VR game development with Vive Motion tracker not Virtual Production

Sreejith_SHR
Tue, 01 Jul 2025 16:33:23 +0000
Programming & Scripting

Hey I’m trying to connect and Vive Motion tracker to an external flame sword like project in unreal engine with openXr Vive but my Vive trackers doesn’t update the position when it is connected to a mesh and scouring through internet I came across livelink but idk how it can be used other than inEditor I need an better option and reference as none is available is there any option available and any way is it even remotely possible to connect them and I can take out in packaging

Please kindly get me some resources

2 posts - 2 participants