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4.15.2 Hotfix Released

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    [HOTFIX] 4.15.2 Hotfix Released

    The 4.15.2 Hotfix is now live! This hotfix resolves a number of significant issues in the 4.15 release. Please be aware it also disables the new Event Driven Loader from being enabled by default; this will be restored in a later engine version.

    This hotfix works towards addressing the D3D HUNG crashes that have affected many users since the 4.14 release. Additional software from NVIDIA has been integrated into the Engine that will provide Epic with additional GPU crash data for analysis.
    However, in order for this data to be sent back to us, you must update to NVIDIA drivers 381.89 or later, and submit your crash reports when they appear.
    For more information, please view the Blog post.
    Thank you for your help!
    Feel free to discuss this release on the 4.15 Forum thread.

    If you experience a bug with the 4.15.2 Hotfix, please follow the How to Report a Bug guide to report it on the UE4 Answerhub.

    Fixed in 4.15.2

    Fixed! UE-35606 Crash when Importing .OBJ using the File > Import into Level Option
    Fixed! UE-42207 SVN SASL binaries may be causing crashes for some users
    Fixed! UE-42911 Reflection capture crash in FindOrAllocateCubemapIndex
    Fixed! UE-42165 [CrashReport] UE4Editor_Renderer!FReflectionEnvironmentSceneData::ResizeCubemapArrayGPU() [reflectionenvironment.cpp:215]
    Fixed! UE-43279 Crash launching QAGame onto Windows
    Fixed! UE-42920 Regression in Gaussian and Circle DOF
    Fixed! UE-43443 GC Clustering broken for USoundWave assets (crash)
    Fixed! UE-43028 UnrealVS is not working in Visual Studio 2017
    Fixed! UE-43888 GitHub 3475 : Added a gitignore exception for automation files.
    Fixed! UE-43608 EDL in 4.15 may not be fully safe and should be disabled by default
    Fixed! UE-43346 Crash in Packaged Game When Using Gameplay Tags
    Fixed! UE-42547 Removing a key from a Enum Map variable causes duplicate keys to remain
    Fixed! UE-43928 FBlackboardKeySelector filters cause invalid argument assert
    Fixed! UE-42759 Vulkan is crashing on S7 Mali
    Fixed! UE-42184 IAP failed to read purchase
    Fixed! UE-41313 Failed to compile C++ Code project, for iOS/tvOS in Development, in Xcode 8.3 beta 1
    Fixed! UE-44029 FRepChangelistState leaks memory
    Fixed! UE-44470 Compile failure packaging code project for tvOS from Mac
    Fixed! UE-43454 Add Aftermath support to UE4Editor
    Last edited by Stephen Ellis; 05-04-2017, 01:07 PM.
    Stephen Ellis | Senior Engine Coordinator