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  • replied
    I'm always hoping to see improvements in UMG or news on Sequencer, but beggars can't be choosers and all that :P

    Still, a nice list of things to look forward to!

    Leave a comment:


  • replied
    Still comes with TADP 2.08???

    Leave a comment:


  • replied
    Get Class Defaults node gives access to Blueprints' values without having to create an instance
    YES YES YES YES YES YES FINALLY THANKS!



    I know quite many were waiting for exactly that!

    /Indy

    Leave a comment:


  • replied
    Originally posted by Stephen Ellis View Post
    • Editor Updates:
      • You're now able to use advanced search syntax when performing searches in the Content Browser
      • Improvements to the usability and robustness of Collections, including nested collections, dynamic collections, and more

    • Blueprint Updates:
      • Optimized Math Expression node is now more performant than regular nodes
      • Functions can now have Multiple Return Nodes
      • Construct Object From Class node lets you spawn baser object types
      • Get Class Defaults node gives access to Blueprints' values without having to create an instance
      • Level Blueprints can now be communicated with via interfaces using the Get Streaming Level node
      • Asset ID and Class Asset ID are two new data types exposed to Blueprints

    • Core Updates:
      • Runtime Asset Cache is a generic asset cache system that can be used to persistently store data generated during runtime in configurable asset buckets

    • Framework Updates:
      • You can now define your own custom curve for attenuating sounds rather than simply being limited to the built in algorithms
      • We now support many different blending functions between animation poses and transitions
      • Hierarchical LOD improvements including preview builds and the HLODVolume
      • We support Metadata that can be added to animation assets now, derived from UAnimMetaData
      • Bone driven controllers allow you to adjust one or more components of a Driven bone based on the motion of a component of the Driver bone

    • Rendering Updates:
      • Improvements to Blendables, including Blueprint interaction via the Add or Update Blendable node
      • The Collision module on GPU particle emitters has a new property called 'Collision Mode' where you can specify 'Distance Field'
      • Distance Field Ambient Occlusion quality and performance improvements
      • Area shadows for stationary lights
      • The new Ambient Occlusion Material Mask feature lets you access Lightmass calculated AO in your material

    • VR Updates:
      • Motion Controller devices like the Vive SteamVR Controller, the Sony Move, and others will now all be available through a common interface
    These are what I'm most looking forward to with anything that has an underline being on the top of my interest list

    Leave a comment:


  • replied
    Will {4.9} support visual studio 2015 ?
    VS2015 is not yet supported in UE 4.9 Preview. We expect experimental support via GitHub in the final 4.9.0 release. This will be fully supported in a future release (possibly 4.10).

    Will {4.9} support Windows 10 64-bit?
    UE 4.9 is expected to run on Windows 10, but has not been thoroughly tested. Please let us know if you encounter any unique issues.

    I hope directx12 is gonna be integrated in the full release of 4.9
    DX12 has some early integration in 4.9, but is very experimental at this stage. To enable it, you run the editor on Windows 10 with the -D3D12 parameter.
    Last edited by Stephen Ellis; 07-30-2015, 09:13 AM.

    Leave a comment:


  • replied
    I just tried to bring my project from a weeks old github version of 4.9 to this preview and i get these:


    Code:
    The project could not be compiled. Would you like to open it in Visual Studio?
    
