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  • replied
    Hello,
    I'm struggling with this as well. Could someone please post their VS2019 setup/components?

    Leave a comment:


  • replied
    Update: A restart and a new build later it worked, my bad.

    Hello, perhaps anyone can offer a bit of assistance, I couldn't find an answer via search.
    I have the Chaos enabled and it works fine for the most part, but I seem to be missing functions mentioned in the "Chaos Fundamentals" YT video that was released earlier.
    All of the "Field Construction" scripts are missing, the video is almost half a year old now, so I guess things have changed significantly, if that's the case is there an updated guide to the field systems?
    Last edited by Marsatas; 06-28-2020, 09:02 AM.

    Leave a comment:


  • replied
    Originally posted by Justo View Post
    Thank you for writing that guide frostic! I wish there were more users like you sharing Chaos information and experiments. I will try this for sure.
    you are welcome. and if you got any questions about getting it to work send me a private message and i'll invite you to my discord. I try to help when i can but I'm a noob myself.
    we all need help sometimes. ppl here help me so i try to do the same and help when i can.

    Leave a comment:


  • replied
    Thank you for writing that guide frostic! I wish there were more users like you sharing Chaos information and experiments. I will try this for sure.

    Leave a comment:


  • replied
    Originally posted by theProfessor View Post

    I tried to put one of the files on my GD(10.5gb) and GD timed out. If you have some ware to put them let me know. It is about 50gb. 5 files. This will take about 8hrs. I get 10 up.
    try mediafire. its like $5 a month for 1TB space unlimited downloading etc.

    Leave a comment:


  • replied
    Originally posted by frostic View Post

    see my post above. its an easy process. just takes time waiting on dependencies to download and for the project to build. this tech is in beta. it will work in the launcher version once it is OUT of beta. few more months i presume. i gave a spoon fed step by step guide above. read it, do it. love it
    I tried to put one of the files on my GD(10.5gb) and GD timed out. If you have some ware to put them let me know. It is about 50gb. 5 files. This will take about 8hrs. I get 10 up.

    Leave a comment:


  • replied
    Originally posted by Justo View Post
    I think this tech is truly exciting, and as an artist I'd love to invest my free time into learning more about this. It is surprising (and a tad disappointing) to see the lack of material out there, or contact from Epic people in regards to this tech (or at least that I'm aware of). As far as I know, this was and still is being promoted as a relatively important component of UE4, much like Niagara and new animation systems.

    Isn't it a bit ridiculous that several engine versions later, it is still a cumbersome process to make this destruction tech even work? Are there any people in Twitter making Chaos experiments, or anywhere else where there is more info relating to this besides the initial GDC and Twitch/YT livestream talks? Any plans for the future to integrate this into the main UE versions downloadable through the Epic Launcher, or any simple environment using this technology?

    Does anyone know of any external forums maybe (much like Polycount or BlenderArtists do for their own community) where the Chaos Engine is a popular topic? People that are working with this and showing their results?

    theProfessor where did you upload those rar pieces of the compiled engine? Those YT links don't show any links either.
    see my post above. its an easy process. just takes time waiting on dependencies to download and for the project to build. this tech is in beta. it will work in the launcher version once it is OUT of beta. few more months i presume. i gave a spoon fed step by step guide above. read it, do it. love it

    Leave a comment:


  • replied
    Chaos NOOB guide with pictures.


    Please refer anyone not getting it to work to this post.

    step 1 download the source from github.(make sure to get the branch 4.25-plus) NOTE: i tried with all 4.25 branches. 4.25-plus is the one that i got to work.
    none of the other branches seemed to compile so now you know the secret.

    Click image for larger version  Name:	Screenshot_22.png Views:	0 Size:	26.4 KB ID:	1780036
    extract that to the ROOT of a drive and make sure it does not have a folder in a folder like

    d:\ue4\ue4 otherwise adding the demo project wont add it to the right location add it to the folder you extracted as victor said will not put it in the right folder. so cut and paste the files
    to be in the root drive in a folder. i named mine UES4.25 this stands for unreal engine source 4.25

    after that in the launcher make a destruction demo project for 4.25 DONOT CHANGE THE NAME......
    now move that folder once finished inside your UES4.25 folder and you will see this below

    Click image for larger version  Name:	Screenshot_37.png Views:	0 Size:	59.2 KB ID:	1780035

    Now find the file called UE4Editor.Target.cs (most important step here)
    make it say the following code add the 2 red lines below to that file


    Code:
    // Copyright Epic Games, Inc. All Rights Reserved.
    
    using UnrealBuildTool;
    using System.Collections.Generic;
    
    public class UE4EditorTarget : TargetRules
    {
    public UE4EditorTarget( TargetInfo Target ) : base(Target)
    {
    Type = TargetType.Editor;
    BuildEnvironment = TargetBuildEnvironment.Shared;
    bBuildAllModules = true;
    ExtraModuleNames.Add("UE4Game");
    bCompileChaos = true;
    bUseChaos = true;
    }
    }
    SAVE THE FILES CHANGES then proceed below



    now click on setup.bat, it will take a while to download dependencies depending on your net
    speed it can take a while.

