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    How do I get the 4.9 upgrade ? cant seem to get it to upgrade even by re-downloading and reinstalling.

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      Originally posted by mereagan2007 View Post
      How do I get the 4.9 upgrade ? cant seem to get it to upgrade even by re-downloading and reinstalling.
      In the Library tab, Next to the Engine Versions heading, click Add Versions. This will create a new Engine slot along side your current one, with a drop down list that will allow you to choose the version of the Engine. It should default to the latest, i.e. 4.9. Click the Install button, and the download will start.

      The Launcher is designed to download Engines side by side, so you can have different versions installed at once. Why? If you make games for a living, you may be working on multiple projects, with different requirements. You may have customized the Engine to far to safely bring the game to a new version, so this lets you start on new projects with a new Engine version, and either maintain the other game in its version, or slowly port the necessary portions to the new Engine. It also allows you to have the game running in two or more engines to compare performance and other things. You might also want to use different versions of the Engine for iOS than for Android than for Windows, as newer versions tend to drop support for the oldest devices.

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        One good thing about early and often release is there will be lots of testers, and bug fixes will be much quicker and more complete. The downside is initial release can be somewhat buggy, so it is probably better to wait for 4.9.1 if you want to be safe. I opt for quick development cycle ie release early and often which is good for both sides - user and Unreal team.

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          Thank you for your patient and very instructive response. As you can probably surmise I am a rookie to the unreal engine. I appreciate the help

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            Any updates for UE-19925 and UE-19212? Second one was even listed in known issues list for last preview.

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              Originally posted by Syed View Post
              One good thing about early and often release is there will be lots of testers, and bug fixes will be much quicker and more complete. The downside is initial release can be somewhat buggy, so it is probably better to wait for 4.9.1 if you want to be safe. I opt for quick development cycle ie release early and often which is good for both sides - user and Unreal team.
              I agree 100%...

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                Like koola and others already stated, temporal AA hurts the eyes in this build

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                  Morph target broken now?

                  All my meshes no longer morph together like in 4.8.3


                  Update - Double checked this out. No Morphs work across meshes as 4.8. I'll stick with 4.8 until this is fixed
                  Last edited by Dmacka; 09-07-2015, 01:05 PM.

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                    Originally posted by SinineSiil View Post
                    Any updates for UE-19925 and UE-19212? Second one was even listed in known issues list for last preview.
                    Hi SinineSiil,

                    19925 is marked as by design.
                    19212 is currently under assessment. Unfortunately I do not have a timeframe of when a fix will be made available.
                    Adam Davis | Marketplace Support | Epic Games
                    How to report a bug? | Installation & Setup issues? | Answerhub Bug Reports | Twitter

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                      Originally posted by Dmacka View Post
                      Morph target broken now?

                      All my meshes no longer morph together like in 4.8.3


                      Update - Double checked this out. No Morphs work across meshes as 4.8. I'll stick with 4.8 until this is fixed
                      Hi Dmacka,

                      Please post this to the answerhub in the bug reports section (link in signature). In it, please include what steps you are taking along with whether or not this occurs in a clean, blank project with no additional content or if it is limited to one project.
                      Adam Davis | Marketplace Support | Epic Games
                      How to report a bug? | Installation & Setup issues? | Answerhub Bug Reports | Twitter

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                        Originally posted by Dmacka View Post
                        Morph target broken now?

                        All my meshes no longer morph together like in 4.8.3


                        Update - Double checked this out. No Morphs work across meshes as 4.8. I'll stick with 4.8 until this is fixed
                        Bug report for this is already on answerhub: https://answers.unrealengine.com/que...hildren-1.html
                        Pull request for proposed fix is already on github: https://github.com/EpicGames/UnrealEngine/pull/1512

                        Its a trivial fix, so you can alter the code and move on with your project :-)
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                          Uhm can i ask something? since im new to UE4... since the new version is out, should i just update it? do i really need to download it again?

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                            Originally posted by SrVaas View Post
                            Uhm can i ask something? since im new to UE4... since the new version is out, should i just update it? do i really need to download it again?
                            'fraid so. Much of what is large in the update are the binary and pdb files (debug symbols), these change as the code changes, so they need to be replaced

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                              Originally posted by Adam Davis View Post
                              Hi Dmacka,

                              Please post this to the answerhub in the bug reports section (link in signature). In it, please include what steps you are taking along with whether or not this occurs in a clean, blank project with no additional content or if it is limited to one project.
                              Since it has been marked resolved and I don't really have anything to add, I'll pass but thanks for the info on bug reporting. I'll make sure to report there in the future.

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                                Originally posted by SrVaas View Post
                                Uhm can i ask something? since im new to UE4... since the new version is out, should i just update it? do i really need to download it again?
                                To be clear, that's only if you *want* to use the latest build, otherwise if you're using a stable version, and are in no urgent need of any new feature that was added, you can just keep using it until a future update when you do, let's say 4.10 or 4.11 .

                                Alternatively you can switch to the source code version, so you can download a smaller set of files every time, but that would also mean you need to spend time to build it yourself.

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