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How to enable Chaos in 4.23

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  • replied
    Originally posted by BryanBishop View Post

    What time does the livestream start tomorrow?
    https://www.timeanddate.com/countdow...ream&font=slab

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  • replied
    Originally posted by VictorLerp View Post
    FYI, we'll be doing a livestream on how to get started with Chaos on August 22nd. We'll walk you through most of the questions that have been asked here, including fields!
    What time does the livestream start tomorrow?

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  • replied
    Originally posted by theProfessor View Post
    Is this were the Chaos help is going to be https://software.intel.com/en-us/art...on-and-niagara
    22nd. Thanks.
    Unlikely, as they refer to this thread specifically for setup information.

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  • replied
    Is this were the Chaos help is going to be https://software.intel.com/en-us/art...on-and-niagara
    22nd. Thanks.

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  • replied
    its working. nevermind.. it was me not paying attention.

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  • replied
    @VictorLerp I added
    bCompileChaos = true; However, I don't see the "Geometry Collection" in the context menu. Everything is there except that. I have enabled all Chaos plugins...as you listed. Can you please point me in the right direction.

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  • replied
    Bob, it is at least a start. Thanks.

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  • replied
    Stumbled onto this, its fairly brief https://software.intel.com/en-us/art...on-and-niagara

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  • replied
    Originally posted by EA_Unreal_77 View Post

    Why I must build if by default it must be in UE4 editor?
    Because new code is going into this preview build every day. These features are completely new, untested, and not really robust enough for wide distribution yet.

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  • replied
    Originally posted by theProfessor View Post

    Can you shoot the GeoCollection and have it fracture?
    Not at all, even with GeoCollection movable object...

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  • replied
    Originally posted by Weiqi Gu View Post

    To prevent destructible object from instant collapses, you probably want to set the object type to SLEEPING. I managed to awake SLEEPING objects by spawning a GeometryCollection bullet inside them, but with movable projectile, still no luck.
    Yes, indeed, I also tried this. But I was not able to destroy them, like you, with movable GeoCollection.

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  • replied
    These videos are made by Epic for the official UE4 documentation. They are working on those at the moment. From the looks of it those videos are part of the ContentExamples. I am sure we'll get our hands on those as soon as 4.23 releases.

    Patience you must have

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  • replied

    These videos are pretty useless considering everyone here is struggling to understand how fields work, and you only show the result. Not the way you achieved this.

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  • replied
    Are you UEdocs? Fantastic videos. Any chance a video on how you did them. Did you use 4.23 P6(compiled)?

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  • replied
    Epic Chaos Videos
    https://www.youtube.com/channel/UCIR...PUjtjWJRXqSvnA
    https://www.youtube.com/watch?v=ruo9XJb9cAw
    https://www.youtube.com/watch?v=Me1dLIUd9ME

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