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Visual Effects: Lesson 07B: GPU Particles Continued

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    Visual Effects: Lesson 07B: GPU Particles Continued

    Continuing Lesson 07 with GPU Particles, we will take some of the information from last lesson and apply it by creating a GPU system from scratch and work through some of the settings I commonly use in my workflow with GPU particles. There are some “gotchas” I hope to help you avoid, and I will show you how to use Particle Color in place of a Dynamic Parameter to modify material parameters at run-time on GPU particles.

    Ask me any questions you may have here, or send me a message on Twitter @MrElek

    Click on the link and let’s get started.
    Tim Elek - Sr. VFX Artist Epic Games
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