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    [HOTFIX] 4.19.2 Hotfix Released

    The 4.19.2 Hotfix is now live!

    Feel free to discuss this release on the 4.19 forum thread.

    If you experience a bug with the 4.19.2 Hotfix, please follow the How to Report a Bug guide to report it.

    Fixed in 4.19.2
    Fixed! UE-55065 [CrashReport] UE4Editor_Engine!FExposedValueHandler::Initialize() [animnodebase.cpp:521]
    Fixed! UE-57910 Show Angular Limits for Anim Dynamics Node Does Not Show Constraints
    Fixed! UE-57097 [CrashReport] UE4Editor_Core!FMath::ComputeBaryCentric2D() [unrealmath.cpp:1951]
    Fixed! UE-58232 Show Planar Limit Does Not Show Constraints
    Fixed! UE-58227 Show Spherical Limit Does Not Show Constraints
    Fixed! UE-51931 [CrashReport] UE4Editor_AnimGraph!FCSPose<FCompactHeapPose>::GetComponentSpaceTransform() [bonepose.h:533]
    Fixed! UE-57666 Hang on audio device unplug w/ audio mixer
    Fixed! UE-57585 Clicks/pops on PIE shutdown w/ audio mixer
    Fixed! UE-58005 Source bus crash
    Fixed! UE-58006 Passive mix modifier loop bug
    Fixed! UE-58009 GitHub 4678 : Fix crash that occurs when the player controller's view target is in a sublevel instance that was unloaded
    Fixed! UE-58087 Blueprint Map variables with Soft Object values are broken by 4.18 upgrade
    Fixed! UE-51952 [CrashReport] UBlueprintGeneratedClass::AddReferencedObjectsInUbergraphFrame()
    Fixed! UE-57335 Disabling "Skip Unneeded Dependency Compilation" clears spline points on component compile
    Fixed! UE-58115 Crash when removing Blueprint function
    Fixed! UE-52921 [CrashReport] UE4Editor_Engine!USceneComponent::DestroyComponent() [scenecomponent.cpp:847]
    Fixed! UE-57828 Packaging fails for projects with HTTPChunkInstaller Plugin enabled
    Fixed! UE-57427 PerInstanceRandom material expression produces black foliage on editor restart
    Fixed! UE-56509 [CrashReport] UE4Editor_CoreUObject!FDuplicateDataWriter::Serialize() [duplicateddatawriter.h:51]
    Fixed! UE-57740 Full OS hitches occur while running the editor with statgpu enabled
    Fixed! UE-57743 [CrashReport] UE4Editor_UnrealEd!UEditorEngine::BuildReflectionCaptures() [editorengine.cpp:3874]
    Fixed! UE-57548 Packaging Fails Due to Camera Cut of Sequencer in 4.19
    Fixed! UE-47661 [CrashReport] UE4Editor_Sequencer!FSequencer::NotifyMovieSceneDataChanged()
    Fixed! UE-57596 [CrashReport] UE4Editor_MovieScene!FMovieSceneEvaluationTrack::EvaluateStatic() [moviesceneevaluationtrack.cpp:445]
    Fixed! UE-57752 [CrashReport] UE4Editor_Sequencer!FSequencerNodeTree::MakeSubTracksAndSectionInterfaces() [sequencernodetree.cpp:268]
    Fixed! UE-57950 [CrashReport] UE4Editor_Sequencer!FSectionHandle::GetSectionInterface() [sequencerhotspots.cpp:19]
    Fixed! UE-58184 Sequencer: Shot Comprised of Several Shots Set to "Evaluate Subsequences in Isolation" Timeline Does Not Scrub
    Fixed! UE-57898 Re-binding unresolved possessables in sequencer leaves stale bindings hanging around
    Fixed! UE-55578 [CrashReport] UE4Editor_MaterialEditor!SMaterialLayersFunctionsInstanceTree::UpdateThumbnailMaterial() [smateriallayersfunctionstree.cpp:1128]
    Fixed! UE-56272 Incorrect foliage color in editor preview when using PerInstanceRandom node
    Fixed! UE-52919 [CrashReport] UE4Editor_Foliage!AInstancedFoliageActor::GetAllInstancesFoliageType() [instancedfoliage.cpp:2244]
    Fixed! UE-57594 [CrashReport] UE4Editor_Landscape!FLandscapeComponentSceneProxy::FLandscapeComponentSceneProxy() [landscaperender.cpp:680]
    Fixed! UE-56239 Crash when Landscape Max LODLevel is set to 0
    Fixed! UE-57276 Crash during save level and successive load level
    Fixed! UE-57681 [CrashReport] UE4Editor_Landscape!ULandscapeComponent::PostLoad() [landscape.cpp:657]
    Fixed! UE-54547 [CrashReport] UE4Editor_Landscape!FLandscapeVertexFactory::GetStaticBatchElementVisibility() [landscaperender.cpp:1503]
    Fixed! UE-57799 Linux: various issues happen due to GStartTime falling out of sync with FPlatform::Seconds()
    Fixed! UE-58073 Linux servers cannot start on machines with less than 2G of RAM
    Fixed! UE-57588 Adding and removing target in Localization Dashboard leads to crash Assertion failed: (Index >= 0) & (Index < ArrayNum)
    Fixed! UE-57086 Material Instance values lost when using Material Parameters inside of multiple Material Functions
    Fixed! UE-57817 Incremental build failures with missing symbols
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