    Running C:/Program Files/Epic Games/4.9/Engine/Binaries/DotNET/UnrealBuildTool.exe Spartan Development Win64 -project="C:/UE4/Spartan 4.9 - 2/Spartan.uproject" -rocket -editorrecompile -progress -noubtmakefiles
    EngineDir for plugin search: ../../Engine/Plugins
    Found Engine Plugin: C:\Program Files\Epic Games\4.9\Engine\Plugins\2D\Paper2D\Paper2D.uplugin
    Found Engine Plugin: C:\Program Files\Epic Games\4.9\Engine\Plugins\Blendables\LightPropagationVolume\LightPropagationVolume.uplugin
    Found Engine Plugin: C:\Program Files\Epic Games\4.9\Engine\Plugins\Developer\BlankPlugin\BlankPlugin.uplugin
    Found Engine Plugin: C:\Program Files\Epic Games\4.9\Engine\Plugins\Developer\CodeLiteSourceCodeAccess\CodeLiteSourceCodeAccess.uplugin
    Found Engine Plugin: C:\Program Files\Epic Games\4.9\Engine\Plugins\Developer\GitSourceControl\GitSourceControl.uplugin
    Found Engine Plugin: C:\Program Files\Epic Games\4.9\Engine\Plugins\Developer\KDevelopSourceCodeAccess\KDevelopSourceCodeAccess.uplugin
    Found Engine Plugin: C:\Program Files\Epic Games\4.9\Engine\Plugins\Developer\NullSourceCodeAccess\NullSourceCodeAccess.uplugin
    Found Engine Plugin: C:\Program Files\Epic Games\4.9\Engine\Plugins\Developer\OneSkyLocalizationService\OneSkyLocalizationService.uplugin
    Found Engine Plugin: C:\Program Files\Epic Games\4.9\Engine\Plugins\Developer\PerforceSourceControl\PerforceSourceControl.uplugin
    Found Engine Plugin: C:\Program Files\Epic Games\4.9\Engine\Plugins\Developer\SubversionSourceControl\SubversionSourceControl.uplugin
    Found Engine Plugin: C:\Program Files\Epic Games\4.9\Engine\Plugins\Developer\UObjectPlugin\UObjectPlugin.uplugin
    Found Engine Plugin: C:\Program Files\Epic Games\4.9\Engine\Plugins\Developer\VisualStudioSourceCodeAccess\VisualStudioSourceCodeAccess.uplugin
    Found Engine Plugin: C:\Program Files\Epic Games\4.9\Engine\Plugins\Developer\XCodeSourceCodeAccess\XCodeSourceCodeAccess.uplugin
    Found Engine Plugin: C:\Program Files\Epic Games\4.9\Engine\Plugins\Editor\EpicSurvey\EpicSurvey.uplugin
    Found Engine Plugin: C:\Program Files\Epic Games\4.9\Engine\Plugins\Editor\MacGraphicsSwitching\MacGraphicsSwitching.uplugin
    Found Engine Plugin: C:\Program Files\Epic Games\4.9\Engine\Plugins\Editor\PluginBrowser\PluginBrowser.uplugin
    Found Engine Plugin: C:\Program Files\Epic Games\4.9\Engine\Plugins\Editor\SpeedTreeImporter\SpeedTreeImporter.uplugin
    Found Engine Plugin: C:\Program Files\Epic Games\4.9\Engine\Plugins\Experimental\BlueprintStats\BlueprintStats.uplugin
    Found Engine Plugin: C:\Program Files\Epic Games\4.9\Engine\Plugins\Experimental\CharacterAI\CharacterAI.uplugin
    Found Engine Plugin: C:\Program Files\Epic Games\4.9\Engine\Plugins\Experimental\CodeEditor\CodeEditor.uplugin
    Found Engine Plugin: C:\Program Files\Epic Games\4.9\Engine\Plugins\Experimental\CodeView\CodeView.uplugin
    Found Engine Plugin: C:\Program Files\Epic Games\4.9\Engine\Plugins\Experimental\HTML5Networking\HTML5Networking.uplugin
    Found Engine Plugin: C:\Program Files\Epic Games\4.9\Engine\Plugins\Experimental\LiveEditor\LiveEditor.uplugin
    Found Engine Plugin: C:\Program Files\Epic Games\4.9\Engine\Plugins\Experimental\Phya\Phya.uplugin
    Found Engine Plugin: C:\Program Files\Epic Games\4.9\Engine\Plugins\Experimental\SimpleHMD\SimpleHMD.uplugin
    Found Engine Plugin: C:\Program Files\Epic Games\4.9\Engine\Plugins\Experimental\StructBox\StructBox.uplugin
    Found Engine Plugin: C:\Program Files\Epic Games\4.9\Engine\Plugins\Media\AndroidMedia\AndroidMedia.uplugin
