# \#Xbox

**URL:** https://forums.unrealengine.com/tag/xbox/1415.md

[Latest](https://forums.unrealengine.com/latest.md) · [Categories](https://forums.unrealengine.com/categories.md) · [Tags](https://forums.unrealengine.com/tags.md)

---

## [Buttons unresponsive in replay mode, Xbox Series X](https://forums.unrealengine.com/t/buttons-unresponsive-in-replay-mode-xbox-series-x/2718686)

<div class="topic-metadata">

**Author:** [@Da\_Coldest\_Bird](https://forums.unrealengine.com/u/Da_Coldest_Bird)\
**Replies:** 1\
**Last updated:** [June 13, 2026, 1:08pm UTC](https://forums.unrealengine.com/t/buttons-unresponsive-in-replay-mode-xbox-series-x/2718686 "2026-06-13T13:08:43Z")

</div>

Summary I play on Xbox series X with a controller. I use Fortnite’s replay mode a lot. For about a month now, when using replay mode, the buttons for increasing and decreasing game speed (up and down on D-pad) have been …

---

## [Game Programmer (C++ | Blueprints | Unreal Engine 4/5 | Game Porting)](https://forums.unrealengine.com/t/game-programmer-c-blueprints-unreal-engine-4-5-game-porting/2053121)

<div class="topic-metadata">

**Author:** [@marooncavalry](https://forums.unrealengine.com/u/marooncavalry)\
**Replies:** 14\
**Last updated:** [June 3, 2026, 7:07pm UTC](https://forums.unrealengine.com/t/game-programmer-c-blueprints-unreal-engine-4-5-game-porting/2053121 "2026-06-03T19:07:58Z")

</div>

Services Hi, I am Charlie, Game Programmer since 2021. I have an extensive knowledge of Game Development in Unreal Engine using C++ and Blueprints. I have worked with teams to make dream of ideas about game comes to lif…

---

## [How do I make sure my project is compatible with the Xbox GDK/SDK?](https://forums.unrealengine.com/t/how-do-i-make-sure-my-project-is-compatible-with-the-xbox-gdk-sdk/1852208)

<div class="topic-metadata">

**Author:** [@dimitrov](https://forums.unrealengine.com/u/dimitrov)\
**Replies:** 1\
**Last updated:** [January 30, 2026, 10:12pm UTC](https://forums.unrealengine.com/t/how-do-i-make-sure-my-project-is-compatible-with-the-xbox-gdk-sdk/1852208 "2026-01-30T22:12:32Z")

</div>

Developers are encouraged to have a working build of their game ready before applying for membership at ID@Xbox and their developer program. I am given no information and no tools, but I have to create a game. How do I …

---

## [E\_XBL\_NOT\_INITIALIZED Error ](https://forums.unrealengine.com/t/e-xbl-not-initialized-error/2690941)

<div class="topic-metadata">

**Author:** [@VinTroWil](https://forums.unrealengine.com/u/VinTroWil)\
**Replies:** 0\
**Last updated:** [January 9, 2026, 7:51pm UTC](https://forums.unrealengine.com/t/e-xbl-not-initialized-error/2690941 "2026-01-09T19:51:30Z")

</div>

I have a game that is built in multiple different Unreal Versions: 4.27, 5.3, 5.4, 5.5, and 5.6. I run each version of the game on an XBox. However, only the Unreal Version 5.6 fails with the XBox error code of: E\_XBL\_NO…

---

## [map pin / squad comms button triggers emote wheel instead](https://forums.unrealengine.com/t/map-pin-squad-comms-button-triggers-emote-wheel-instead/2684327)

<div class="topic-metadata">

**Author:** [@valleyDweller](https://forums.unrealengine.com/u/valleyDweller)\
**Replies:** 0\
**Last updated:** [December 12, 2025, 1:24am UTC](https://forums.unrealengine.com/t/map-pin-squad-comms-button-triggers-emote-wheel-instead/2684327 "2025-12-12T01:24:00Z")

</div>

Summary Controller dpad-left no longer pings/Squad Comms (at least in Creative). It triggers the emote wheel instead. I checked my bindings, and somehow with the new version, it had me set to Pro Builder, I put it back…

---

## [Missing required source files for OnlineSubsystemEOS GDK integration (UE 5.3) ](https://forums.unrealengine.com/t/missing-required-source-files-for-onlinesubsystemeos-gdk-integration-ue-5-3/2684207)

