How to Control Individual Player Voice Volume with VOIP Talker Component? (Blueprint Only)

GarmDev
Thu, 21 Aug 2025 13:27:28 +0000
Blueprint

Context:

Blueprint only; UE 5.6; Online Subsystem Steam; Advanced Sessions Plugin; VOIPTalker component;

What i’m trying to do:

I’m trying to implement a locally controlled volume slider in my UI that allows players to adjust the voice volume of specific other players individually. I want each player to have their own volume slider that only affects how loud that particular player sounds to the local user.

What i’ve already tried:

Here is how i’m setting my voice chat via the VOIPTalker component:

I’ve used this to get the VOIPTalker component of that specific player:

UI Slider “On Value Changed” Event → Target Player Controller → Get Controlled Pawn → Get Component by Class (VOIP Talker) → [STUCK HERE]

There’s no option or parameter to adjust the component’s volume, at least none that I could find.

7 posts - 3 participants