Single Water Layer Material High Instuction Count

yogiFG
Thu, 11 Sep 2025 13:10:09 +0000
Asset Creation

Hi I’m quite new to unreal.

Im currenty creating a stylized water shader using the single layer water shading model.

The problem is that its not very optimized and has a quite high instruction count: 900.

I’m not sure if thats alot or not for a water shader, but I’d like to get some tips on what I could do to get it down, or if there is an better way to create a water shader.

2 posts - 2 participants