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Unreal Engine 4.24 Preview

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    Originally posted by MaximeDupart View Post
    Just ported a copy of my project to 4.24, still have regular engine crash. I wonder if i broke something or does those crashes occur to everyone ?
    4.24 compiled from the source (the 4.24 branch) ~4hrs ago works just fine for me except for the Datasmith modules but I don't need them anyway.

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      This is the issue i'm getting (i've a couple other ue4 build isntalled and none gve me this error):


      LinkedIn | Link custom Shaders | Atmosphere Modelisation & Procedural Planets | Distance Matching Locomotion | Nvidia GameWorks builds - 4.19.2 : VXGI2.0, Blast, HairWorks, Flow - Plugins: VictoryBP

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        Mesh editor icon is quite bloated if using small icons mode.
        Click image for larger version

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        tox.chat - Skype alternative, fast C/C++, no bloat.

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          4.24 has been released! This thread is now closed, please continue future discussions in the linked 4.24 release thread. Thanks for all your feedback during the previews!

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