How can I improve the aim of my turret?

Gibospartan
Wed, 02 May 2018 21:52:57 +0000
World Creation

I have made a basic turret that aims and shoots at the player (Blueprint attached). Because it aims at the player it usually misses because by the time it reaches its destination the player has moved.

While there are plenty of turret tutorials out there I have not found any that don’t have the same issue. I did find a blueprint which should do it but the image was too low-res to actually copy (Attached). It has annotations that describe what it does but I can’t recreate it myself without the nodes. It essentially uses the Bullet Velocity, player velocity and distance to calculate where the player will be.

If anyone can get this working it would be greatly appreciated.

17 posts - 4 participants