I have to use 4.23 to explore oculus quest dev due too their firmware update. It works but, I'm getting a crash in 4.23 preview 5.
Repro:
-Create a project - Blank, scalable 2D or 3D, No starter content, Mobile Tablet
- When it loads click the settings icon above the viewport, find 'Preview Rendering Level' and change it to anything but Shader Model 5.
- Engine will crash to desktop and produce this error message:
Repro:
-Create a project - Blank, scalable 2D or 3D, No starter content, Mobile Tablet
- When it loads click the settings icon above the viewport, find 'Preview Rendering Level' and change it to anything but Shader Model 5.
- Engine will crash to desktop and produce this error message:
Code:
Assertion failed: bPrimitiveDataInGPUScene || Elements[ElementIndex].PrimitiveUniformBuffer || Elements[ElementIndex].PrimitiveUniformBufferResource [File:D:/Build/++UE4/Sync/Engine/Source/Runtime/Engine/Private/SceneManagement.cpp] [Line: 1104] FMeshBatch was not properly setup. The primitive uniform buffer must be specified. UE4Editor_Core UE4Editor_Core UE4Editor_Core UE4Editor_Core UE4Editor_Engine UE4Editor_Renderer UE4Editor_Engine UE4Editor_Renderer UE4Editor_Renderer UE4Editor_Renderer UE4Editor_Renderer UE4Editor_Renderer UE4Editor_Core UE4Editor_Core UE4Editor_RenderCore UE4Editor_RenderCore UE4Editor_Core UE4Editor_Core kernel32 ntdll
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