# \#xcode-ios

**URL:** https://forums.unrealengine.com/tag/xcode-ios/10464.md

[Latest](https://forums.unrealengine.com/latest.md) · [Categories](https://forums.unrealengine.com/categories.md) · [Tags](https://forums.unrealengine.com/tags.md)

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## [iOS 26 SDK & App Store Submission](https://forums.unrealengine.com/t/ios-26-sdk-app-store-submission/2717478)

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**Author:** [@paul.georges](https://forums.unrealengine.com/u/paul.georges)\
**Replies:** 11\
**Last updated:** [September 15, 2026, 7:00pm UTC](https://forums.unrealengine.com/t/ios-26-sdk-app-store-submission/2717478 "2026-09-15T19:00:52Z")

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Apple requires apps uploaded to App Store Connect to be built with Xcode 26 or later using base SDK for iOS 26, iPadOS 26, tvOS 26, visionOS 26, or watchOS 26 since April 28, 2026. Please refer to the official announceme…

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## [Errores y problemas durante torneo shadow mobile ](https://forums.unrealengine.com/t/errores-y-problemas-durante-torneo-shadow-mobile/2746447)

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**Author:** [@Aleksis\_xd](https://forums.unrealengine.com/u/Aleksis_xd)\
**Replies:** 0\
**Last updated:** [August 25, 2026, 5:42pm UTC](https://forums.unrealengine.com/t/errores-y-problemas-durante-torneo-shadow-mobile/2746447 "2026-08-25T17:42:22Z")

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El dia de hoy 21 de agosto tuve muchos bugs y probablemas durante el torneo de shadow recarga en moviles que menimpidieron desarrollarme y ganar los suficientes puntos para clasificar dando por consiguiente no poder cons…

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## [Problem iOS build UE5.7 ](https://forums.unrealengine.com/t/problem-ios-build-ue5-7/2742952)

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**Author:** [@gil9412](https://forums.unrealengine.com/u/gil9412)\
**Replies:** 2\
**Last updated:** [August 13, 2026, 3:59pm UTC](https://forums.unrealengine.com/t/problem-ios-build-ue5-7/2742952 "2026-08-13T15:59:46Z")

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Good evening; I have a problem with the iOS build using. I ran into a duplicate libvorbis library issue, even when trying to build for iOS using an empty project. the build crashes on TestFlight without even showing the…

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## [iOS distribution packaging on UE 5.8.0 (modern Xcode) fails to copy the staged cooked data into the .app during the xcodebuild archive step](https://forums.unrealengine.com/t/ios-distribution-packaging-on-ue-5-8-0-modern-xcode-fails-to-copy-the-staged-cooked-data-into-the-app-during-the-xcodebuild-archive-step/2732331)

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**Author:** [@Ted.steen](https://forums.unrealengine.com/u/Ted.steen)\
**Replies:** 0\
**Last updated:** [June 29, 2026, 3:47pm UTC](https://forums.unrealengine.com/t/ios-distribution-packaging-on-ue-5-8-0-modern-xcode-fails-to-copy-the-staged-cooked-data-into-the-app-during-the-xcodebuild-archive-step/2732331 "2026-06-29T15:47:28Z")

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Summary This was confirmed by the community to be a bug in Unreal Engine 5.8 A summary would look something like this: iOS distribution packaging on UE 5.8.0 (modern Xcode) fails to copy the staged cooked data into th…

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## [Xcode indexing](https://forums.unrealengine.com/t/xcode-indexing/434480)

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**Author:** [@TheKillingThumbs](https://forums.unrealengine.com/u/TheKillingThumbs)\
**Replies:** 38\
**Last updated:** [May 20, 2026, 2:17pm UTC](https://forums.unrealengine.com/t/xcode-indexing/434480 "2026-05-20T14:17:23Z")

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Hi, I just created a new project with starter content in Unreal. It started Xcode and it’s stuck on indexing. Both Unreal and Xcode are fresh installs. Unreal version is 4.19 and Xcode version is 10. Can anyone help me e…

