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Unreal Engine 4.18 Released!

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    So good! Can't wait to mess around with the new update!

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      Originally posted by Jon X View Post

      For those having this issue with the shaders compiling, try deleting the folder AppData\Local\UnrealEngine\Common\DerivedDataCache .
      This worked for me at least. Thanks.

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        Originally posted by Jon X View Post

        For those having this issue with the shaders compiling, try deleting the folder AppData\Local\UnrealEngine\Common\DerivedDataCache .
        Thank you, Jon, for your perfect support. It helped to delete this folder. Now everything is working fine with 4.18.2. and i can continueing my work. I am using UE4 now every day and learn it better and really like how it is growing and so many good games and animations are done with epic´s unreal engine. A nice christmas time for you and the team. ,-) greetings from germany.
        KreatiVR:Interactive architecture visualization in 360° VR

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          Originally posted by mk010769 View Post

          Thank you, Jon, for your perfect support. It helped to delete this folder. Now everything is working fine with 4.18.2. and i can continueing my work. I am using UE4 now every day and learn it better and really like how it is growing and so many good games and animations are done with epic´s unreal engine. A nice christmas time for you and the team. ,-) greetings from germany.
          That's great, I'm glad to hear this solution worked!

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            Am I the only one having awful performances on the editor? It's been happening since 4.18 and all the hotfixes didn't do a thing.

            Basically if I'm focusing on the viewport I get normal fps (capped at 60), but whenever I mouse over a button or pretty much anything else in the editor, the fps suddenly drop to a constant 30. If a new windows opens up (or even a simple popup, like the one that asks to restore tabs after the editor crashed) cause the fps drop. It's getting really annoying...

            EDIT: Wilkes I just saw that you have my exact problem... did you find a solution yet?
            Last edited by FrancescoDeso; 12-15-2017, 06:44 PM.

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              Originally posted by Beriol View Post
              Am I the only one having awful performances on the editor? It's been happening since 4.18 and all the hotfixes didn't do a thing.

              Basically if I'm focusing on the viewport I get normal fps (capped at 60), but whenever I mouse over a button or pretty much anything else in the editor, the fps suddenly drop to a constant 30. If a new windows opens up (or even a simple popup, like the one that asks to restore tabs after the editor crashed) cause the fps drop. It's getting really annoying...

              EDIT: Wilkes I just saw that you have my exact problem... did you find a solution yet?
              Do you have a g-sync monitor?

              Comment


                Please fix UE-46656. Since this bug was introduced several months ago large parts of my game now simply don't work. We've had multiple updates since, yet this serious, game-breaking bug has been left. It's six months since it was reported.

                Comment


                  Originally posted by Zeblote View Post

                  Do you have a g-sync monitor?
                  Yes I do. So you thing it's related to that?

                  Comment


                    Originally posted by Beriol View Post

                    Yes I do. So you thing it's related to that?
                    The editor doesn't work with gsync. Only solution is to disable gsync for it in nvidia control panel. See here:
                    https://answers.unrealengine.com/que...editor-gu.html
                    https://issues.unrealengine.com/issue/UE-42374

                    Comment


                      Originally posted by Zeblote View Post

                      The editor doesn't work with gsync. Only solution is to disable gsync for it in nvidia control panel. See here:
                      https://answers.unrealengine.com/que...editor-gu.html
                      https://issues.unrealengine.com/issue/UE-42374
                      You're right, I tried disabling it and the issue is gone. But I don't understand, before switching to 4.18 I was using version 4.14 a lot, and I didn't have any issues there...

                      Also, I've got another problem related to DPI scaling. Up until 4.18 everything was fine. Now the editor looks "big". I noticed that there is an option to change DPI scaling, so I've tried that, but it always look the same.

                      For now as a workaround I'm opening the editor with the command line adding the option -nohighdpi, and it works (you can see it in the image), but it's quite annoying to open it always like that... does anyone know a solution?


                      Comment


                        Not sure it'll work but you might be able to just right click the editor exe and disable dpi scaling in properties.

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                          Originally posted by Zeblote View Post
                          Not sure it'll work but you might be able to just right click the editor exe and disable dpi scaling in properties.
                          I forgot to mention that I've already tried that, didn't work. But thanks for the suggestion

                          Comment


                            hi, is there anyplace i can download 4.18.1? i upgraded to 4.18.2 and now the remote control plugin is causing crash at the play in editor.
                            http://virtualsurrealism.com/

                            Comment


                              Originally posted by VirtualSurrealism View Post
                              hi, is there anyplace i can download 4.18.1? i upgraded to 4.18.2 and now the remote control plugin is causing crash at the play in editor.
                              AFAIK the only way is to pull it from this commit here: https://github.com/EpicGames/UnrealE...4914d6bca4a8bb and compile it yourself

                              Comment


                                i dont have words to thank UE 4 team but i really wana say i am loving it. great job UE Team

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