    Found Engine Plugin: C:\Program Files\Epic Games\4.9\Engine\Plugins\Media\AvfMedia\AvfMedia.uplugin
    Found Engine Plugin: C:\Program Files\Epic Games\4.9\Engine\Plugins\Media\MediaPlayerEditor\MediaPlayerEditor.uplugin
    Found Engine Plugin: C:\Program Files\Epic Games\4.9\Engine\Plugins\Media\WmfMedia\WmfMedia.uplugin
    Found Engine Plugin: C:\Program Files\Epic Games\4.9\Engine\Plugins\Messaging\MessagingDebugger\MessagingDebugger.uplugin
    Found Engine Plugin: C:\Program Files\Epic Games\4.9\Engine\Plugins\Messaging\UdpMessaging\UdpMessaging.uplugin
    Found Engine Plugin: C:\Program Files\Epic Games\4.9\Engine\Plugins\NetcodeUnitTest\NetcodeUnitTest\NetcodeUnitTest.uplugin
    Found Engine Plugin: C:\Program Files\Epic Games\4.9\Engine\Plugins\NetcodeUnitTest\NUTUnrealEngine4\NUTUnrealEngine4.uplugin
    Found Engine Plugin: C:\Program Files\Epic Games\4.9\Engine\Plugins\Runtime\Advertising\IOSTapJoy\IOSTapJoy.uplugin
    Found Engine Plugin: C:\Program Files\Epic Games\4.9\Engine\Plugins\Runtime\Analytics\AnalyticsBlueprintLibrary\AnalyticsBlueprintLibrary.uplugin
    Found Engine Plugin: C:\Program Files\Epic Games\4.9\Engine\Plugins\Runtime\Analytics\AnalyticsMulticast\AnalyticsMulticast.uplugin
    Found Engine Plugin: C:\Program Files\Epic Games\4.9\Engine\Plugins\Runtime\Analytics\Apsalar\IOSApsalar\IOSApsalar.uplugin
    Found Engine Plugin: C:\Program Files\Epic Games\4.9\Engine\Plugins\Runtime\Analytics\FileLogging\FileLogging.uplugin
    Found Engine Plugin: C:\Program Files\Epic Games\4.9\Engine\Plugins\Runtime\Analytics\Flurry\IOSFlurry\IOSFlurry.uplugin
    Found Engine Plugin: C:\Program Files\Epic Games\4.9\Engine\Plugins\Runtime\AndroidDeviceProfileSelector\AndroidDeviceProfileSelector.uplugin
    Found Engine Plugin: C:\Program Files\Epic Games\4.9\Engine\Plugins\Runtime\AndroidMoviePlayer\AndroidMoviePlayer.uplugin
    Found Engine Plugin: C:\Program Files\Epic Games\4.9\Engine\Plugins\Runtime\AppleMoviePlayer\AppleMoviePlayer.uplugin
    Found Engine Plugin: C:\Program Files\Epic Games\4.9\Engine\Plugins\Runtime\ArchVisCharacter\ArchVisCharacter.uplugin
    Found Engine Plugin: C:\Program Files\Epic Games\4.9\Engine\Plugins\Runtime\CableComponent\CableComponent.uplugin
    Found Engine Plugin: C:\Program Files\Epic Games\4.9\Engine\Plugins\Runtime\CustomMeshComponent\CustomMeshComponent.uplugin
    Found Engine Plugin: C:\Program Files\Epic Games\4.9\Engine\Plugins\Runtime\ExampleDeviceProfileSelector\ExampleDeviceProfileSelector.uplugin
    Found Engine Plugin: C:\Program Files\Epic Games\4.9\Engine\Plugins\Runtime\GearVR\GearVR.uplugin
    Found Engine Plugin: C:\Program Files\Epic Games\4.9\Engine\Plugins\Runtime\IOSDeviceProfileSelector\IOSDeviceProfileSelector.uplugin
    Found Engine Plugin: C:\Program Files\Epic Games\4.9\Engine\Plugins\Runtime\LeapMotionController\LeapMotionController.uplugin
    Found Engine Plugin: C:\Program Files\Epic Games\4.9\Engine\Plugins\Runtime\LiveEditorListenServer\LiveEditorListenServer.uplugin
    Found Engine Plugin: C:\Program Files\Epic Games\4.9\Engine\Plugins\Runtime\OculusAudio\OculusAudio.uplugin
    Found Engine Plugin: C:\Program Files\Epic Games\4.9\Engine\Plugins\Runtime\OculusRift\OculusRift.uplugin
    Found Engine Plugin: C:\Program Files\Epic Games\4.9\Engine\Plugins\Runtime\ProceduralMeshComponent\ProceduralMeshComponent.uplugin
    Found Engine Plugin: C:\Program Files\Epic Games\4.9\Engine\Plugins\Runtime\SoundMod\SoundMod.uplugin
    Found Engine Plugin: C:\Program Files\Epic Games\4.9\Engine\Plugins\Runtime\SoundVisualizations\SoundVisualizations.uplugin
    Found Engine Plugin: C:\Program Files\Epic Games\4.9\Engine\Plugins\Runtime\Steam\SteamController\SteamController.uplugin
