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  • As far as the synthesizers added. are they in house built or juce integration?

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    • The Web Browser plugin doesn't seem to work on HTML5 applications on 4.16 preview 3, this is an epic games plugin, should this work?

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      • Originally posted by KyleTimeFireVr View Post
        As far as the synthesizers added. are they in house built or juce integration?
        In-house! Built from scratch! Just the way grandma made them!
        Click image for larger version

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        Dan Reynolds
        Technical Sound Designer || Unreal Audio Engine Dev Team

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        • thx epic

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          • [MENTION=9]Stephen Ellis[/MENTION] Is there any progress regarding the crashes in 32-bit packaged builds of UE 4.15 and 4.16 on certain AMD cards? Could we get a UE issue tracker number for that?

            https://answers.unrealengine.com/que...ackaged-b.html
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            https://answers.unrealengine.com/que...e-players.html
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            • Originally posted by dgrieshofer View Post
              Is there any progress regarding the crashes in 32-bit packaged builds of UE 4.15 and 4.16 on certain AMD cards? Could we get a UE issue tracker number for that?
              Hi dgrieshofer.

              The last update I had heard regarding this is that it was only occurring for users on out-of-date AMD drivers, in which case Epic can't consider this an engine bug or perform any special updates to account for that. On reviewing your links I do see a mention that it occurs on updated drivers as well. We'll look into this further and evaluate next steps.

              Cheers
              Stephen Ellis | Epic Games | Engine Support | @TheEpicStephen
              How to report an engine bug | >>Click here to report engine bugs<<

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              • RELEASE!

                4.16.0 is now available: https://forums.unrealengine.com/show...-4-16-Released

                I'd like to thank everyone once again who helped us test during this preview, we were able to catch and address a number of issues thanks to you.

                I am now closing this post, please continue any 4.16 discussions on the new thread. And remember as always, please report any new issues you find to the UE4 Answerhub.

                Cheers
                Stephen Ellis | Epic Games | Engine Support | @TheEpicStephen
                How to report an engine bug | >>Click here to report engine bugs<<

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