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## [Can’t compile projects on Tahoe 26.4 and Xcode 26.4 ](https://forums.unrealengine.com/t/can-t-compile-projects-on-tahoe-26-4-and-xcode-26-4/2711377)

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**Author:** [@Sanyalyo](https://forums.unrealengine.com/u/Sanyalyo)\
**Replies:** 4\
**Last updated:** [April 6, 2026, 5:50am UTC](https://forums.unrealengine.com/t/can-t-compile-projects-on-tahoe-26-4-and-xcode-26-4/2711377 "2026-04-06T05:50:01Z")

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I want to compile my project with engine version 5.5.4, but every time get errors. Error from Unreal engine, when loading up the file .uproject: “Could not be compiled. Try rebuilding from source manually.” And errors …

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## [UE5.4.4 app crashes on iOS Tahoe 26.0](https://forums.unrealengine.com/t/ue5-4-4-app-crashes-on-ios-tahoe-26-0/2657527)

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**Author:** [@zsjanko](https://forums.unrealengine.com/u/zsjanko)\
**Replies:** 8\
**Last updated:** [December 30, 2025, 5:37am UTC](https://forums.unrealengine.com/t/ue5-4-4-app-crashes-on-ios-tahoe-26-0/2657527 "2025-12-30T05:37:11Z")

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Hi, I recently updated both my Mac and iPhone to version Tahoe 26.0. Since then, I have been unable to run my apps on iOS built using UE5.4.4. This is the case whether I use Xcode 16.4 or version 26.0; the apps crash ri…

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## [Can't find Xcode install for Metal compiler](https://forums.unrealengine.com/t/cant-find-xcode-install-for-metal-compiler/477836)

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**Author:** [@anonymous\_user\_ec8540731](https://forums.unrealengine.com/u/anonymous_user_ec8540731)\
**Replies:** 111\
**Last updated:** [November 18, 2025, 7:31pm UTC](https://forums.unrealengine.com/t/cant-find-xcode-install-for-metal-compiler/477836 "2025-11-18T19:31:32Z")

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Hello, I’ve just installed UE4, but it seems i can’t launch the program. When i press launch i receive the following message: “Can’t find Xcode install for Metal compiler. Please install Xcode and run Xcode.app to acce…

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## [Crash in Protobuf 3.21.x repeated string field destructor on iOS, related to UE5 FString/TArray](https://forums.unrealengine.com/t/crash-in-protobuf-3-21-x-repeated-string-field-destructor-on-ios-related-to-ue5-fstring-tarray/2643610)

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**Author:** [@user\_4c20e2e76d3730c3768a5eadefcfd2990dcf3cd0f856136e8f4b85](https://forums.unrealengine.com/u/user_4c20e2e76d3730c3768a5eadefcfd2990dcf3cd0f856136e8f4b85)\
**Replies:** 0\
**Last updated:** [August 16, 2025, 8:39am UTC](https://forums.unrealengine.com/t/crash-in-protobuf-3-21-x-repeated-string-field-destructor-on-ios-related-to-ue5-fstring-tarray/2643610 "2025-08-16T08:39:47Z")

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Hello, I’m working in an Unreal Engine 5.3.2 environment with Protobuf 3.21.12, and I’m investigating an issue where a crash occurs only on iOS in the destructor of a repeated string field. Current Setup LocalPlayer T…

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## [UE 5.4.4: iOS Provisioning Profiles and Certificates Not Found/Won't Import](https://forums.unrealengine.com/t/ue-5-4-4-ios-provisioning-profiles-and-certificates-not-found-wont-import/2070115)

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**Author:** [@bp2016](https://forums.unrealengine.com/u/bp2016)\
**Replies:** 10\
**Last updated:** [August 3, 2025, 2:07pm UTC](https://forums.unrealengine.com/t/ue-5-4-4-ios-provisioning-profiles-and-certificates-not-found-wont-import/2070115 "2025-08-03T14:07:20Z")

