Vertex painting pixelated textures

Marcis
Sat, 16 Nov 2019 15:48:40 +0000
Asset Creation

Hi,

How to vertex paint pixelated textures without having the gradient visible? Adjusting the contrast doesn’t help it just creates artifacts.

This example was achieved with height lerp. Ideally I would only want the edges of the painted areas to be pixelated without any gradient whatsoever.

This plane is 400 units in size and I can not increase polygon count.

Thanks in advance

2 posts - 2 participants