Tri_Planer Blue mask not working,

Ario1
Tue, 09 Aug 2022 01:49:22 +0000
World Creation

Hi Guys,
I’m trying to use my Tri planer material to get some dirt roughness on my model.
There is an issue I’cant find answer for it!
Same material works in one project and not working in other project!
The issue is Blue mask not following Pre Skinned normal!!! means when object rotate Blue mask not staying locally with object orientation. but in other project everything works perfectly and Blue mask rotating with object locally!

Seems I need to change setup in my project because we have same model same material but world normal not working locally correctly!

I have attached screen shots.

Please help. Thank you.

4 posts - 2 participants