Unreal opening new instance of Visual Studio every time a class is added

anonymous_user_b25516ac
Fri, 15 Dec 2017 20:27:59 +0000
Pipeline & Plugins

I already have my project open in Visual Studio, but Unreal still opens up a new instance each time I add a new class. This did not happen before 4.18.2. Is there a way to prevent this?

11 posts - 6 participants