Major update of the asset. How to do it right?

Inegvin
Sat, 17 Sep 2022 17:53:04 +0000
UE Marketplace

I’ve made some major changes to my custom character skeleton and would like to update the pack I’ve posted before on the marketplace. Since the meshes and the content are pretty much the same, there is no point to make it a different pack. But the animations are all remade and the skeleton is incompatible with the previous version. It might be a problem for the customers who already bought the product before and made some changes to it
I wonder how should I present the update to share the best of the pack for the new users and new projects, but also not ruin the old customer’s projects

Also, as I understand it right, after I replace the link of the project, my asset will be reviewed once again by Epic Games, right? Should I edit the description after they approve or at the same time as I update the project link? How can I notify people who already own the pack about the upcoming update and the risks?

4 posts - 3 participants