    Found Engine Plugin: C:\Program Files\Epic Games\4.9\Engine\Plugins\Runtime\Steam\SteamVR\SteamVR.uplugin
    Found Engine Plugin: C:\Program Files\Epic Games\4.9\Engine\Plugins\Runtime\WebBrowserWidget\WebBrowserWidget.uplugin
    Found Engine Plugin: C:\Program Files\Epic Games\4.9\Engine\Plugins\Runtime\WindowsDeviceProfileSelector\WindowsDeviceProfileSelector.uplugin
    Found Engine Plugin: C:\Program Files\Epic Games\4.9\Engine\Plugins\Runtime\WindowsMoviePlayer\WindowsMoviePlayer.uplugin
    Found Engine Plugin: C:\Program Files\Epic Games\4.9\Engine\Plugins\ScriptGeneratorPlugin\ScriptGeneratorPlugin.uplugin
    Found Engine Plugin: C:\Program Files\Epic Games\4.9\Engine\Plugins\ScriptPlugin\ScriptPlugin.uplugin
    Found Engine Plugin: C:\Program Files\Epic Games\4.9\Engine\Plugins\Slate\SlateRemote\SlateRemote.uplugin
    Plugin passes first enabled check: C:\Program Files\Epic Games\4.9\Engine\Plugins\2D\Paper2D\Paper2D.uplugin
    Plugin passes project ref check: C:\Program Files\Epic Games\4.9\Engine\Plugins\2D\Paper2D\Paper2D.uplugin
    Plugin C:\Program Files\Epic Games\4.9\Engine\Plugins\2D\Paper2D\Paper2D.upluginnow True
    Plugin passes first enabled check: C:\Program Files\Epic Games\4.9\Engine\Plugins\Blendables\LightPropagationVolume\LightPropagationVolume.uplugin
    Plugin passes first enabled check: C:\Program Files\Epic Games\4.9\Engine\Plugins\Developer\BlankPlugin\BlankPlugin.uplugin
    Plugin passes first enabled check: C:\Program Files\Epic Games\4.9\Engine\Plugins\Developer\CodeLiteSourceCodeAccess\CodeLiteSourceCodeAccess.uplugin
    Plugin passes first enabled check: C:\Program Files\Epic Games\4.9\Engine\Plugins\Developer\GitSourceControl\GitSourceControl.uplugin
    Plugin passes first enabled check: C:\Program Files\Epic Games\4.9\Engine\Plugins\Developer\KDevelopSourceCodeAccess\KDevelopSourceCodeAccess.uplugin
    Plugin passes first enabled check: C:\Program Files\Epic Games\4.9\Engine\Plugins\Developer\NullSourceCodeAccess\NullSourceCodeAccess.uplugin
    Plugin passes first enabled check: C:\Program Files\Epic Games\4.9\Engine\Plugins\Developer\OneSkyLocalizationService\OneSkyLocalizationService.uplugin
    Plugin passes first enabled check: C:\Program Files\Epic Games\4.9\Engine\Plugins\Developer\PerforceSourceControl\PerforceSourceControl.uplugin
    Plugin passes first enabled check: C:\Program Files\Epic Games\4.9\Engine\Plugins\Developer\SubversionSourceControl\SubversionSourceControl.uplugin
    Plugin passes first enabled check: C:\Program Files\Epic Games\4.9\Engine\Plugins\Developer\UObjectPlugin\UObjectPlugin.uplugin
    Plugin passes first enabled check: C:\Program Files\Epic Games\4.9\Engine\Plugins\Developer\VisualStudioSourceCodeAccess\VisualStudioSourceCodeAccess.uplugin
    Plugin passes first enabled check: C:\Program Files\Epic Games\4.9\Engine\Plugins\Developer\XCodeSourceCodeAccess\XCodeSourceCodeAccess.uplugin
    Plugin passes first enabled check: C:\Program Files\Epic Games\4.9\Engine\Plugins\Editor\EpicSurvey\EpicSurvey.uplugin
    Plugin passes first enabled check: C:\Program Files\Epic Games\4.9\Engine\Plugins\Editor\MacGraphicsSwitching\MacGraphicsSwitching.uplugin
    Plugin passes first enabled check: C:\Program Files\Epic Games\4.9\Engine\Plugins\Editor\PluginBrowser\PluginBrowser.uplugin
    Plugin passes first enabled check: C:\Program Files\Epic Games\4.9\Engine\Plugins\Editor\SpeedTreeImporter\SpeedTreeImporter.uplugin
    Plugin passes first enabled check: C:\Program Files\Epic Games\4.9\Engine\Plugins\Experimental\BlueprintStats\BlueprintStats.uplugin
