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Unreal Engine 4.6 Released!

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  • replied
    Trying DemoRec. Is the FPS or the Shooter game ready for DemoRec?

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  • replied
    You know its awesome when it takes about 30 minutes to read all of the notes... wow! Great work.

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  • replied
    WOW!!! Feels like a dream come true:-) Epic you really get these updates out quick and the tutorials and documentation are awesome!!! By far this is the best and most affordable option for Indies and Pros:-) Thanks!!!

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  • replied
    Thank you ^^

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  • replied
    Originally posted by theProfessor View Post
    Just did the update on 4.6. It still says preview. Confused.
    Close down the launcher and re-open it, that should fix it.

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  • replied
    Just did the update on 4.6. It still says preview. Confused.

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  • replied
    That's a lot of stuff, Batman! Mind blown again. I'll have to start wearing a helmet or something.

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  • replied
    Amazing update everyone, tons of useful stuff. Sorry to jump right in with a bug report but I'm pretty desperate to get this flagged. I just posted it again in the 4.6 preview thread but it has since been closed.

    "Any word on a fix for AI movement responding to externally-induced movement such as "launch character" correctly for this release? It was flagged a few months ago but seems to have slipped through the cracks, thanks!"

    Hopefully this can make it into the next release instead. There is a Unreal answer thread located here...

    https://answers.unrealengine.com/que...or-overri.html

    Where Mieszko acknowledges it as a bug but since then I haven't been able to get a direct reply about it and it doesn't appear to have been changed for this release either.

    That aside, thanks again for the amazing update!

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  • replied
    Awesome!.. thanks Epic!.

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  • replied
    wow thats a lot of stuff, thanks Epic

    will there be/are there documents about the c++ changes?

    cheers

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  • replied
    What a hell , once again ; you can make a book with release note only
    EDIT : Thank you Epic for this amazing update .
    Last edited by ChrisTm; 12-03-2014, 03:04 PM.

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  • replied
    Most companies would label this as a major release.
    Most companies would charge for these upgrades.

    Unreal, keep being Unreal. This is amazing work, and shows your developers are future thinking crazy cool cats.

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  • replied
    I probably understand 10 - 15% of the changes/fixed issues list, yet, I still enjoy reading through it.

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  • replied
    Can't wait to try 3D umg!

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  • replied
    Originally posted by DotCam View Post
    So many release notes...

    Just skimmed over it for now, will have to read more later. Really appreciate all of the new features, especially all the minor usability details, looks great!

    Standout feature for me is 128 texture sample limit increase! So awesome
    I have to admit that this is a pretty important fix for me as well. Looking forward to trying this out by making some new landscape materials!

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