SpawnActor and organizing the world outliner

KrisRogos
Thu, 04 Feb 2016 00:28:29 +0000
Blueprint

Hi

I have a blueprint that creates a large number of nodes (based on another blueprint):

The thing is that there are 400 of them in my World Outliner, and about 20 units spawned in a similar way by another class.

Is there an easy was to put all these objects into a folders or groups and have it all as just one entry on the list? It would make it much easier to have 4-5 folders one for each type of objects, ideally by having my generator/manager class group each of these objects, rather than a single collection of all the object.

7 posts - 5 participants