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How to enable Chaos in 4.23

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  • replied
    I downloaded preview 7 from the launcher, I could see all the following plugins and enabled them
    • ChaosEditor
    • Planar Cut
    • Editable Mesh
    • Geometry

    Restarted the editor

    I can't seem to get the fracture editor in the modes tab. I guess it only works with the Github release branch code you compile yourself then?

    EDIT: Looks like Victor already answered a similar question..

    "You'll have to compile the engine from GitHub to use Chaos until it's out of Early Access, which will take a couple of engine versions."

    Not sure why we can see / enable the plugins in preview though.
    Last edited by THEAETIK; 08-25-2019, 07:42 AM.

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  • replied
    Anybody know howto generate hit or overlap results with geometry collections? They seem to respond only to fields. And for example I can't make any object stand above a geometry collection.

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  • replied
    nvm had to link the github and epic , hope this never gets hacked either of them caus ehten you open up both to trouble , thats the problem with this kinda stuff....

    update 54: ya linking said account also leads to 404 if i click the link on first page....i go up and its nto even in asid repository now.....

    solved ok ther eis a step missing that i missed and was not in the steps GITHUB sent two emails after you do that where YOU JOIN a github repository to get the build and once you do the join form said email you get access.

    so people that dont know your verification email look right before that one for it.
    Last edited by chronoss2008; 08-23-2019, 02:30 PM.

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  • replied
    Originally posted by NilsonLima View Post

    Will it work with blueprint only projects at the final release ?
    Come on man, it's not that hard to read what was written.
    Originally posted by VictorLerp View Post

    5. Go to ProjectSettings -> Physics -> ChaosSettings, and set DefaultThreadingModel to DedicatedThread. This is temporary, and won't be required after full release.

    NOTE: This will enable Chaos for all of your Blueprint and C++ projects. If you'd like to enable Chaos per project, you will have to add the lines under step 2 to your project's Target.cs file and create a C++ project (it won't work with a Blueprint project).

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  • replied
    Is there anyway to get the content examples for 4.23 before the release of 4.23? The video was fair. I would give it a C+.

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  • replied
    link dont work to get the special version

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  • replied
    Originally posted by BryanBishop View Post

    What time does the livestream start tomorrow?
    We announce the livestreams on the Events section of the forums, and we go live on Thursdays at 2PM ET on Twitch and YouTube.

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  • replied
    Originally posted by BryanBishop View Post

    What time does the livestream start tomorrow?
    Hi BryanBishop,

    Here is the topic about the livestream on the UE4 forum : https://forums.unrealengine.com/unre...c=28595&page=1

    Then, here is the countdown before the stream starts : https://www.timeanddate.com/countdow...ream&font=slab
    (the countdown is given by VictorLerp in his message)



    See you during the stream,
    Faërys





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  • replied
    Originally posted by BryanBishop View Post

    What time does the livestream start tomorrow?
    https://www.timeanddate.com/countdow...ream&font=slab

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  • replied
    Originally posted by VictorLerp View Post
    FYI, we'll be doing a livestream on how to get started with Chaos on August 22nd. We'll walk you through most of the questions that have been asked here, including fields!
    What time does the livestream start tomorrow?

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  • replied
    Originally posted by theProfessor View Post
    Is this were the Chaos help is going to be https://software.intel.com/en-us/art...on-and-niagara
    22nd. Thanks.
    Unlikely, as they refer to this thread specifically for setup information.

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  • replied
    Is this were the Chaos help is going to be https://software.intel.com/en-us/art...on-and-niagara
    22nd. Thanks.

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  • replied
    its working. nevermind.. it was me not paying attention.

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  • replied
    @VictorLerp I added
    bCompileChaos = true; However, I don't see the "Geometry Collection" in the context menu. Everything is there except that. I have enabled all Chaos plugins...as you listed. Can you please point me in the right direction.

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  • replied
    Bob, it is at least a start. Thanks.

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