Hoping UE-11324 will soon be fixed (crash when exiting immersive mode after having opened content). I've crashed so many times now because I use immersive mode so much. I'm just wondering, is this specific for certain people or does everyone have this? If you want to try it, restart the editor and go into immersive mode (make a viewport large, then press F11), open the content browser (CTRL + Shift + F) and open some content (static mesh etc.). It shouldn't open the content and when you press F11 to exit immersive mode it should crash the editor.
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Originally posted by Logithx View PostHoping UE-11324 will soon be fixed (crash when exiting immersive mode after having opened content).
UE-11324 ended up being a duplicate of another report, UE-11204. The issue has been fixed internally. At the moment it is slated to be included in the 4.8 release, but I'm going to start a discussion and see if it is safe to include in an earlier Hotfix.Stephen Ellis | Senior Engine Coordinator
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Originally posted by Stephen Ellis View PostHi Logithx.
UE-11324 ended up being a duplicate of another report, UE-11204. The issue has been fixed internally. At the moment it is slated to be included in the 4.8 release, but I'm going to start a discussion and see if it is safe to include in an earlier Hotfix.
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when we see a fix to actor child component(always disappeared when i start editor first time or build game) i see this bug in 4.7 and now in 4.7.3 i don't see a fix....
for example here is one of the many posts from answerhub https://answers.unrealengine.com/que...ot-saving.html
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UE-10524 Icon reports failure to add if creating a project with source control enabled
this is from the 4.7.1 update but it is not fixed. After excluding the Build folder from the perforce stream, I get this error when trying to compile the project files on another machine after synching. I excluded the build folder because the documentation recommends it.
https://answers.unrealengine.com/que...project-o.html
Some staff marked my answerhub thread as solved but it is not, as tried with 4.7.2 and 4.7.3 and still getting errors about missing icons in the build folder. It would be nice to get some information about this problem.Guido Lein
Technical Artist - LeFx www.lefx.de
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Originally posted by BrUnO XaVIeR View PostErr... No UE-9829 fix yet;
Do you have an answerhub post for this bug?
Easy to use UMG Mini Map on the UE4 Marketplace.
Forum thread: https://forums.unrealengine.com/show...-Plug-and-Play
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Originally posted by LeFxGuy View Posthttps://answers.unrealengine.com/que...project-o.html
Some staff marked my answerhub thread as solved but it is not, as tried with 4.7.2 and 4.7.3 and still getting errors about missing icons in the build folder. It would be nice to get some information about this problem.
The AnswerHub post was probably marked 'resolved' because you suggested that it be closed in your Answer. You can go ahead and un-accept that answer and post a new comment on it that it is still occurring in 4.7.3. Once opened again, Support staff will look into it as soon as possible.
CheersStephen Ellis | Senior Engine Coordinator
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Unfortunately, I cannot the "accepted" status, it says "You don't have permission to do this action. Please Login as another user". (And I am logged in with my account). If you could help with that, would be nice.Guido Lein
Technical Artist - LeFx www.lefx.de
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Originally posted by LeFxGuy View PostUnfortunately, I cannot the "accepted" status, it says "You don't have permission to do this action. Please Login as another user". (And I am logged in with my account). If you could help with that, would be nice.
Someone will be responding to the post soon.
CheersStephen Ellis | Senior Engine Coordinator
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Originally posted by John Alcatraz View PostI really hope for you that Epic will get a fix for this in 4.7.4Do you have an answerhub post for this bug?
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Originally posted by Monops View PostCan I dare to ask if there's a planned 4.7.4 or if you'll prefer to move all the fixes in the new 4.8?
By the way, I'm eager to know what are going to be the news in 4.8
Cheers!
Alex
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Originally posted by Monops View PostCan I dare to ask if there's a planned 4.7.4 or if you'll prefer to move all the fixes in the new 4.8?
Originally posted by SE_JonFI've been hesitant to update to 4.7 due to a lot of bugs and crashes I've been hearing about. Hopefully it clears up soon.
CheersStephen Ellis | Senior Engine Coordinator
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Absolutely. I've actually gotten used to waiting a while after updates, for all software in general not just UE4, since it can take some time to work out the kinks here and there. The waiting is more anxious though when you have cool new features that are involved, which you guys bring with almost every update. =P
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