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Hello…I’m attempting to upgrade a project from UE 5.3.2 to UE 5.4.4. I use the legacy Xcode workflow. On the iOS project settings screen, none of my provision profiles or certificates are shown. When I try to import the…

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## [Is there a way to add .entitlements files to Xcode automatically from Unreal (like Info.plist updates)?](https://forums.unrealengine.com/t/is-there-a-way-to-add-entitlements-files-to-xcode-automatically-from-unreal-like-info-plist-updates/2446437)

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**Author:** [@Eoin3003](https://forums.unrealengine.com/u/Eoin3003)\
**Replies:** 4\
**Last updated:** [May 30, 2025, 2:29pm UTC](https://forums.unrealengine.com/t/is-there-a-way-to-add-entitlements-files-to-xcode-automatically-from-unreal-like-info-plist-updates/2446437 "2025-05-30T14:29:28Z")

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I’m building a plugin for iOS that uses HealthKit, and I’ve set up an XML file to update the Info.plist automatically — this works perfectly. However, I also need to include a .entitlements file to enable com.apple.deve…

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## [Can you package with XCode16 and Unreal 5.3/5.4? Having trouble](https://forums.unrealengine.com/t/can-you-package-with-xcode16-and-unreal-5-3-5-4-having-trouble/2379598)

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**Author:** [@Deceptive\_Taco](https://forums.unrealengine.com/u/Deceptive_Taco)\
**Replies:** 2\
**Last updated:** [March 10, 2025, 7:32am UTC](https://forums.unrealengine.com/t/can-you-package-with-xcode16-and-unreal-5-3-5-4-having-trouble/2379598 "2025-03-10T07:32:53Z")

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Hey all. I recently updated to XCode 16 since I was getting a message on my dev account that in April this would be a requirement for compliance. I am now unable to build from XCode and manually creating a workspace thr…

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## [Changing Swift UI launchscreen for apple vision pro](https://forums.unrealengine.com/t/changing-swift-ui-launchscreen-for-apple-vision-pro/2362789)

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**Author:** [@Aragam113](https://forums.unrealengine.com/u/Aragam113)\
**Replies:** 0\
**Last updated:** [February 27, 2025, 2:17pm UTC](https://forums.unrealengine.com/t/changing-swift-ui-launchscreen-for-apple-vision-pro/2362789 "2025-02-27T14:17:10Z")

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I can’t understand and find some info, how i can change basic start screen with swift UI in my Apple Vision Pro game? I found UIswift in Platforms/VisionOS/Source/Runtime/Launch/Source, but after editing nothing changes

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## [Xcode Ios version issue This app was built with the iOS 16.2 SDK](https://forums.unrealengine.com/t/xcode-ios-version-issue-this-app-was-built-with-the-ios-16-2-sdk/1854497)

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**Author:** [@icekidf](https://forums.unrealengine.com/u/icekidf)\
**Replies:** 2\
**Last updated:** [January 20, 2025, 8:39am UTC](https://forums.unrealengine.com/t/xcode-ios-version-issue-this-app-was-built-with-the-ios-16-2-sdk/1854497 "2025-01-20T08:39:25Z")

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Built using modern xcode I can generate project files but when I try to submit to App Store I get this message even thought Xcode 15 and iOS 17SDK is the only sdk installed on my Mac Asset validation failed SDK version…

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## [Ios Testflight app screen stays black after launch screen](https://forums.unrealengine.com/t/ios-testflight-app-screen-stays-black-after-launch-screen/1903852)

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**Author:** [@Locopelican1](https://forums.unrealengine.com/u/Locopelican1)\
**Replies:** 2\
**Last updated:** [October 25, 2024, 3:05am UTC](https://forums.unrealengine.com/t/ios-testflight-app-screen-stays-black-after-launch-screen/1903852 "2024-10-25T03:05:22Z")

