Thats horrid, so what causes it,,I know this isn't relevant, but Id also love to know why the dreaded 'circle of death', shadow light sometimes, follows character on most areas of my world comp project, and prob. other projects. It just ruins realism , but YA this does too! Do we know what causes this or is it on earlier pages...
I created a fresh 4.25preview7 c++ project and created a BlueprintFunctionLibrary. VisuallStudio/IntelliSense or whatever else doesn't seem to like this as it throws an error on the class definition "type MYPROJECT_API is incomplete".
It works fine for e.g. Actors where the MYPROJECT_API is also specified in the class definition of the .h file.
4.24 has been released! This thread is now closed, please continue future discussions in the linked 4.25 release thread. Thanks for all your feedback during the previews!
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