Updating project to 5.5 always crashes

antxion
Tue, 31 Dec 2024 05:26:13 +0000
Platform & Builds

I’m trying to update a project to 5.5 and every time it opens I get the following crash Code…
Anyone know what is causing this or how to fix? Thank you in advance!

Assertion failed: Buffer->Desc.GetSize() > 0 || Buffer->NumElementsCallback [File:D:\build++UE5\Sync\Engine\Source\Runtime\RenderCore\Private\RenderGraphValidation.cpp] [Line: 190]
Creating buffer ‘Lumen.TileShadowDownsampleFactorAtlas’ is zero bytes in size.

UnrealEditor_RenderCore
UnrealEditor_RenderCore
UnrealEditor_Renderer
UnrealEditor_Renderer
UnrealEditor_Renderer
UnrealEditor_Renderer
UnrealEditor_Renderer
UnrealEditor_RenderCore
UnrealEditor_RenderCore
UnrealEditor_Core
UnrealEditor_Core
UnrealEditor_Core
UnrealEditor_RenderCore
UnrealEditor_RenderCore
UnrealEditor_Core
UnrealEditor_Core
kernel32
ntdll

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