<div class="topic-metadata">

**Author:** [@snipert79](https://forums.unrealengine.com/u/snipert79)\
**Replies:** 0\
**Last updated:** [December 11, 2025, 4:24pm UTC](https://forums.unrealengine.com/t/missing-required-source-files-for-onlinesubsystemeos-gdk-integration-ue-5-3/2684207 "2025-12-11T16:24:36Z")

</div>

I am developing an Unreal Engine 5.3 project that integrates GDK and EOS (just) for matchmaking functionalities. I am using the source build of UE 5.3 from GitHub and have installed the Microsoft GDK (Version 230305) and…

---

## [Quartz Clock Proxy Unstable for Xbox Development ](https://forums.unrealengine.com/t/quartz-clock-proxy-unstable-for-xbox-development/2633642)

<div class="topic-metadata">

**Author:** [@josharaed](https://forums.unrealengine.com/u/josharaed)\
**Replies:** 0\
**Last updated:** [August 7, 2025, 3:55pm UTC](https://forums.unrealengine.com/t/quartz-clock-proxy-unstable-for-xbox-development/2633642 "2025-08-07T15:55:55Z")

</div>

While testing a dynamic music system on Xbox One X, periodically and seemingly randomly, the Quartz Clock or the Quartz Clock Proxy will become invalid when checked and then fail. This is a C++ implementation where I hav…

---

## [Paladin's Passage Platformer Game](https://forums.unrealengine.com/t/paladins-passage-platformer-game/561544)

<div class="topic-metadata">

**Author:** [@Bent\_Vector](https://forums.unrealengine.com/u/Bent_Vector)\
**Replies:** 24\
**Last updated:** [July 22, 2025, 5:34pm UTC](https://forums.unrealengine.com/t/paladins-passage-platformer-game/561544 "2025-07-22T17:34:28Z")

</div>

The ultimate “block-buster” game, Paladin’s Passage is available now in the Windows Store, Xbox Series X|S, PS5 (Pro), Epic Store and Steam. Embark on an epic journey where you create and destroy blocks to…

---

## [General questions on porting to consoles](https://forums.unrealengine.com/t/general-questions-on-porting-to-consoles/2511304)

<div class="topic-metadata">

**Author:** [@TheoT](https://forums.unrealengine.com/u/TheoT)\
**Replies:** 1\
**Last updated:** [May 19, 2025, 10:49am UTC](https://forums.unrealengine.com/t/general-questions-on-porting-to-consoles/2511304 "2025-05-19T10:49:01Z")

</div>

Hi Unrealers, Just a few general questions on porting to consoles for those with experience. Just something I am researching given a current PC title, whether its even worth digging into. How much is there additional…

---

## [ Unable to Package for Xbox & Switch – Redirecting to Unreal Engine Documentation ](https://forums.unrealengine.com/t/unable-to-package-for-xbox-switch-redirecting-to-unreal-engine-documentation/2421678)

<div class="topic-metadata">

**Author:** [@studddeveloper](https://forums.unrealengine.com/u/studddeveloper)\
**Replies:** 0\
**Last updated:** [March 27, 2025, 2:54pm UTC](https://forums.unrealengine.com/t/unable-to-package-for-xbox-switch-redirecting-to-unreal-engine-documentation/2421678 "2025-03-27T14:54:03Z")

</div>

I got a seat in the Unreal Developer Portal through my company, which is approved for Xbox, Nintendo Switch, and PS5 development. I downloaded the platform files and added them to the UE4 source code. After compiling th…

---

## [Controllers 3 and 4 assigned to players 1 and 2 in local multiplayer (Xbox)](https://forums.unrealengine.com/t/controllers-3-and-4-assigned-to-players-1-and-2-in-local-multiplayer-xbox/2035979)

<div class="topic-metadata">

**Author:** [@m5m](https://forums.unrealengine.com/u/m5m)\
**Replies:** 6\
**Last updated:** [February 2, 2025, 5:48pm UTC](https://forums.unrealengine.com/t/controllers-3-and-4-assigned-to-players-1-and-2-in-local-multiplayer-xbox/2035979 "2025-02-02T17:48:38Z")

</div>

Note: Although this issue seems to be exclusive of Xbox, my organization has yet to be granted access to the Xbox section of the forums, hence why I’m posting the question here. Once we gain access to the subforum, I wil…

