Collision stays where actor was Culled (Android)

Alexander Novikov
Fri, 28 Jul 2023 13:15:50 +0000
Programming & Scripting

I have a vehicle (With Vehicle Movementt Component) controlled by AI. Collision of this car stays in the place where car was last viewed. So it was culled by some of methods and after that Collision stops moving with actor. Show Collision show nothing at this place, but player vehicle collides in this place. If AI vehicle returns to the view than collision moves to actor. There is no such problem with PIE. Issue occurs on Android. If Occlussion Culling is turned off - issues still occurs but not that easily - another culling method makes Actor not rendered so…

4 posts - 3 participants