    WAIT till the download finishes and the command prompt closes
    before you proceed below


    after the prompt goes away then click generateprojectfiles.bat. it will then add a few things and an UE4.sln
    it may just be called UE4 if you have file extentions hidden like windows does by default.
    now open the UE4.sln it will load visual studio.

    if you DONT see chaos destruction demo in visual studio like in this image below then your chaos demo folder is not in the right place.

    Click image for larger version  Name:	Screenshot_24.png Views:	0 Size:	38.6 KB ID:	1780037

    click at the top where it says build like in this image and click build solution

    Click image for larger version  Name:	Screenshot_29.png Views:	0 Size:	10.4 KB ID:	1780038

    let it build. it will take an hour or 3 or 15 hours depending on the paper weight PC you are using. :P

    after that is done goto the destructiondemo.uproject file
    rightclick it and goto switch engine versions and switch it to the source build of 4.25

    Click image for larger version  Name:	Screenshot_30.png Views:	0 Size:	33.3 KB ID:	1780039

    after that is done click the project file and it will run! bing bang boom now in the editor modes you have chaos


    Click image for larger version  Name:	Screenshot_31.png Views:	0 Size:	334.7 KB ID:	1780040

    Click image for larger version  Name:	Screenshot_32.png Views:	0 Size:	688.6 KB ID:	1780041



    GG you GOT IT!

    HERE is your step by step guide, now don't choke on the silver spoon feeding please :P
    Last edited by frostic; 06-28-2020, 10:47 PM.

    Leave a comment:


  • replied
    Originally posted by Dead_Memories07 View Post
    It doesn't work, I've compiled everything. It took almost 20 hours to finish, I enabled the plugins, and nothing; Not even the Chaos Editor button appears.
    It is very frustrating, can someone help me?
    read my last message.

    Leave a comment:


  • replied
    Originally posted by 3dstuff View Post

    me too, tryed 3 times, every method..
    when you get the source make sure you get the 4.25-plus

    Click image for larger version

Name:	Screenshot_22.png
Views:	875
Size:	26.4 KB
ID:	1780019

    and when you extract it some reason if you use winrar it extracts as a folder in a folder.
    you need to make your folder structure look like this

    Click image for larger version  Name:	Screenshot_37.png Views:	0 Size:	59.2 KB ID:	1780014
    Last edited by frostic; 06-24-2020, 05:25 AM.

    Leave a comment:


  • replied
    Originally posted by VictorLerp View Post


    Feel free to use this thread for discussions related to Chaos. We appreciate your feedback!
    I noticed if you try and open the chaos demo from the launcher it errors after setting it up.
    the workaround is to show in folder and then rightclick the uproject file and switch engine versions to the source build.
    its not setting its self to the souece build unless you manually set it. Just an FYI <3

    Leave a comment:


  • replied
    Originally posted by Dead_Memories07 View Post
    It doesn't work, I've compiled everything. It took almost 20 hours to finish, I enabled the plugins, and nothing; Not even the Chaos Editor button appears.
    It is very frustrating, can someone help me?
    me too, tryed 3 times, every method..

    Leave a comment:


  • replied
    that
    Originally posted by ThirdEyeAgent View Post
    Guys this dude made a download link of the complied version with chaos demo EveryThing WORKING ! including the 2 big buildings all fully working and only 7gb. Here is a link https://drive.google.com/file/d/13Xo...w?usp=drivesdk
    thats a dead link.......

    Leave a comment:


  • replied
    It doesn't work, I've compiled everything. It took almost 20 hours to finish, I enabled the plugins, and nothing; Not even the Chaos Editor button appears.
    It is very frustrating, can someone help me?

    Leave a comment:


  • replied
    Originally posted by ThirdEyeAgent View Post
    Guys this dude made a download link of the complied version with chaos demo EveryThing WORKING ! including the 2 big buildings all fully working and only 7gb. Here is a link https://drive.google.com/file/d/13Xo...w?usp=drivesdk
    When try the Chaos project and give the path for the compiled version it doesn't load and execute the project. Not a big deal because I have a compiled version of 4.25 working. I was bored yesterday.

    Leave a comment:

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