Reimport Tiled Landscape Not Working 4.16.1

berguina
Thu, 15 Jun 2017 14:11:35 +0000
World Creation

I’ve created a tiled landscape in World Machine, imported it in Unreal using world composition (Levels>Import tiled landscape). When importing I also specified the material and imported the weight maps. Everything works fine.

Immediately after that I load all tiles in Unreal, right click in world composition window (the “minimap”), and choose Reimport tiled landscape > Heightmap. Nothing happens, except for a warning: “LogStreaming:Warning: The heightmap file’s resolution does not match the requested resolution”

Same thing with weightmaps, they are not reimported either.

It’s exactly the same files in the same location that I try to reimport, just to be sure it’s not some source path error.

I have 32 tiles (4x8), each tile is 127x127 quads, 2x2sections, 8x8 components, total resolution 2033x2033.

UE 4.16.1 Win7 64, Epic launcher

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