How can i mute a specific player - using VOIP?

TheRealOzzy1
Fri, 28 Jan 2022 06:52:28 +0000
Blueprint

I could drag off a VOIP ref and set settings, attaching the VOIP to a component with attenuation, and then placing that attached actor far off in the distance so i cant hear the voice but their must be a better way?

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