---

## [How to Integrate a Game with Different Platforms (Steam, XBOX, GOG, etc.)](https://forums.unrealengine.com/t/how-to-integrate-a-game-with-different-platforms-steam-xbox-gog-etc/2180701)

<div class="topic-metadata">

**Author:** [@Fenyx\_Invincible](https://forums.unrealengine.com/u/Fenyx_Invincible)\
**Replies:** 0\
**Last updated:** [December 7, 2024, 7:21pm UTC](https://forums.unrealengine.com/t/how-to-integrate-a-game-with-different-platforms-steam-xbox-gog-etc/2180701 "2024-12-07T19:21:04Z")

</div>

Hi all, I’m considering how to best integrate my game with platforms like Steam, XBOX, GOG, etc., to enable achievements and other platform-specific features. Currently, I can’t figure out the best approach to do this. …

---

## [Consoles info](https://forums.unrealengine.com/t/consoles-info/2092450)

<div class="topic-metadata">

**Author:** [@Vorsering](https://forums.unrealengine.com/u/Vorsering)\
**Replies:** 0\
**Last updated:** [October 28, 2024, 1:58pm UTC](https://forums.unrealengine.com/t/consoles-info/2092450 "2024-10-28T13:58:40Z")

</div>

Hello, I installed all the SDKs and compiled the git version of 5.4 (Xbox, Switch, PlayStation) Now I should start understanding how the various SDKs work. I’m used to using them on GameMakerStudio2 where many function…

---

## [Need list of outputs for "Get Platform Name"](https://forums.unrealengine.com/t/need-list-of-outputs-for-get-platform-name/728524)

<div class="topic-metadata">

**Author:** [@sweeetjd](https://forums.unrealengine.com/u/sweeetjd)\
**Replies:** 7\
**Last updated:** [June 24, 2024, 7:00pm UTC](https://forums.unrealengine.com/t/need-list-of-outputs-for-get-platform-name/728524 "2024-06-24T19:00:52Z")

</div>

I am looking for a list of possible outputs for the “Get platform name” function. Unreal documentation only displays a handful of outdated platforms like PS4 and XboxOne. But I need to know how PS5 and Xbox Series X and …

---

## [Audio not working on Xbox One](https://forums.unrealengine.com/t/audio-not-working-on-xbox-one/1810407)

<div class="topic-metadata">

**Author:** [@PortingBromio](https://forums.unrealengine.com/u/PortingBromio)\
**Replies:** 1\
**Last updated:** [April 23, 2024, 12:24am UTC](https://forums.unrealengine.com/t/audio-not-working-on-xbox-one/1810407 "2024-04-23T00:24:10Z")

</div>

Our game made in Unreal Engine 4 is now released but there is no audio on Xbox one, we have a mp4 splash screen which has sound and does work, but there is no audio for the rest of the game, despite it working perfectly …

---

## [Console access](https://forums.unrealengine.com/t/console-access/1795738)

<div class="topic-metadata">

**Author:** [@ehwzvv](https://forums.unrealengine.com/u/ehwzvv)\
**Replies:** 3\
**Last updated:** [April 10, 2024, 7:05pm UTC](https://forums.unrealengine.com/t/console-access/1795738 "2024-04-10T19:05:31Z")

</div>

I have a Microsoft account registered in the Xbox Live Creators Program, is that sufficient to apply for the “Xbox GDK” in the Unreal Engine console access request or must i be a part of ID@Xbox for any of this? https:/…

---

## [Xbox controller is not work PIE](https://forums.unrealengine.com/t/xbox-controller-is-not-work-pie/1708206)

<div class="topic-metadata">

**Author:** [@donuzusta](https://forums.unrealengine.com/u/donuzusta)\
**Replies:** 1\
**Last updated:** [February 23, 2024, 8:11pm UTC](https://forums.unrealengine.com/t/xbox-controller-is-not-work-pie/1708206 "2024-02-23T20:11:09Z")

</div>

Hi, I connected an xbox controller to UE 5.3.2 My controller is working in editor. When play button, there is no input from controller. What is wrong with engine or settings?

---

## [How to make build for XBox](https://forums.unrealengine.com/t/how-to-make-build-for-xbox/1377339)

<div class="topic-metadata">

**Author:** [@Ed-Armendariz](https://forums.unrealengine.com/u/Ed-Armendariz)\
**Replies:** 1\
**Last updated:** [November 10, 2023, 4:13am UTC](https://forums.unrealengine.com/t/how-to-make-build-for-xbox/1377339 "2023-11-10T04:13:47Z")

</div>

How do I make an xBox build of my Game? Are there instructions on making a build for xBox in order to upload to the Microsoft Store ?