    Plugin passes first enabled check: C:\Program Files\Epic Games\4.9\Engine\Plugins\Experimental\CharacterAI\CharacterAI.uplugin
    Plugin passes first enabled check: C:\Program Files\Epic Games\4.9\Engine\Plugins\Experimental\CodeEditor\CodeEditor.uplugin
    Plugin passes first enabled check: C:\Program Files\Epic Games\4.9\Engine\Plugins\Experimental\CodeView\CodeView.uplugin
    Plugin passes first enabled check: C:\Program Files\Epic Games\4.9\Engine\Plugins\Experimental\HTML5Networking\HTML5Networking.uplugin
    Plugin passes first enabled check: C:\Program Files\Epic Games\4.9\Engine\Plugins\Experimental\LiveEditor\LiveEditor.uplugin
    Plugin passes first enabled check: C:\Program Files\Epic Games\4.9\Engine\Plugins\Experimental\Phya\Phya.uplugin
    Plugin passes first enabled check: C:\Program Files\Epic Games\4.9\Engine\Plugins\Experimental\SimpleHMD\SimpleHMD.uplugin
    Plugin passes first enabled check: C:\Program Files\Epic Games\4.9\Engine\Plugins\Experimental\StructBox\StructBox.uplugin
    Plugin passes first enabled check: C:\Program Files\Epic Games\4.9\Engine\Plugins\Media\AndroidMedia\AndroidMedia.uplugin
    Plugin passes first enabled check: C:\Program Files\Epic Games\4.9\Engine\Plugins\Media\AvfMedia\AvfMedia.uplugin
    Plugin passes first enabled check: C:\Program Files\Epic Games\4.9\Engine\Plugins\Media\MediaPlayerEditor\MediaPlayerEditor.uplugin
    Plugin passes first enabled check: C:\Program Files\Epic Games\4.9\Engine\Plugins\Media\WmfMedia\WmfMedia.uplugin
    Plugin passes first enabled check: C:\Program Files\Epic Games\4.9\Engine\Plugins\Messaging\MessagingDebugger\MessagingDebugger.uplugin
    Plugin passes first enabled check: C:\Program Files\Epic Games\4.9\Engine\Plugins\Messaging\UdpMessaging\UdpMessaging.uplugin
    Plugin passes first enabled check: C:\Program Files\Epic Games\4.9\Engine\Plugins\NetcodeUnitTest\NetcodeUnitTest\NetcodeUnitTest.uplugin
    Plugin passes first enabled check: C:\Program Files\Epic Games\4.9\Engine\Plugins\NetcodeUnitTest\NUTUnrealEngine4\NUTUnrealEngine4.uplugin
    Plugin passes first enabled check: C:\Program Files\Epic Games\4.9\Engine\Plugins\Runtime\Advertising\IOSTapJoy\IOSTapJoy.uplugin
    Plugin passes first enabled check: C:\Program Files\Epic Games\4.9\Engine\Plugins\Runtime\Analytics\AnalyticsBlueprintLibrary\AnalyticsBlueprintLibrary.uplugin
    Plugin passes first enabled check: C:\Program Files\Epic Games\4.9\Engine\Plugins\Runtime\Analytics\AnalyticsMulticast\AnalyticsMulticast.uplugin
    Plugin passes first enabled check: C:\Program Files\Epic Games\4.9\Engine\Plugins\Runtime\Analytics\Apsalar\IOSApsalar\IOSApsalar.uplugin
    Plugin passes first enabled check: C:\Program Files\Epic Games\4.9\Engine\Plugins\Runtime\Analytics\FileLogging\FileLogging.uplugin
    Plugin passes first enabled check: C:\Program Files\Epic Games\4.9\Engine\Plugins\Runtime\Analytics\Flurry\IOSFlurry\IOSFlurry.uplugin
    Plugin passes first enabled check: C:\Program Files\Epic Games\4.9\Engine\Plugins\Runtime\AndroidDeviceProfileSelector\AndroidDeviceProfileSelector.uplugin
    Plugin passes first enabled check: C:\Program Files\Epic Games\4.9\Engine\Plugins\Runtime\AndroidMoviePlayer\AndroidMoviePlayer.uplugin
    Plugin passes first enabled check: C:\Program Files\Epic Games\4.9\Engine\Plugins\Runtime\AppleMoviePlayer\AppleMoviePlayer.uplugin
    Plugin passes first enabled check: C:\Program Files\Epic Games\4.9\Engine\Plugins\Runtime\ArchVisCharacter\ArchVisCharacter.uplugin
    Plugin passes first enabled check: C:\Program Files\Epic Games\4.9\Engine\Plugins\Runtime\CableComponent\CableComponent.uplugin
