VR Template Teleport problem with more floors

anonymous_user_a07add70
Wed, 02 Nov 2016 17:14:13 +0000
Rendering

Hi all,

I have this issue with VR Teleport BP in 4.13.2.
I added ceiling to tutorial level and the problem is the same!

When you point at the wall (with blocking collision or NavModifier) and you have ground floor and ceiling, teleport spot is reflecting strange.
What I need is to always be reflected just to actual floor.

this is what I wish for :). To reflect always on ground floor.
1.

2. this not!!! Reflecting on ceiling

I supose it could work with some distance and vectors to Nav Volume and to use more Nav Volumes. One for every floor?

Any help or Idea is welcome.

9 posts - 9 participants