---

## [Build to XBOX using Ue4.27](https://forums.unrealengine.com/t/build-to-xbox-using-ue4-27/581648)

<div class="topic-metadata">

**Author:** [@F4r9\_1](https://forums.unrealengine.com/u/F4r9_1)\
**Replies:** 1\
**Last updated:** [November 14, 2023, 4:02pm UTC](https://forums.unrealengine.com/t/build-to-xbox-using-ue4-27/581648 "2023-11-14T16:02:48Z")

</div>

Hello! I am currently developing a game and i wanted to publish it. Seemed like the microsoft store was the best thing. So i buyed the dev license (Inscription en tant que développeur d’applications - Développement d’a…

---

## [How can I acquire a GDK for Unreal Engine?](https://forums.unrealengine.com/t/how-can-i-acquire-a-gdk-for-unreal-engine/1339405)

<div class="topic-metadata">

**Author:** [@xx\_pooya\_xx](https://forums.unrealengine.com/u/xx_pooya_xx)\
**Replies:** 2\
**Last updated:** [October 21, 2023, 4:38pm UTC](https://forums.unrealengine.com/t/how-can-i-acquire-a-gdk-for-unreal-engine/1339405 "2023-10-21T16:38:04Z")

</div>

Hi! I have recently signed up for the Microsoft Developer program and it cost me 20 bucks lol. How can I acquire the GDK and implement it with the Unreal Engine? Because I need to test my game and run it on Xbox as well …

---

## [How to get access to xbox packaging?](https://forums.unrealengine.com/t/how-to-get-access-to-xbox-packaging/1300518)

<div class="topic-metadata">

**Author:** [@TxE\_Gladiator](https://forums.unrealengine.com/u/TxE_Gladiator)\
**Replies:** 0\
**Last updated:** [September 17, 2023, 5:30pm UTC](https://forums.unrealengine.com/t/how-to-get-access-to-xbox-packaging/1300518 "2023-09-17T17:30:42Z")

</div>

Yesterday I created a Windows Developer account (so I can develop games for Xbox). Now I wanted to ask how I get access to packaging games for Xbox or is that only possible with ID@XBOX? How can I contact the Microsoft a…

---

## [Get access to publishing games on Xbox](https://forums.unrealengine.com/t/get-access-to-publishing-games-on-xbox/785524)

<div class="topic-metadata">

**Author:** [@Dante\_farate](https://forums.unrealengine.com/u/Dante_farate)\
**Replies:** 0\
**Last updated:** [March 7, 2023, 9:57am UTC](https://forums.unrealengine.com/t/get-access-to-publishing-games-on-xbox/785524 "2023-03-07T09:57:12Z")

</div>

I know i have to fill out a console development request but do i have to go though id@Xbox or can i still get access with the creators program

---

## [Is it possible to integrating Microsoft GDK into UE 4.21?](https://forums.unrealengine.com/t/is-it-possible-to-integrating-microsoft-gdk-into-ue-4-21/671699)

<div class="topic-metadata">

**Author:** [@anonymous\_user\_bd8cf004](https://forums.unrealengine.com/u/anonymous_user_bd8cf004)\
**Replies:** 0\
**Last updated:** [October 18, 2022, 6:58am UTC](https://forums.unrealengine.com/t/is-it-possible-to-integrating-microsoft-gdk-into-ue-4-21/671699 "2022-10-18T06:58:00Z")

</div>

I’m trying to use Microsoft Store APIs in UE 4.21 project though encountered some resistance, just wondering is it actually implementable with version 4.21. I know 4.27 is much easier with Online Subsystem.

---

## [Xbox and PC Crossplay (And Other Systems)](https://forums.unrealengine.com/t/xbox-and-pc-crossplay-and-other-systems/486411)

<div class="topic-metadata">

**Author:** [@Capn\_C4ke](https://forums.unrealengine.com/u/Capn_C4ke)\
**Replies:** 0\
**Last updated:** [July 20, 2021, 12:31am UTC](https://forums.unrealengine.com/t/xbox-and-pc-crossplay-and-other-systems/486411 "2021-07-20T00:31:52Z")

</div>

Hi, I’m currently working on an FPS game. Alot of my friends, who I’d like the test and play with don’t have PC’s and only have Xbox’s. My plan for my game is to release this game on as many systems as possible. I have D…

