Originally posted by DoctorPC
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Unreal Engine: Now Available to Everyone for Free
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The progress that Unreal Engine 4 is making targeting the indie market is remarkable
I'm a long time Unity 3d fan but the offers/quality/ease of Unreal's tools is becoming better than Unity's offer i have to be honest
Thanks Epic for making this great tool available in full to all of us
5% royalty is 100% fair for what we are getting
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This is awesome, $30 really, thank you so much.
The engine was more than worth the subscription price let alone being free!
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Originally posted by KitatusStudios View PostThanks for this, I'll make sure one of the site runners see it and get it sorted!Easy to use UMG Mini Map on the UE4 Marketplace.
Forum thread: https://forums.unrealengine.com/show...-Plug-and-Play
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Epic, I would like to sing you a little song, that expresses my feelings and emotions right now. It goes a little like this: Did I ever tell you you're my hero? You're everything, everything I wish I could be. Oh, and I, I could fly higher than an eagle, because you are the wind beneath my wings, because you are the wind beneath my wings. . .
(disclaimer: Lyrics used for satirical, comedic effect)
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Originally posted by dev100000 View PostI can already see 99% of the market place content being warrior princess and dragon stuff. I mean this is going to happen.STONE RAGE
StoneRage Gameplay Video: https://youtu.be/6VyP0oz5y5Q ¦ FORUM: http://forum.stoneragegame.com/ ¦ StoneRage ForumThread
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Originally posted by John Alcatraz View PostCould you please stop acting like an Admin or Epic employee? You are just a moderator. So stop giving yourself airs, Epic staff is reading here and they will also read what "DoctorPC" has wrote, so you have no reason to answer as if you could do "something special" to fix this text. Thanks.
Thank you.
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I can't get anywhere with getting this installed. After I try to log in to the
epic games launcher I get an error message saying: Did not get a response.
Are you connected to the Internet?
Why YES, I am connected to the Internet!
I click OK and it takes me back to the login page.
Why can't I just download and install? I already
registered an account.
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Hi!
Wanted to say thanks and let you know that you're awesome.
Just when we thought you couldn't top what you have done already, you go and do something like this.
Talk about blowing the competition out of the water. Now there's literally NO valid reason to use another engine!
Well played Epic, well played indeed.
-C-
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Originally posted by Shockwave-peter View PostCan't understand why everybody is so happy with this news. I had no problem paying 20$/month for such a great engine (with source code). Now I think there will be way MORE people on the forums asking dumb questions, posting their uber MMORPG projects and it will be harder to find interesting information or project/projects. Hope I'm wrong and the quality of this great UE4 community won't decrease.
P.S. Poor moderators
The moderators are indeed hating this. DotCam said this is the craziest he has ever seen the forum in his entire 1200 post history.
Now that Unity 5 is free with all pro features I'm inclined to switch back since I havnt started porting my project to Unreal 4. I love Unreal 4, but I started with Unity (albiet only made a couple small hobby games). Tough choice guysyou have to admit the indie game industry just got revolutionized twice in 24 hours. C# is so much easier to code in, but you still have Unity with its aging PhysX and non-source code, but on the flipside they have compatibility and the asset store. Unreal Engine 4: C++ is needed to make really really complicated things which is a tougher language to learn, albiet much more versitile, Unreal is graphically superior (although I have to see if Unity has included the promised-forever Global Illumination) and has so many features built right in you save 500-1500$ in things you dont have to buy from the asset store. Its a tough time for someone starting a new project (like myself) or getting into the indie game development scene.
Edit: I cant even login to my Unity account online and their site is nearly inaccessable. Epic handled their rush much much better yesterday.Tek LLC a personal Candaian Company running BlenderTek & UnrealTek is currently looking for help to bring back submarine simulator gaming with a new genre of sub sims: Cold War! (1945-1991) Operation: Trident SubSim Dev Diary Thread - Donations
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Originally posted by John Alcatraz View PostCould you please stop acting like an Admin or Epic employee? You are just a moderator. So stop giving yourself airs, Epic staff is reading here and they will also read what "DoctorPC" has wrote, so you have no reason to answer as if you could do "something special" to fix this text. Thanks.
I never say I'm an admin / Epic employee; I'm a person who wants to help out; And if that means spamming certain staff members with links to help problems get sorted; Then so be it :PKITATUS
"Information shouldn't be behind a paywall, It should be free for all!"
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Originally posted by Nsomnia View PostThe moderators are indeed hating this. DotCam said this is the craziest he has ever seen the forum in his entire 1200 post history.
Will reply on the other thread shortly!
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Originally posted by Nsomnia View PostI agree with this 90% but you have to remember this will bring a ton of extra professionals, in additon to 100x "I can make the next COD and Minecraft at the same time in 2 weeks" people. Bad and good.
The moderators are indeed hating this. DotCam said this is the craziest he has ever seen the forum in his entire 1200 post history.
Now that Unity 5 is free with all pro features I'm inclined to switch back since I havnt started porting my project to Unreal 4. I love Unreal 4, but I started with Unity (albiet only made a couple small hobby games). Tough choice guysyou have to admit the indie game industry just got revolutionized twice in 24 hours. C# is so much easier to code in, but you still have Unity with its aging PhysX and non-source code, but on the flipside they have compatibility and the asset store. Unreal Engine 4: C++ is needed to make really really complicated things which is a tougher language to learn, albiet much more versitile, Unreal is graphically superior (although I have to see if Unity has included the promised-forever Global Illumination) and has so many features built right in you save 500-1500$ in things you dont have to buy from the asset store. Its a tough time for someone starting a new project (like myself) or getting into the indie game development scene.
Edit: I cant even login to my Unity account online and their site is nearly inaccessable. Epic handled their rush much much better yesterday.
About c# part though: Blueprints are intended as a scripting language replacement. New people often assume it's kismet on steroids, but actually it is very powerful scripting language. The only difference is code/visual "interface" so to saySuperGrid: Marketplace Page | Feedback Thread | Demo | Website
Level design and prototyping for newbies
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This is actually great news for someone like me who's already stretched pretty thin on subscriptions as it is.
Gives me a new editor to mess around in and learn now that I have the hardware to do it with.
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