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I developed my game completely on windows and when it came time to finish I got my hands on a mac to attempt to package and ship the game for the first time ever. I watched all the video tutorials I could get my hands on…

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## [UE 5.4 doesn’t find certificates or provisioning profiles for IOS/Mac](https://forums.unrealengine.com/t/ue-5-4-doesn-t-find-certificates-or-provisioning-profiles-for-ios-mac/1863478)

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**Author:** [@xSpeedy](https://forums.unrealengine.com/u/xSpeedy)\
**Replies:** 2\
**Last updated:** [October 16, 2024, 7:43pm UTC](https://forums.unrealengine.com/t/ue-5-4-doesn-t-find-certificates-or-provisioning-profiles-for-ios-mac/1863478 "2024-10-16T19:43:05Z")

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Did anything change in UE 5.4, unreal can’t find certificates or provisioning profiles. I’m not using the modernized xcode feature but with that turned on the package fails, and with it turned off if I select a certific…

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## [IOS not packaging with xcode 16](https://forums.unrealengine.com/t/ios-not-packaging-with-xcode-16/2027036)

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**Author:** [@eanostman](https://forums.unrealengine.com/u/eanostman)\
**Replies:** 2\
**Last updated:** [September 24, 2024, 12:12pm UTC](https://forums.unrealengine.com/t/ios-not-packaging-with-xcode-16/2027036 "2024-09-24T12:12:17Z")

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I have been trying to package iOS in UE 5.4 but it ends up just hanging. I have tried completely reinstalling Unreal engine and Xcode and it still hangs. Is anyone else having this problem? I am currently on a Mac.

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## [How to add iOS capability: In-app-Purchase in UE4 environment?](https://forums.unrealengine.com/t/how-to-add-ios-capability-in-app-purchase-in-ue4-environment/481772)

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**Author:** [@JackYuan](https://forums.unrealengine.com/u/JackYuan)\
**Replies:** 1\
**Last updated:** [September 24, 2024, 3:58am UTC](https://forums.unrealengine.com/t/how-to-add-ios-capability-in-app-purchase-in-ue4-environment/481772 "2024-09-24T03:58:55Z")

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I’m developing an iOS app with In-app-Purchase using UE4, I’ve made a mobileprovision with In-app-Purchase, also added this : \[OnlineSubsystemIOS.Store\] bSupportsInAppPurchasing=true to iosEngine.ini, and I didn’t fin…

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## [UE4 Xcode 15 remote build fails due to many warnings](https://forums.unrealengine.com/t/ue4-xcode-15-remote-build-fails-due-to-many-warnings/1849173)

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**Author:** [@Vengeance66](https://forums.unrealengine.com/u/Vengeance66)\
**Replies:** 13\
**Last updated:** [July 23, 2024, 11:38am UTC](https://forums.unrealengine.com/t/ue4-xcode-15-remote-build-fails-due-to-many-warnings/1849173 "2024-07-23T11:38:37Z")

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Hello, I had my project set up for iOS with a Remote Build and it was working until the new requirements of Xcode 15 (and updated the MacOS to Ventura 13.6.6). I am getting a lot of red warning as deprecated, searched …

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## [iOS - Black Screen after Running on Simulator](https://forums.unrealengine.com/t/ios-black-screen-after-running-on-simulator/1738018)

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**Author:** [@AvnishGameDevUE](https://forums.unrealengine.com/u/AvnishGameDevUE)\
**Replies:** 3\
**Last updated:** [June 26, 2024, 10:05am UTC](https://forums.unrealengine.com/t/ios-black-screen-after-running-on-simulator/1738018 "2024-06-26T10:05:35Z")

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I created a blank project with Unreal 5.3.2 (Source Build) from My Macbook M2 Pro to latest iOS 17.2 Simulator with XCode automatic signing, it built successfully and shows Splash Screen for few seconds and then gives bl…

