Volume slider value resetting when game is restarted

theROFLpacman
Fri, 26 Jul 2019 20:55:12 +0000
Audio

Hey guys, I have a volume slider set up that adjusts the master volume through all of my levels, and it has a binding being controlled by a volume float variable so that it saves in whatever position it was last left at. But, despite the slider saving based on the value of that float variable, and successfully adjusting the volume, the variable is acting like it’s not saving, so every time I exit out of the game and start it again, the volume is back up to 1.0, which is the default value of the float. Moving the slider gets the volume adjusting again, but it always resets after exiting the game. Is there a way to get the slider value to save? I thought Save Game to Slot would work, but it doesn’t seem to be wanting to. Thanks in advance!

9 posts - 4 participants