After an update I can't see FractureEditorMode in 4.26 preview 7 anymore (plugins are checked), anyone else having this problem?
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Originally posted by IdszNL View PostAfter an update I can't see FractureEditorMode in 4.26 preview 7 anymore (plugins are checked), anyone else having this problem?
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Originally posted by VictorLerp View Post
Chaos is not available in the 4.26 binary (launcher) versions - you'll have to compile the engine from source. Steps and documentation can be found in the OP.
What are you calling "the OP" ?
The Chaos documentation is broken, open this link and try to click on "Starting out" or "Further reading" : https://docs.unrealengine.com/en-US/...ion/index.htmlPhysics > Graphics
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Originally posted by Rainoxer View Post
What are you calling "the OP" ?
The Chaos documentation is broken, open this link and try to click on "Starting out" or "Further reading" : https://docs.unrealengine.com/en-US/...ion/index.html
Thanks - I've let the docs team know. For issues related to our documentation, you can post on the Documentation Feedback channel: https://forums.unrealengine.com/unre...ation-feedback
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Hello,
I'm on version 4.26.0 and in newly created project isn't avaiable Fracture Editor in Modes menu. Other Chaos stuff are normally available, only Fracture is missing for some reason.
I checked enabled plugins - all required Chaos plugins are enabled (including Fracture Editor), then I tried to create blank pure bluepring/ mixed C++/pure C++ project but without any luck.
Maybe I'm mistaken but according documentation and posts in UE 26 release thread it should work out of the box, yet it doesn't work.
Is it bug or it's intended and I really need enabled something?
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Originally posted by JohnnyBFG View PostMaybe I'm mistaken but according documentation and posts in UE 26 release thread it should work out of the box, yet it doesn't work.
Is it bug or it's intended and I really need enabled something?
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Hi,
One thing about 4.26 + Chaos source, we need to compile using TargetBuildEnvironment.Shared instead of .Unique.
If you compile with Unique the engine crashes with a lot of errors (Hololens, GarbageCollector, etcs), using Shared everything works fine.
I'll post on Documentation Forum suggesting the change.
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Originally posted by theProfessor View PostThe only version of Chaos I can get work is in 4.26 p5. Your explanations are chaotic. My 2 cents.
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I changed it what was it before? thanks . I found it. It is compiling know.Last edited by theProfessor; 12-10-2020, 02:20 PM.
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