How can i connect a website to an unreal engine project?

LittleMissTardis
Mon, 16 Jun 2025 19:34:40 +0000
Programming & Scripting

Hi! I am currently working on a personal project. The goal is to create a website that can interact directly with and change the state of objects and interactions within a package. For example, clicking a website button within a website would open a door within the packaged game itself. In the beginning of my research I have been doing, it seems like a websocket is the way to go but I only really know how to do visual blueprinting and was wondering if there was a way I could impliment such custom code in a way that can still interact with blueprint nodes within the editor. Should I create custom code or use the in-engine websockets and whats the best course of action to being able to have this system running mostly automatic? Thank you so much for your help!

2 posts - 2 participants