How to Copy UVs from Mesh to Groom

junfanbl
Sat, 28 May 2022 10:05:20 +0000
Asset Creation

Hello everybody,

So I’m working on building a fur material for a squirrel. I’d like to use the skin texture as the color source for the groom. From what I understand, you can do this by using the HairAttribute Nodes RootUV attribute IF the groom has the same UVs as the mesh.

I’m not quite sure how to copy the UVs from the mesh to the groom (curves made in Yeti). Is there any way to do this in Blender? I also have Maya LT, but I don’t think LT will load the groom.

4 posts - 3 participants