Steam VR Hands Misaligned

krishcrush
Wed, 26 Feb 2020 13:33:48 +0000
XR Development

Hello,

I have an issue related to the Steam VR plugin for unreal.

The VR hands seems to be pointing about 45 degrees too high from the natural position. This seems to only occur when using Steam VR (via oculus there are no issues). I can replicate this issue with a blank VR template as well.

What would be the best way to resolve this?

Thanks,

3 posts - 3 participants