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[GDC][Twitch] Come See Unreal Engine at GDC!

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    [GDC][Twitch] Come See Unreal Engine at GDC!

    Unreal Engine is going to be at GDC in a big way, and we hope to see you there! Attendees will be the first to play a number oustanding Unreal Engine games, go hands on with the editor, interact with a number of our top community members, and get some one-on-one time with the Unreal Engine team.


    In addition to the talks mentioned earlier, we'll also have a sponsored theater (Moscone West #2024) hosting a number of exciting talks from Epic's senior talent and a public theater in our booth (Moscone South #1024) where developers will find presentations and demonstrations from Epic and our partners. Expect a range of subjects to be covered throughout the week, all which will be livestreamed to Twitch and recorded for later viewing.


    Here's the breakdown:



    WEDNESDAY MARCH 4

    The State of Unreal Engine | 9:30a-10:30a
    Tim Sweeney, Founder and CEO

    Creating Open Worlds in Unreal Engine 4 | 11:00a-12:00p
    Francois Antoine, Sr. VFX Artist and James Golding, Lead Programmer

    Unreal Wherever You Go: Bringing UE4 to Phones, Tablets and the Web | 12:30p-1:30p
    Josh Adams, Platform Lead

    Small Teams in the Trenches with Unreal Engine 4 | 2:00p-3:00p
    Adam Orth, Pete Bottomley, Forrest Downling, Joe Brammer, and Chance Ivey

    Technology-Infused Storytelling: VR Challenges That Lie Ahead | 3:30p-4:30p
    Alasdair Coull | Head of R&D | Weta Digital, Nick Donaldson | Lead Designer, Tim Elek | Senior Visual Effects Artist | Epic Games, Daniel Smith | Software Developer | Weta Digital

    Game Developers Town Hall | 5:00p-6:00p
    Tim Sweeney, Mike Fricker, Ray Davis, Nick Penwarden, Alan Willard, Josh Adams, Chance Ivey




    WEDNESDAY MARCH 4

    Unreal Editor Demonstrations | 11:30a-1:00p
    Zak Parrish, Alan Willard, Alan Noon, and Osman Tsjardiwal

    Using Mixamo's Tools with UE4 | 1:00p-1:30p
    Jeanette Matthews, Jr. Tech Director and Tech Support Specialist at Mixamo

    Unreal Editor Demonstrations | 1:30p-3:00p
    Zak Parrish, Alan Willard, Alan Noon, and Osman Tsjardiwal

    Hardfought VR Learnings | 3:00p-3:30p
    Nick Donaldson, Lead Designer and Nick Whiting, Lead Programmer

    Allegorithmic Presents: Substance Workflow and Plugin for UE4 | 3:30p-4:00p
    Wes McDermott, Community Manager and Product Evangelist at Allegorithmic

    Unreal Editor Demonstrations | 4:00p-5:30p
    Zak Parrish, Alan Willard, Alan Noon, and Osman Tsjardiwal

    Creating Art with Modo and Unreal Engine | 5:30p-6:00p
    Greg Brown, Creative Strategist at The Foundry

    THURSDAY MARCH 5

    Unreal Engine Weekly Livestream | 11:00a-12:30p
    Chance Ivey, Community Manager and Various Unreal Engine Developers

    Unreal Editor Demonstrations | 12:30p-2:00p
    Zak Parrish, Alan Willard, Alan Noon, and Osman Tsjardiwal

    Unreal for the Web | 2:00p-2:30p
    Martin Best, Creative Strategist at Mozilla and Josh Adams, Platform Lead at Epic Games

    Unreal Editor Demonstrations | 2:30p-3:30p
    Zak Parrish, Alan Willard, Alan Noon, and Osman Tsjardiwal

    Hardfought VR Learnings | 3:30p-4:00p
    Nick Donaldson, Lead Designer and Nick Whiting, Lead Programmer

    IKinema and Unreal Engine: Better and faster animation for games and virtual production. | 4:00p-4:30p
    Alexandre Pechev, CEO at IKinema

