Static Mesh reimport not updating Vertex Colors

HellGate
Sat, 27 Feb 2016 16:06:46 +0000
Asset Creation

This is something i noticed a lot while working with particle meshes since i use vertex colors for different effects.
when i change the vertex colors in blender, export them to fbx (overwrite old file) and then use the reimport button inside ue4 it successfully reimports the mesh but the vertex colors stay unchanged.

7 posts - 5 participants