debian jessie

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                #37
                Guys, what IDE are you using with UE4 on linux?

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                  #38
                  For me the compilation works nicely, no problem at all. I'm running Linux Mint 17 and I have used Clang 3.5. However, the loading of the editor is awfully slow and kind of freeze my computer. If I wait several minutes (and I can't barely move the mouse while I wait) it eventually opens but it's not usable for me. Am I the only one here experiencing that?

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                    #39
                    Hello everyone, my name is Viktor and I want to thank you for this thread and for WIKI https://wiki.unrealengine.com/Building_On_Linux .
                    I succesfully build Unreal Engine 4.7.4 on Kubuntu 14.10 without any problems (only had to run ./Setup.sh twice) and almost (there is no starter content) everything is working as expected. I have small redraw issues but I can live with it.
                    Person who wrote WIKI should get raise and free Tacos for rest of his/her life, everything is described very clearly and it works.
                    So again, thank you

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                      #40
                      Originally posted by morph208 View Post
                      For me the compilation works nicely, no problem at all. I'm running Linux Mint 17 and I have used Clang 3.5. However, the loading of the editor is awfully slow and kind of freeze my computer. If I wait several minutes (and I can't barely move the mouse while I wait) it eventually opens but it's not usable for me. Am I the only one here experiencing that?
                      Hey morph208-

                      It will be easier for us to track and investigate your issue with the editor loading slow if you create a post on the AnswerHub where we can assign the issue to a member of the support team. Be sure to let us know here once you have created the post. Additionally, prior to creating the AnswerHub post, install hardinfo and include the info from that to help us see if your issue could be hardware related.

                      Cheers

                      Doug

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                        #41
                        @Doug Wilson
                        Hi, could you please and specify what IDE is recommended by Epic to use whilst developing with UE4 on Linux?

                        Thank you.

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                          #42
                          Originally posted by smallB View Post
                          @Doug Wilson
                          Hi, could you please and specify what IDE is recommended by Epic to use whilst developing with UE4 on Linux?

                          Thank you.
                          It's not a trick question guys.

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                            #43
                            Originally posted by smallB View Post
                            It's not a trick question guys.
                            They can't recommend one when Linux Editor is not officially released yet, and it wouldn't be in the spirit of Linux (you make your own choices).

                            Both KDevelop and Qt Creator are supported through plugins - please check the Wiki for details on adding them in.
                            Linux Support page (Wiki): https://wiki.unrealengine.com/Linux_Support
                            Linux Demos page (Wiki): https://wiki.unrealengine.com/Linux_Demos
                            My Unreal Engine 4 Linux repo: https://github.com/3dluvr/UnrealEngine/

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                              #44
                              @amigo
                              Thanks man. Will certainly do.

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                                #45
                                The Editor hasn't seen an update for a month, what is the status of the project? I would like to get off Windows again, but both your editor and the new Unity Linux editor are both too buggy to use to develop with.

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