Xgen to metahuman issue (urgent)

anonymous_user_bf8fd202
Mon, 07 Mar 2022 02:43:31 +0000
Character & Animation

Hi guys, I need help

So I used x gen to make custom hair for my metahuman. Everything went fine until I tried to attach the groom asset to the metahuman itself. I imported it as a .abc file after converting it to interactive grooms. I created a binding, material, niagra particle system and all of that, but it keeps acting weird (Hair going everywhere, glitching and so on). It goes crazy in the viewport and upon rendering through sequencer, it looks different but still has the same issue. How do I properly bind it to my metahuman without it going crazy?

I need to solve this issue asap as I have a deadline rapidly approaching. Any and all help is sincerely appreciated. I’m pretty desperate.

2 posts - 2 participants

Read full topic