    Plugin passes first enabled check: C:\Program Files\Epic Games\4.9\Engine\Plugins\Runtime\CustomMeshComponent\CustomMeshComponent.uplugin
    Plugin passes first enabled check: C:\Program Files\Epic Games\4.9\Engine\Plugins\Runtime\ExampleDeviceProfileSelector\ExampleDeviceProfileSelector.uplugin
    Plugin passes first enabled check: C:\Program Files\Epic Games\4.9\Engine\Plugins\Runtime\GearVR\GearVR.uplugin
    Plugin passes first enabled check: C:\Program Files\Epic Games\4.9\Engine\Plugins\Runtime\IOSDeviceProfileSelector\IOSDeviceProfileSelector.uplugin
    Plugin passes first enabled check: C:\Program Files\Epic Games\4.9\Engine\Plugins\Runtime\LeapMotionController\LeapMotionController.uplugin
    Plugin passes first enabled check: C:\Program Files\Epic Games\4.9\Engine\Plugins\Runtime\LiveEditorListenServer\LiveEditorListenServer.uplugin
    Plugin passes first enabled check: C:\Program Files\Epic Games\4.9\Engine\Plugins\Runtime\OculusAudio\OculusAudio.uplugin
    Plugin passes first enabled check: C:\Program Files\Epic Games\4.9\Engine\Plugins\Runtime\OculusRift\OculusRift.uplugin
    Plugin passes first enabled check: C:\Program Files\Epic Games\4.9\Engine\Plugins\Runtime\ProceduralMeshComponent\ProceduralMeshComponent.uplugin
    Plugin passes first enabled check: C:\Program Files\Epic Games\4.9\Engine\Plugins\Runtime\SoundMod\SoundMod.uplugin
    Plugin passes first enabled check: C:\Program Files\Epic Games\4.9\Engine\Plugins\Runtime\SoundVisualizations\SoundVisualizations.uplugin
    Plugin passes first enabled check: C:\Program Files\Epic Games\4.9\Engine\Plugins\Runtime\Steam\SteamController\SteamController.uplugin
    Plugin passes first enabled check: C:\Program Files\Epic Games\4.9\Engine\Plugins\Runtime\Steam\SteamVR\SteamVR.uplugin
    Plugin passes first enabled check: C:\Program Files\Epic Games\4.9\Engine\Plugins\Runtime\WebBrowserWidget\WebBrowserWidget.uplugin
    Plugin passes first enabled check: C:\Program Files\Epic Games\4.9\Engine\Plugins\Runtime\WindowsDeviceProfileSelector\WindowsDeviceProfileSelector.uplugin
    Plugin passes first enabled check: C:\Program Files\Epic Games\4.9\Engine\Plugins\Runtime\WindowsMoviePlayer\WindowsMoviePlayer.uplugin
    Plugin passes first enabled check: C:\Program Files\Epic Games\4.9\Engine\Plugins\ScriptGeneratorPlugin\ScriptGeneratorPlugin.uplugin
    Plugin passes first enabled check: C:\Program Files\Epic Games\4.9\Engine\Plugins\ScriptPlugin\ScriptPlugin.uplugin
    Plugin passes first enabled check: C:\Program Files\Epic Games\4.9\Engine\Plugins\Slate\SlateRemote\SlateRemote.uplugin
    Plugin passes first enabled check: C:\UE4\Spartan 4.9 - 2\Plugins\CreaturePlugin\CreaturePlugin.uplugin
    @progress push 5%
    Parsing headers for SpartanEditor
      Running UnrealHeaderTool "C:/UE4/Spartan 4.9 - 2/Spartan.uproject" "C:\UE4\Spartan 4.9 - 2\Intermediate\Build\Win64\SpartanEditor\Development\UnrealHeaderTool.manifest" -LogCmds="loginit warning, logexit warning, logdatabase error" -rocket -installed
    Reflection code generated for SpartanEditor in 7,9291548 seconds
    @progress pop
    ERROR: System.UnauthorizedAccessException: Access to the path 'C:\Program Files\Epic Games\4.9\Engine\Binaries\Win64\UE4Editor.exe' is denied.
       at UnrealBuildTool.UEBuildTarget.CleanFile(String Filename)
       at UnrealBuildTool.UEBuildTarget.CleanStaleModules()
       at UnrealBuildTool.UnrealBuildTool.RunUBT(String[] Arguments)
    When i try to build it with VS i get these: error system unothorised access exception: access to the path xxxxxxxx win64\UEEditor.exe is denied

