did the experimental cylinder projection make it into the release? How do I get this working?
* put this to 1 to enable the feature, 0 to deactivate, in between numbers are used as transition
r.Upscale.Cylinder
* useful to render with super sampling (>100, e.g. 150)
r.ScreenPercentage
* useful to see the feature (or ScreenPercentage) in editor:
r.ScreenPercentage.Editor
r.Upscale.Cylinder
* useful to render with super sampling (>100, e.g. 150)
r.ScreenPercentage
* useful to see the feature (or ScreenPercentage) in editor:
r.ScreenPercentage.Editor
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