How to stop UBT from using Incredibuild?

HateDread
Mon, 30 May 2016 05:02:54 +0000
Platform & Builds

I’ve posted about this before, but I can’t get the solution to work in 4.11.2: How to stop UBT from using/searching for Incredibuild? - C++ - Epic Developer Community Forums

<?xml version="1.0" encoding="utf-8" ?><Configuration xmlns="https://www.unrealengine.com/BuildConfiguration">
	<BuildConfiguration>
		<bAllowXGE>false</bAllowXGE>
	</BuildConfiguration>
</Configuration>

The above is what I put in the BuildConfiguration.xml file I created in My Documents/Unreal Engine/UnrealBuildTool/. Is this the correct location?

UBT still finds Incredibuild and launches/starts XGE tasks, etc. I would rather it not at the moment.

Thanks!

3 posts - 1 participant