---

## [Relink Xbox Console to Epic Account](https://forums.unrealengine.com/t/relink-xbox-console-to-epic-account/464204)

<div class="topic-metadata">

**Author:** [@anonymous\_user\_5c78fd34](https://forums.unrealengine.com/u/anonymous_user_5c78fd34)\
**Replies:** 1\
**Last updated:** [April 3, 2021, 7:42am UTC](https://forums.unrealengine.com/t/relink-xbox-console-to-epic-account/464204 "2021-04-03T07:42:55Z")

</div>

My xbox console is no longer connected to my epic account. I’ve tried to log back into the epic system and I receive an error message that the account is associated with another account. How can I relink the accounts?

---

## [Move to Xbox](https://forums.unrealengine.com/t/move-to-xbox/472957)

<div class="topic-metadata">

**Author:** [@imarivente](https://forums.unrealengine.com/u/imarivente)\
**Replies:** 0\
**Last updated:** [October 15, 2020, 9:42am UTC](https://forums.unrealengine.com/t/move-to-xbox/472957 "2020-10-15T09:42:57Z")

</div>

Hey guys! I preorder Xbox SX and can I play on this account on Xbox? I mean if I buy for ex. Battle Pass, does I get same levels on Xbox or this account only on PC? I hope you get what I wanna say. Sorry for bad eng c: …

---

## [Xbox: no media player plug-ins are installed and enabled in this project](https://forums.unrealengine.com/t/xbox-no-media-player-plug-ins-are-installed-and-enabled-in-this-project/472808)

<div class="topic-metadata">

**Author:** [@TheDizzler3000](https://forums.unrealengine.com/u/TheDizzler3000)\
**Replies:** 2\
**Last updated:** [October 15, 2020, 3:45am UTC](https://forums.unrealengine.com/t/xbox-no-media-player-plug-ins-are-installed-and-enabled-in-this-project/472808 "2020-10-15T03:45:52Z")

</div>

Cannot play videos on Xbox through a mediaplayer object. LogMediaUtils: Error: Cannot play file://…/…/…/TheVagrant/Content/Movies/Ending.mp4: no media player plug-ins are installed and enabled in this project Play…

---

## [Differentiate between ps4 and xbox gamepad](https://forums.unrealengine.com/t/differentiate-between-ps4-and-xbox-gamepad/470755)

<div class="topic-metadata">

**Author:** [@fieraka11](https://forums.unrealengine.com/u/fieraka11)\
**Replies:** 0\
**Last updated:** [September 3, 2020, 11:16am UTC](https://forums.unrealengine.com/t/differentiate-between-ps4-and-xbox-gamepad/470755 "2020-09-03T11:16:46Z")

</div>

Is there a way using only blueprints to be able to differentiate when the player is using a PS4 gamepad or a Xbox Gamepad in order to change the UI Buttons from press Square to press X for example?¿ I have seen many pos…

---

## [When will we be able to package for Xbox?](https://forums.unrealengine.com/t/when-will-we-be-able-to-package-for-xbox/464034)

<div class="topic-metadata">

**Author:** [@anonymous\_user\_26008235](https://forums.unrealengine.com/u/anonymous_user_26008235)\
**Replies:** 0\
**Last updated:** [April 21, 2020, 3:32am UTC](https://forums.unrealengine.com/t/when-will-we-be-able-to-package-for-xbox/464034 "2020-04-21T03:32:42Z")

</div>

Epic has been talking about adding Xbox packaging functionality for about 2 years now, anyone know when that will happen? Yes, I have an Xbox license. My game has been accepted by Microsoft and I have access and logins …

---

## [How can I use my xbox account name on my EG account?](https://forums.unrealengine.com/t/how-can-i-use-my-xbox-account-name-on-my-eg-account/424891)

<div class="topic-metadata">

**Author:** [@Annabmend13](https://forums.unrealengine.com/u/Annabmend13)\
**Replies:** 0\
**Last updated:** [May 11, 2018, 8:23pm UTC](https://forums.unrealengine.com/t/how-can-i-use-my-xbox-account-name-on-my-eg-account/424891 "2018-05-11T20:23:20Z")

</div>

I want to use my already connected account name, but it says it’s already being used. Could it be because I have Fortnite installed on my xbox console?

[Next page](https://forums.unrealengine.com/tag/xbox/1415.md?match_all_tags=true&page=1&tags%5B%5D=Xbox)