    Unreal Editor Demonstrations | 4:30p-6:00p
    Zak Parrish, Alan Willard, Alan Noon, and Osman Tsjardiwal

    FRIDAY MARCH 6

    Unreal Editor Demonstrations | 11:00a-12:00a
    Zak Parrish, Alan Willard, Alan Noon, and Osman Tsjardiwal

    The Making of "God Left Me" | 12:00p-12:30p
    The Students of Montreal's National Animation and Design Centre

    Unreal Editor Demonstrations | 12:30p-1:30p
    Zak Parrish, Alan Willard, Alan Noon, and Osman Tsjardiwal

    Hardfought VR Learnings | 1:30p-2:00p
    Nick Donaldson, Lead Designer and Nick Whiting, Lead Programmer

    Unreal Editor Demonstrations | 2:00p-3:00p
    Zak Parrish, Alan Willard, Alan Noon, and Osman Tsjardiwal


    Don't forget! If you can't make it to the show, the majority of these sessions will be streamed to Twitch.tv/UnrealEngine, so try and catch us from afar. You won't want to miss it!
    Let's Connect [Twitter]

    #2
    You sir forgot to send me my international flight tickets
    | Savior | USQLite | FSM | Object Pool | Sound Occlusion | Property Transfer | Magic Nodes | MORE |

    Comment


      #3
      Hey chance, just to confirm are those times PST? Looks like they are.

      Hope you guys have fun at GDC!
      Last edited by DotCam; 03-03-2015, 03:13 PM.
      Free Community Ocean & Sky Project || Join us on Discord! || Trello Roadmap

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        #4
        A list of what is being streamed would be awesome!
        KITATUS
        "Information shouldn't be behind a paywall, It should be free for all!"

        Comment


          #5
          It looks like nearly all of them will be streamed, including one today at 4:30pm PST (roughly 5 hours). But it would be great to get confirmation on which ones will be streamed.

          These are the "previously announced" talks that are mentioned: https://www.unrealengine.com/blog/epic-talks-gdc-2015 with the first one later today.
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            #6
            I thought Chance said on Twitter that they start at 9:30am on Wednesday? :S SO CONFUSED :<
            KITATUS
            "Information shouldn't be behind a paywall, It should be free for all!"

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              #7
              Where can I watch the streams?
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              Add me to your LinkedIN Network CLICK HERE!

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                #8
                Originally posted by BioXide View Post
                Where can I watch the streams?
                Right here: http://www.twitch.tv/unrealengine tomorrow morning!
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                  #9
                  Originally posted by DotCam View Post
                  Right here: http://www.twitch.tv/unrealengine tomorrow morning!
                  Thank you sir!
                  Founder & Lead Developer @ Far Frontier Studios
                  My Website: https://theindiedev.com

                  Add me to your LinkedIN Network CLICK HERE!

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                    #10
                    Sorry just getting in here! Streaming the #2024 theater sessions on Wednesday (tomorrow), Streaming from #1024 (Booth) on Thursday and Friday.

                    All times in PST!
                    Let's Connect [Twitter]

                    Comment


                      #11
                      hope ya'll took plenty of cameras with ya, cuz i'd like to see zak's demonstrations along with some of those others that aren't linked

                      and I hope the documentation people are ready to get to work, lots of really interesting stuff that i'm sure everyone would like to see.

                      btw... main thing in life, whenever possible -> have fun!

                      Comment


                        #12
                        Can't wait! :>
                        KITATUS
                        "Information shouldn't be behind a paywall, It should be free for all!"

                        Comment


                          #13
                          Maybe one click deployment of DLC, patches etc!

                          Or maybe Epic is going to release that old SVOGI version of Unreal.
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                            #14
                            5 more hours?

                            Comment


                              #15
                              More like 7.5
                              https://github.com/iniside/ActionRPGGame - Action RPG Starter kit. Work in Progress. You can use it in whatever way you wish.

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