Hello,
I'm struggling with this as well. Could someone please post their VS2019 setup/components?
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Marsatas repliedUpdate: A restart and a new build later it worked, my bad.
Hello, perhaps anyone can offer a bit of assistance, I couldn't find an answer via search.
I have the Chaos enabled and it works fine for the most part, but I seem to be missing functions mentioned in the "Chaos Fundamentals" YT video that was released earlier.
All of the "Field Construction" scripts are missing, the video is almost half a year old now, so I guess things have changed significantly, if that's the case is there an updated guide to the field systems?Last edited by Marsatas; 06-28-2020, 09:02 AM.
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frostic repliedOriginally posted by Justo View PostThank you for writing that guide frostic! I wish there were more users like you sharing Chaos information and experiments. I will try this for sure.
we all need help sometimes. ppl here help me so i try to do the same and help when i can.
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Justo repliedThank you for writing that guide frostic! I wish there were more users like you sharing Chaos information and experiments. I will try this for sure.
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frostic repliedOriginally posted by theProfessor View Post
I tried to put one of the files on my GD(10.5gb) and GD timed out. If you have some ware to put them let me know. It is about 50gb. 5 files. This will take about 8hrs. I get 10 up.
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theProfessor repliedOriginally posted by frostic View Post
see my post above. its an easy process. just takes time waiting on dependencies to download and for the project to build. this tech is in beta. it will work in the launcher version once it is OUT of beta. few more months i presume. i gave a spoon fed step by step guide above. read it, do it. love it
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frostic repliedOriginally posted by Justo View PostI think this tech is truly exciting, and as an artist I'd love to invest my free time into learning more about this. It is surprising (and a tad disappointing) to see the lack of material out there, or contact from Epic people in regards to this tech (or at least that I'm aware of). As far as I know, this was and still is being promoted as a relatively important component of UE4, much like Niagara and new animation systems.
Isn't it a bit ridiculous that several engine versions later, it is still a cumbersome process to make this destruction tech even work? Are there any people in Twitter making Chaos experiments, or anywhere else where there is more info relating to this besides the initial GDC and Twitch/YT livestream talks? Any plans for the future to integrate this into the main UE versions downloadable through the Epic Launcher, or any simple environment using this technology?
Does anyone know of any external forums maybe (much like Polycount or BlenderArtists do for their own community) where the Chaos Engine is a popular topic? People that are working with this and showing their results?
theProfessor where did you upload those rar pieces of the compiled engine? Those YT links don't show any links either.
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frostic repliedChaos NOOB guide with pictures.
Please refer anyone not getting it to work to this post.
step 1 download the source from github.(make sure to get the branch 4.25-plus) NOTE: i tried with all 4.25 branches. 4.25-plus is the one that i got to work.
none of the other branches seemed to compile so now you know the secret.
extract that to the ROOT of a drive and make sure it does not have a folder in a folder like
d:\ue4\ue4 otherwise adding the demo project wont add it to the right location add it to the folder you extracted as victor said will not put it in the right folder. so cut and paste the files
to be in the root drive in a folder. i named mine UES4.25 this stands for unreal engine source 4.25
after that in the launcher make a destruction demo project for 4.25 DONOT CHANGE THE NAME......
now move that folder once finished inside your UES4.25 folder and you will see this below
Now find the file called UE4Editor.Target.cs (most important step here)
make it say the following code add the 2 red lines below to that file
Code:// Copyright Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; using System.Collections.Generic; public class UE4EditorTarget : TargetRules { public UE4EditorTarget( TargetInfo Target ) : base(Target) { Type = TargetType.Editor; BuildEnvironment = TargetBuildEnvironment.Shared; bBuildAllModules = true; ExtraModuleNames.Add("UE4Game"); bCompileChaos = true; bUseChaos = true; } }
now click on setup.bat, it will take a while to download dependencies depending on your net
speed it can take a while.
WAIT till the download finishes and the command prompt closes
before you proceed below
after the prompt goes away then click generateprojectfiles.bat. it will then add a few things and an UE4.sln
it may just be called UE4 if you have file extentions hidden like windows does by default.
now open the UE4.sln it will load visual studio.
if you DONT see chaos destruction demo in visual studio like in this image below then your chaos demo folder is not in the right place.
click at the top where it says build like in this image and click build solution
let it build. it will take an hour or 3 or 15 hours depending on the paper weight PC you are using. :P
after that is done goto the destructiondemo.uproject file
rightclick it and goto switch engine versions and switch it to the source build of 4.25
after that is done click the project file and it will run! bing bang boom now in the editor modes you have chaos
GG you GOT IT!
HERE is your step by step guide, now don't choke on the silver spoon feeding please :PLast edited by frostic; 06-28-2020, 10:47 PM.
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frostic repliedOriginally posted by Dead_Memories07 View PostIt doesn't work, I've compiled everything. It took almost 20 hours to finish, I enabled the plugins, and nothing; Not even the Chaos Editor button appears.
It is very frustrating, can someone help me?
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frostic repliedOriginally posted by 3dstuff View Post
me too, tryed 3 times, every method..
and when you extract it some reason if you use winrar it extracts as a folder in a folder.
you need to make your folder structure look like this
Last edited by frostic; 06-24-2020, 05:25 AM.
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frostic repliedOriginally posted by VictorLerp View Post
Feel free to use this thread for discussions related to Chaos. We appreciate your feedback!
the workaround is to show in folder and then rightclick the uproject file and switch engine versions to the source build.
its not setting its self to the souece build unless you manually set it. Just an FYI <3
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3dstuff repliedOriginally posted by Dead_Memories07 View PostIt doesn't work, I've compiled everything. It took almost 20 hours to finish, I enabled the plugins, and nothing; Not even the Chaos Editor button appears.
It is very frustrating, can someone help me?
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frostic repliedthatOriginally posted by ThirdEyeAgent View PostGuys this dude made a download link of the complied version with chaos demo EveryThing WORKING ! including the 2 big buildings all fully working and only 7gb. Here is a link https://drive.google.com/file/d/13Xo...w?usp=drivesdk
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Dead_Memories07 repliedIt doesn't work, I've compiled everything. It took almost 20 hours to finish, I enabled the plugins, and nothing; Not even the Chaos Editor button appears.
It is very frustrating, can someone help me?
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theProfessor repliedOriginally posted by ThirdEyeAgent View PostGuys this dude made a download link of the complied version with chaos demo EveryThing WORKING ! including the 2 big buildings all fully working and only 7gb. Here is a link https://drive.google.com/file/d/13Xo...w?usp=drivesdk
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