How to implement OnBrowserDialogue event

Guardianl67
Sat, 24 Jul 2021 20:59:18 +0000
C++

Hello, I just started messing with the SWebBrowser provided in unreal engine, and I have the need to implement a way to read the text from an alert that occurs in the web browser. I can see from the documentation (IWebBrowserDialog | Unreal Engine Documentation) That there is a way to listen for a dialogue box popup, and retrieve the text from it. My issue is it mentions using the OnBrowserDialogue event, but I don’t understand how to implement this event in C++. Any help is greatly appreciated.

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