Updating a packaged game with chunks, how to know which pak changed?

dschertenleib
Wed, 01 May 2024 21:04:03 +0000
Platform & Builds

I am using pak files and chunks with primary asset labels, all work fine except:

-When i package a new version of my application in a new folder, the sizes of most of the packages changes

Also i did try with the Project launcher to create release & patch profile:
-when packaging with the patch profile, ALL my paks have _P at the end
I was expecting to only see updated packages?

More strange, when comparing the folders with a software, the only pak that should be different (the asset i did update) have the same size, but binary file seems to be changed!

Can anyone explain how they manage updates please?

2 posts - 1 participant