    error MSB3073 The command xxxxxxx\BatchFiles\Build.bat xxxx Win64 Development xxxxxxx spartan.uproject -rocket exited with code -1


    I am using windows 10 (i guess the final build since they release tomorrow). Is this some sort of windows permissions or something else?


    Thank you.
    Last edited by Stephen Ellis; 07-28-2015, 02:25 PM.

    Leave a comment:


  • replied
    Originally posted by Syntopia View Post
    Will support visual studio 2015 ?
    https://trello.com/c/qhePlTZH/652-do...t-experimental

    Leave a comment:


  • replied
    Tempo?

    Originally posted by Stephen Ellis View Post
    PREVIEW!
    • Sound Quality Levels give sound designers the ability to manage audio memory usage and some performance
    • Asynchronous Real-time Audio Decompression available on supported platforms
    Does this mean we will be able to control the tempo in music tracks?

    Leave a comment:


  • replied
    So, a few things I noticed in 4.9:

    - Some materials stay gray. They compile correctly, but once applied on a mesh they just stay with the gray default material.
    - The spawn Actor node now uses a different way to define collision, which breaks current behavior. I before mostly used "Spawn even if colliding true" but now all the nodes were updated to the default value of "Try to adjust location, don't spawn if still colliding". This needs to change since it breaks all the Spawn Actor nodes!
    - After I open the project I get this:



    Seems to have no impact in the game.

    Leave a comment:


  • replied
    Where is the parameter for this https://trello.com/c/jxYdAb9F/518-fi...scene-done-4-9 ?
    *The feature pack rolling is broken.

    Leave a comment:


  • replied
    I'm most excited for "Functions can now have Multiple Return Nodes" on your list!

    That said, I hope you guys consider allowing interface functions to be marked as pure, or for interface input functions to mark parameters as passed by reference!

    Leave a comment:


  • replied
    Originally posted by Aabs Inc. View Post
    What are Unreal Engine 4's system requirements?
    Will support Windows 10 64-bit?
    I've been using 4.9 with windows 10 preview for over a month now and it works like a charm! So i see no reason why 4.9 preview 1 wont work with official win 10.

    Leave a comment:


  • replied
    this is cool

    Leave a comment:


  • replied
    There are a few Android/mobile features as well I saw poking around

    - Recover Purchase node
    - Disable the android/back button option

    Leave a comment:


  • replied
    Im hopeful the android build issues will be fixed with the death of TADP from the engine, although it says in known issues "Android Build Issues" lol

    Leave a comment:

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