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## [Creating a build for Ios and uploading in test flight](https://forums.unrealengine.com/t/creating-a-build-for-ios-and-uploading-in-test-flight/1889224)

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**Author:** [@UmerNaveed97](https://forums.unrealengine.com/u/UmerNaveed97)\
**Replies:** 0\
**Last updated:** [June 4, 2024, 2:38pm UTC](https://forums.unrealengine.com/t/creating-a-build-for-ios-and-uploading-in-test-flight/1889224 "2024-06-04T14:38:52Z")

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Hi Guys, Need some help from you guys. So for the past two weeks I have been facing multiple issues with Unreal engine 5 and xcode 15 and I am unable to create a build and publish it to the store for testing the first…

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## [Does Apple recent changes to required Xcode version mean Unreal Engine 4 projects are not possible anymore?](https://forums.unrealengine.com/t/does-apple-recent-changes-to-required-xcode-version-mean-unreal-engine-4-projects-are-not-possible-anymore/795674)

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**Author:** [@Spencer87083](https://forums.unrealengine.com/u/Spencer87083)\
**Replies:** 13\
**Last updated:** [May 15, 2024, 9:37am UTC](https://forums.unrealengine.com/t/does-apple-recent-changes-to-required-xcode-version-mean-unreal-engine-4-projects-are-not-possible-anymore/795674 "2024-05-15T09:37:20Z")

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Hi there, Would appreciate any advice on this. We are very close to release in 4.27 and have only just found that our Xcode version is going to be out of date. Does anyone know about compatibility between Xcode 14…

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## [Transfer Windows project to Mac iOS](https://forums.unrealengine.com/t/transfer-windows-project-to-mac-ios/1844382)

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**Author:** [@Jodorowsk](https://forums.unrealengine.com/u/Jodorowsk)\
**Replies:** 2\
**Last updated:** [May 13, 2024, 1:34am UTC](https://forums.unrealengine.com/t/transfer-windows-project-to-mac-ios/1844382 "2024-05-13T01:34:42Z")

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Hello. I am trying to migrate a project from Windows to Mac with no success so far. Upon first try to open the project the first notice is about missing modules. Build fails and asks me to build manually. I tried the f…

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## [Error Building iOS Project](https://forums.unrealengine.com/t/error-building-ios-project/485405)

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**Author:** [@SanRoll](https://forums.unrealengine.com/u/SanRoll)\
**Replies:** 2\
**Last updated:** [April 24, 2024, 7:14am UTC](https://forums.unrealengine.com/t/error-building-ios-project/485405 "2024-04-24T07:14:08Z")

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Hi, how are you? i need some help to find the problem and solve it. Before i was used my old mac and i can made the build without problem, but now using my new mac allways give errors with the remote build for iOS. I c…

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## [HLS video streaming on iOS / MacOS - Unreal Engine Video Player for iOS & MacOS](https://forums.unrealengine.com/t/hls-video-streaming-on-ios-macos-unreal-engine-video-player-for-ios-macos/1749649)

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**Author:** [@HISPlayerUnreal](https://forums.unrealengine.com/u/HISPlayerUnreal)\
**Replies:** 0\
**Last updated:** [March 13, 2024, 3:30pm UTC](https://forums.unrealengine.com/t/hls-video-streaming-on-ios-macos-unreal-engine-video-player-for-ios-macos/1749649 "2024-03-13T15:30:17Z")

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Premium HLS Video Streaming Plugin for Unreal Engine applications on iOS & MacOS. :backhand\_index\_pointing\_right: THIS POST IS MOVED TO :backhand\_index\_pointing\_right: Free Unreal Engine Video Player HISPlayer is…

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## [Seeking Guidance: AR Experience Export for iOS](https://forums.unrealengine.com/t/seeking-guidance-ar-experience-export-for-ios/1703871)

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**Author:** [@DeborahSiv](https://forums.unrealengine.com/u/DeborahSiv)\
**Replies:** 1\
**Last updated:** [February 23, 2024, 9:42am UTC](https://forums.unrealengine.com/t/seeking-guidance-ar-experience-export-for-ios/1703871 "2024-02-23T09:42:39Z")

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Good morning, everyone :blush: I’m reaching out to gather some information. Here’s the context: I work at a company where we develop AR & VR experiences. For AR projects, we usually outsource the export phase since we …

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## [Trying to package for IOS Lyra sample game getting error using Transporter ERROR ITMS-90711: "Invalid executable permissions....EOSSDK does not have its writable bit set."](https://forums.unrealengine.com/t/trying-to-package-for-ios-lyra-sample-game-getting-error-using-transporter-error-itms-90711-invalid-executable-permissions-eossdk-does-not-have-its-writable-bit-set/563194)

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**Author:** [@Go\_Gamer\_Girl](https://forums.unrealengine.com/u/Go_Gamer_Girl)\
**Replies:** 8\
**Last updated:** [February 3, 2024, 3:22am UTC](https://forums.unrealengine.com/t/trying-to-package-for-ios-lyra-sample-game-getting-error-using-transporter-error-itms-90711-invalid-executable-permissions-eossdk-does-not-have-its-writable-bit-set/563194 "2024-02-03T03:22:53Z")

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Hello there, I am trying to edit the unreal engine game template Unreal engine just released for unreal engine 5 and I am able to package the game successfully for IOS, however when I use transporter to upload the game t…

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## [Can not build project with FMOD for Unreal 2.0.2.20 for iOS Simulator - Error “building for iOS Simulator, but linking in object file built for iOS” ](https://forums.unrealengine.com/t/can-not-build-project-with-fmod-for-unreal-2-0-2-20-for-ios-simulator-error-building-for-ios-simulator-but-linking-in-object-file-built-for-ios/1634453)

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**Author:** [@davaidev](https://forums.unrealengine.com/u/davaidev)\
**Replies:** 0\
**Last updated:** [January 22, 2024, 3:50pm UTC](https://forums.unrealengine.com/t/can-not-build-project-with-fmod-for-unreal-2-0-2-20-for-ios-simulator-error-building-for-ios-simulator-but-linking-in-object-file-built-for-ios/1634453 "2024-01-22T15:50:05Z")

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Hi guys, I have Xcode 15.2 + MacOS Sonoma 14.2.1 + iPhone SDK 17.2 + Apple M3 chip When I build my project with FMOD for Unreal 2.0.2.20 for iOS Simulator on have an error: /Plugins/FMODStudio/Binaries/IOS/libfmodL\_iph…

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## [How to add multiple entries in Additional Linker Flags?](https://forums.unrealengine.com/t/how-to-add-multiple-entries-in-additional-linker-flags/1584066)

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**Author:** [@Ghepo1012](https://forums.unrealengine.com/u/Ghepo1012)\
**Replies:** 0\
**Last updated:** [January 3, 2024, 7:41am UTC](https://forums.unrealengine.com/t/how-to-add-multiple-entries-in-additional-linker-flags/1584066 "2024-01-03T07:41:36Z")

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I am trying to add more than entry in Additional Linker Flags but I am unable to. I’ve tried separating them with “\\n” or “,” or “&” or “&&” or a space and nothing works. I keep getting an error when packaging for iOS. …

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## [iOS shipping builds failing on UE 5.3](https://forums.unrealengine.com/t/ios-shipping-builds-failing-on-ue-5-3/1334945)

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**Author:** [@ducksn](https://forums.unrealengine.com/u/ducksn)\
**Replies:** 11\
**Last updated:** [December 27, 2023, 11:11pm UTC](https://forums.unrealengine.com/t/ios-shipping-builds-failing-on-ue-5-3/1334945 "2023-12-27T23:11:29Z")

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Hello all, I followed instructions on a similar thread https://forums.unrealengine.com/t/ios-build-for-distribution-in-5-3/1295477 and followed the instructions of the selected answer, but ran into another issue. I’m g…

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